Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
OlegJkee
Hun Batz
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 170L
1,811 MMR
Solo
Apollo
Apollo
Platinum I
Seto80
Apollo
Platinum I
Level 89
God Stats
6W - 5L
1,642 SR
Queue Stats
114W - 117L
1,836 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
chineasergio
Cu Chulainn
Platinum V
Level 147
God Stats
1W - 5L
1,452 SR
Queue Stats
161W - 158L
1,803 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,519 SR
1,690 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,553 SR
1,811 MMR
Poseidon
Poseidon
Platinum II
JsNv
Poseidon
Platinum II
Level 126
God Stats
9W - 9L
1,593 SR
Queue Stats
436W - 437L
1,840 MMR
Solo
Anhur
Anhur
Platinum V
Rhinozh
Anhur
Platinum V
Level 69
God Stats
4W - 4L
1,554 SR
Queue Stats
69W - 59L
1,776 MMR
Solo
Bellona
Bellona
Platinum III
TipsyDemon
Bellona
Platinum III
Level 143
God Stats
3W - 2L
1,634 SR
Queue Stats
314W - 306L
1,813 MMR
Solo
Ymir
Ymir
Platinum V
francho3
Ymir
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 136L
1,805 MMR
Solo
Nemesis
Nemesis
Platinum III
n0staIgia
Nemesis
Platinum III
Level 127
God Stats
1W - 2L
1,486 SR
Queue Stats
110W - 105L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 6 / 2
9,634
507
6,374
10,834
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
 
Yemoja
13
1 / 2 / 1
8,706
458
5,055
10,447
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
OlegJkee
Hun Batz
14
1 / 6 / 3
8,548
450
3,842
14,630
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Seto80
Apollo
17
2 / 4 / 2
10,262
540
4,214
12,905
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
chineasergio
Cu Chulainn
16
3 / 5 / 1
9,534
502
12,858
25,059
14,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetGilgameshScyllaTiamatTsukuyomi

VS

Bans
AthenaKing ArthurAresTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JsNv
Poseidon
20
8 / 0 / 3
12,785
673
15,509
8,810
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Rhinozh
Anhur
20
4 / 0 / 5
12,362
651
8,928
8,008
3,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TipsyDemon
Bellona
16
2 / 4 / 5
10,211
537
10,484
17,093
13,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
2 / 2 / 9
10,434
549
6,418
13,726
11,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
n0staIgia
Nemesis
20
7 / 1 / 5
12,167
640
10,606
12,192
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
23
23
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
L
Yemoja
 
Yemoja
1
2
1
0.75
W
Poseidon
JsNv
Poseidon
8
0
3
9.5
L
Hun Batz
OlegJkee
Hun Batz
1
6
3
0.42
W
Anhur
Rhinozh
Anhur
4
0
5
6.5
L
Apollo
Seto80
Apollo
2
4
2
0.75
W
Bellona
TipsyDemon
Bellona
2
4
5
1.13
L
Cu Chulainn
chineasergio
Cu Chulainn
3
5
1
0.7
W
Ymir
2
2
9
3.25
W
Nemesis
n0staIgia
Nemesis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
51,945
73,875
Taken
59,829
34,039
Mitigated
40,391
20,838
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,374
234
80
636
10,834
3,537
0
4,587
6,026
84,107
0
L
Yemoja
 
Yemoja
5,055
1,024
1,306
1,342
10,447
5,644
0
5,328
4,951
25,375
0
W
Poseidon
JsNv
Poseidon
15,509
1,036
338
3,988
8,810
4,020
65
3,336
5,365
108,978
0
L
Hun Batz
OlegJkee
Hun Batz
3,842
1,612
0
4,576
14,630
5,900
0
2,856
11,592
0
53,906
W
Anhur
Rhinozh
Anhur
8,928
5,257
0
6,175
8,008
3,293
325
296
7,712
0
112,092
L
Apollo
Seto80
Apollo
4,214
3,186
0
4,539
12,905
4,162
623
2,169
10,674
0
77,541
W
Bellona
TipsyDemon
Bellona
10,484
2,779
0
6,661
17,093
13,740
1,227
1,878
15,141
0
64,673
L
Cu Chulainn
chineasergio
Cu Chulainn
12,858
2,080
0
8,359
25,059
14,796
0
6,313
18,533
2,574
60,185
W
Ymir
6,418
1,469
0
1,083
13,726
11,761
0
5,977
7,583
18,590
0
W
Nemesis
n0staIgia
Nemesis
10,606
6,370
0
2,679
12,192
7,577
138
1,880
10,190
0
88,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
57,959
604
Minions Killed
666
0
Camps Cleared
0
1,783,848
Distance Traveled
1,918,442
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,634
507
184
10
0
383,905
6
L
Yemoja
8,706
458
41
2
0
361,937
7
W
Poseidon
12,785
673
200
11
0
412,549
5
L
Hun Batz
8,548
450
100
5
0
380,239
7
W
Anhur
12,362
651
195
10
0
344,255
5
L
Apollo
10,262
540
152
8
0
303,741
4
W
Bellona
10,211
537
113
6
0
368,752
2
L
Cu Chulainn
9,534
502
127
7
0
354,026
3
W
Ymir
10,434
549
17
1
0
368,751
3
W
Nemesis
12,167
640
141
7
0
424,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role