Player Matchup

Hercules
Hercules
Circle-Of-Gaming
Hercules
Level 83
God Stats
1W - 1L
1,235 SR
Queue Stats
73W - 43L
1,610 Elo+
Party 1
Poseidon
Poseidon
GunPlayKeem60
Poseidon
Level 87
God Stats
1W - 0L
1,687 SR
Queue Stats
35W - 20L
1,610 Elo+
Party 1
Tyr
Tyr
Hmong_Daddy
Tyr
Level 83
God Stats
12W - 7L
1,740 SR
Queue Stats
50W - 38L
1,571 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,597 Elo+

VS

Team Averages
Level 72
1,503 SR
1,425 Elo+
Chang'e
Chang'e
Big Karlou
Chang'e
Level 87
God Stats
8W - 11L
1,593 SR
Queue Stats
60W - 108L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
TealCrayfish769
Gilgamesh
Level 64
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 67L
1,525 Elo+
Solo
Hachiman
Hachiman
WesternDragon92
Hachiman
Level 65
God Stats
22W - 28L
1,415 SR
Queue Stats
132W - 170L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 16
14,259
620
21,181
36,445
29,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
GunPlayKeem60
Poseidon
20
10 / 5 / 7
15,570
677
27,178
20,825
9,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 4 / 8
15,366
668
12,234
24,169
14,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big Karlou
Chang'e
17
0 / 8 / 6
12,867
559
13,988
22,913
15,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
TealCrayfish769
Gilgamesh
19
7 / 3 / 4
15,755
685
25,165
26,077
27,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
18
4 / 10 / 6
15,187
660
19,988
24,623
11,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
11
12
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Big Karlou
Chang'e
0
8
6
0.38
W
2
3
16
3.33
W
Poseidon
GunPlayKeem60
Poseidon
10
5
7
2.7
W
9
4
8
3.25
L
Gilgamesh
TealCrayfish769
Gilgamesh
7
3
4
3
L
Hachiman
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,593
Damage
59,141
81,439
Taken
73,613
53,162
Mitigated
54,243
28,165
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Big Karlou
Chang'e
13,988
984
8,915
8,059
22,913
15,354
498
9,679
13,234
50,542
0
W
21,181
5,148
1,339
11,088
36,445
29,168
679
6,000
30,445
721
54,334
W
Poseidon
GunPlayKeem60
Poseidon
27,178
2,143
2,307
8,391
20,825
9,088
410
2,616
18,209
99,220
0
W
12,234
2,050
0
5,040
24,169
14,906
1,112
5,372
18,797
0
47,541
L
Gilgamesh
TealCrayfish769
Gilgamesh
25,165
6,599
774
2,155
26,077
27,068
0
8,695
17,382
0
68,559
L
Hachiman
19,988
10,540
0
4,706
24,623
11,821
1,589
9,503
15,120
0
60,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
43,809
243
Minions Killed
206
0
Camps Cleared
0
1,256,950
Distance Traveled
1,159,422
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,867
559
79
3
0
375,882
2
W
Hercules
14,259
620
48
2
0
461,854
1
W
Poseidon
15,570
677
131
6
0
387,592
3
W
Tyr
15,366
668
64
3
0
407,504
2
L
Gilgamesh
15,755
685
61
3
0
417,013
0
L
Hachiman
15,187
660
66
3
0
366,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role