Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NoxiousNebula
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,666 Elo+
Solo
The Morrigan
The Morrigan
Willy Will 90
The Morrigan
Level 149
God Stats
6W - 6L
1,564 SR
Queue Stats
251W - 252L
1,587 Elo+
Solo
Athena
Athena
swapzoar
Athena
Level 153
God Stats
17W - 15L
1,589 SR
Queue Stats
470W - 449L
1,589 Elo+
Solo
He Bo
He Bo
tHaT0NEgUY101
He Bo
Level 88
God Stats
2W - 10L
1,302 SR
Queue Stats
472W - 462L
1,655 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,599 Elo+

VS

Team Averages
Level 117
1,635 SR
1,645 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FancyTramp
Chernobog
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,724 Elo+
Party 1
Janus
Janus
Kenjur
Janus
Level 48
God Stats
1W - 1L
1,755 SR
Queue Stats
36W - 15L
1,729 Elo+
Party 1
Gilgamesh
Gilgamesh
OyasumiGuts
Gilgamesh
Level 97
God Stats
2W - 0L
1,977 SR
Queue Stats
35W - 18L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
xSotomante
Cthulhu
Level 158
God Stats
8W - 7L
1,443 SR
Queue Stats
256W - 277L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 5 / 3
10,010
910
25,437
21,573
18,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 5
8,630
785
5,156
15,586
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Willy Will 90
The Morrigan
16
3 / 4 / 7
9,880
898
11,575
8,637
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
swapzoar
Athena
15
0 / 5 / 6
8,958
814
4,624
16,223
19,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 9 / 3
8,278
753
7,458
11,809
5,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 3 / 18
10,083
917
16,925
18,704
10,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
FancyTramp
Chernobog
17
6 / 2 / 15
10,265
933
12,713
10,586
5,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Kenjur
Janus
16
6 / 2 / 16
10,326
939
9,315
6,180
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OyasumiGuts
Gilgamesh
19
11 / 2 / 16
11,496
1,045
21,485
20,801
12,924
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xSotomante
Cthulhu
13
1 / 4 / 12
9,196
836
6,670
16,074
14,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
12
Kills
29
29
Deaths
13
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
5
3
1.5
W
Olorun
 
Olorun
5
3
18
4.67
W
Chernobog
FancyTramp
Chernobog
6
2
15
6.75
W
Janus
Kenjur
Janus
6
2
16
7
L
1
6
5
0.58
W
Gilgamesh
OyasumiGuts
Gilgamesh
11
2
16
9.5
L
The Morrigan
Willy Will 90
The Morrigan
3
4
7
1.63
L
Athena
swapzoar
Athena
0
5
6
0.6
L
2
9
3
0.39
W
Cthulhu
xSotomante
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,250
Damage
67,108
73,828
Taken
72,345
65,039
Mitigated
44,990
16,987
Healing
35,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,437
4,060
320
8,956
21,573
18,411
660
10,685
10,888
0
44,494
W
Olorun
 
Olorun
16,925
10,086
7,054
8,882
18,704
10,324
1,812
5,490
13,214
36,849
0
W
Chernobog
FancyTramp
Chernobog
12,713
7,960
1,334
1,952
10,586
5,319
3,017
3,698
6,888
0
24,497
W
Janus
Kenjur
Janus
9,315
272
506
666
6,180
2,354
388
929
5,251
17,857
0
L
5,156
598
740
2,259
15,586
15,698
0
7,227
8,359
10,137
0
W
Gilgamesh
OyasumiGuts
Gilgamesh
21,485
4,999
1,015
8,607
20,801
12,924
0
10,365
10,436
0
37,012
L
The Morrigan
Willy Will 90
The Morrigan
11,575
1,077
967
1,286
8,637
5,289
464
2,397
6,240
18,335
4,516
L
Athena
swapzoar
Athena
4,624
1,288
0
200
16,223
19,650
207
8,544
7,679
7,011
0
L
7,458
287
1,218
1,041
11,809
5,991
885
4,057
7,752
15,211
0
W
Cthulhu
xSotomante
Cthulhu
6,670
626
3,450
2,258
16,074
14,069
273
4,710
11,364
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
51,366
99
Minions Killed
139
0
Camps Cleared
0
933,489
Distance Traveled
1,019,387
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,010
910
55
5
0
204,855
4
W
Olorun
10,083
917
35
3
0
199,862
0
W
Chernobog
10,265
933
47
4
0
186,802
0
W
Janus
10,326
939
16
1
0
202,029
0
L
Khepri
8,630
785
7
1
0
186,621
2
W
Gilgamesh
11,496
1,045
29
3
0
231,297
0
L
The Morrigan
9,880
898
23
2
0
184,516
1
L
Athena
8,958
814
3
0
0
188,379
0
L
He Bo
8,278
753
11
1
0
169,118
0
W
Cthulhu
9,196
836
12
1
0
199,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role