Player Matchup

Achilles
Achilles
DenisLevesqueTHC
Achilles
Level 153
God Stats
3W - 6L
1,319 SR
Queue Stats
112W - 118L
1,584 Elo+
Solo
Ganesha
Ganesha
Drybone813
Ganesha
Level 149
God Stats
5W - 8L
1,230 SR
Queue Stats
365W - 368L
1,598 Elo+
Party 2
Medusa
Medusa
ForemostMage524
Medusa
Level 107
God Stats
13W - 6L
1,674 SR
Queue Stats
373W - 361L
1,625 Elo+
Party 2
Loki
Loki
UCNonsense
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDevicex
Morgan Le Fay
Level 160
God Stats
39W - 26L
1,497 SR
Queue Stats
232W - 211L
1,497 Elo+
Solo
Team Averages
Level 139
1,444 SR
1,587 Elo+

VS

Team Averages
Level 134
1,576 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Camonometry
Susano
Level 153
God Stats
8W - 8L
1,814 SR
Queue Stats
468W - 432L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
Chacen
Sun Wukong
Level 148
God Stats
8W - 6L
1,567 SR
Queue Stats
269W - 264L
1,537 Elo+
Solo
Ares
Ares
Torn Aprt
Ares
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 216L
1,567 Elo+
Solo
Eset
Eset
vahid_rauf
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 262L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,087
539
5,645
12,140
8,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Drybone813
Ganesha
12
0 / 5 / 14
7,721
515
3,145
12,557
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 5
6,951
463
2,500
9,816
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
11 / 6 / 4
9,078
605
7,795
10,861
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xDevicex
Morgan Le Fay
17
14 / 0 / 6
10,603
707
13,284
8,718
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 5 / 2
9,239
616
7,682
8,872
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
12
1 / 2 / 4
7,507
500
5,544
9,273
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Chacen
Sun Wukong
16
5 / 3 / 2
9,578
639
11,699
12,762
7,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
8
1 / 4 / 6
6,188
413
2,890
7,305
2,362
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 11 / 2
7,606
507
1,236
10,412
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
25
Kills
16
16
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
2
1.4
L
Susano
1
2
4
1.5
L
Sun Wukong
Chacen
Sun Wukong
5
3
2
2
W
0
1
4
2
W
Ganesha
Drybone813
Ganesha
0
5
14
1.4
W
0
4
5
0.63
L
Ares
1
4
6
1
W
11
6
4
2.17
L
3
11
2
0.36
W
Morgan Le Fay
xDevicex
Morgan Le Fay
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
29,051
54,092
Taken
48,624
28,586
Mitigated
18,874
17,942
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,682
3,277
0
1,515
8,872
2,857
2,831
2,813
6,059
0
65,726
L
Susano
5,544
1,411
0
897
9,273
3,121
0
3,158
6,115
0
39,056
L
Sun Wukong
Chacen
Sun Wukong
11,699
1,766
0
3,919
12,762
7,175
320
2,879
9,883
383
60,181
W
5,645
1,582
0
5,232
12,140
8,464
0
334
11,806
0
45,051
W
Ganesha
Drybone813
Ganesha
3,145
501
823
2,747
12,557
9,086
268
1,278
11,251
23,803
0
W
2,500
1,105
0
3,208
9,816
3,188
1,861
1,428
8,296
0
36,082
L
Ares
2,890
181
234
284
7,305
2,362
0
2,115
5,190
11,522
0
W
7,795
2,828
0
2,209
10,861
3,928
1,771
532
10,279
0
41,730
L
1,236
42
0
644
10,412
3,359
455
5,464
4,948
26,888
0
W
Morgan Le Fay
xDevicex
Morgan Le Fay
13,284
1,205
0
3,723
8,718
3,920
496
670
7,968
75,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
40,118
395
Minions Killed
398
0
Camps Cleared
0
1,453,680
Distance Traveled
1,323,903
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,239
616
124
8
0
247,647
2
L
Susano
7,507
500
73
5
0
292,885
4
L
Sun Wukong
9,578
639
125
8
0
286,883
4
W
Achilles
8,087
539
105
7
0
302,689
4
W
Ganesha
7,721
515
19
1
0
273,412
5
W
Medusa
6,951
463
77
5
0
259,596
0
L
Ares
6,188
413
14
1
0
234,842
1
W
Loki
9,078
605
77
5
0
308,499
4
L
Eset
7,606
507
62
4
0
261,646
1
W
Morgan Le Fay
10,603
707
117
8
0
309,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role