Player Matchup

Gilgamesh
Gilgamesh
AM1NE1993
Gilgamesh
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
28W - 48L
1,329 Elo+
Solo
Yemoja
Yemoja
Celebro08
Yemoja
Level 4
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Hel
Hel
Nearddog
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
SmokyBarett
Jing Wei
Level 16
God Stats
11W - 5L
1,480 SR
Queue Stats
69W - 72L
1,416 Elo+
Party 1
Loki
Loki
lightenge
Loki
Level 26
God Stats
3W - 4L
1,541 SR
Queue Stats
111W - 117L
1,405 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,379 Elo+

VS

Team Averages
Level 19
1,476 SR
1,324 Elo+
Ganesha
Ganesha
DuggaDugga_
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,322 Elo+
Party 2
Bakasura
Bakasura
J4MO
Bakasura
Level 26
God Stats
3W - 7L
1,748 SR
Queue Stats
28W - 34L
1,321 Elo+
Party 2
Nemesis
Nemesis
ONNOT
Nemesis
Level 7
God Stats
1W - 1L
1,179 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 3
Danzaburou
Danzaburou
Thatboibainsey
Danzaburou
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
58W - 57L
1,348 Elo+
Party 2
He Bo
He Bo
hitriypidr
He Bo
Level 7
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 8L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AM1NE1993
Gilgamesh
13
0 / 5 / 0
8,320
416
4,138
9,990
4,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Celebro08
Yemoja
13
3 / 4 / 5
9,209
460
5,823
10,945
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 5
10,575
529
15,774
13,529
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SmokyBarett
Jing Wei
15
1 / 6 / 6
9,047
452
7,982
12,272
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
11 / 2 / 2
10,649
532
11,091
9,697
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuggaDugga_
Ganesha
14
1 / 2 / 13
8,577
429
11,389
16,149
6,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
J4MO
Bakasura
13
3 / 5 / 2
8,191
410
3,047
14,350
4,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ONNOT
Nemesis
17
6 / 4 / 1
10,395
520
9,034
14,755
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Thatboibainsey
Danzaburou
15
5 / 4 / 5
9,490
475
10,870
13,694
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
14
5 / 5 / 5
9,384
469
7,377
10,316
3,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
20
Kills
20
21
Deaths
20
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AM1NE1993
Gilgamesh
0
5
0
0
L
Yemoja
Celebro08
Yemoja
3
4
5
1.38
W
Ganesha
DuggaDugga_
Ganesha
1
2
13
3.75
W
Bakasura
J4MO
Bakasura
3
5
2
0.8
L
5
4
5
1.88
W
Nemesis
ONNOT
Nemesis
6
4
1
1.63
L
Jing Wei
SmokyBarett
Jing Wei
1
6
6
0.67
W
Danzaburou
Thatboibainsey
Danzaburou
5
4
5
1.88
W
He Bo
5
5
5
1.5
L
Loki
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,808
Damage
41,717
56,433
Taken
69,264
23,611
Mitigated
25,816
13,436
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AM1NE1993
Gilgamesh
4,138
1,624
0
1,473
9,990
4,063
282
594
9,396
0
31,654
L
Yemoja
Celebro08
Yemoja
5,823
1,006
1,483
1,154
10,945
5,962
175
5,499
5,096
24,826
0
W
Ganesha
DuggaDugga_
Ganesha
11,389
1,274
0
5,148
16,149
6,396
0
5,716
10,433
41,124
0
W
Bakasura
J4MO
Bakasura
3,047
1,963
513
3,091
14,350
4,984
271
5,139
9,211
0
23,545
L
15,774
2,019
1,525
5,716
13,529
5,221
2,399
5,824
7,566
61,314
0
W
Nemesis
ONNOT
Nemesis
9,034
3,353
0
4,483
14,755
6,450
0
1,948
12,807
0
57,423
L
Jing Wei
SmokyBarett
Jing Wei
7,982
5,694
0
560
12,272
4,056
617
5,502
6,770
0
46,958
W
Danzaburou
Thatboibainsey
Danzaburou
10,870
7,136
282
4,817
13,694
4,786
0
5,749
7,945
0
57,780
W
He Bo
7,377
483
82
1,225
10,316
3,200
177
3,045
7,271
33,959
0
L
Loki
11,091
3,173
0
1,525
9,697
4,309
0
1,347
8,350
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
46,037
396
Minions Killed
359
0
Camps Cleared
0
1,734,986
Distance Traveled
1,889,955
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,320
416
54
3
0
237,376
0
L
Yemoja
9,209
460
44
2
0
346,020
4
W
Ganesha
8,577
429
18
1
0
403,208
1
W
Bakasura
8,191
410
62
3
0
396,929
0
L
Hel
10,575
529
122
6
0
383,274
5
W
Nemesis
10,395
520
108
5
0
340,841
0
L
Jing Wei
9,047
452
82
4
0
355,071
0
W
Danzaburou
9,490
475
110
6
0
359,870
1
W
He Bo
9,384
469
61
3
0
389,107
1
L
Loki
10,649
532
94
5
0
413,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role