Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AndrySardine
Raijin
Level 40
God Stats
1W - 2L
1,693 SR
Queue Stats
288W - 444L
1,356 Elo+
Solo
Serqet
Serqet
Parenne
Serqet
Level 84
God Stats
0W - 2L
1,245 SR
Queue Stats
19W - 11L
1,607 Elo+
Solo
Rama
Rama
Qby256
Rama
Level 67
God Stats
1W - 6L
1,206 SR
Queue Stats
120W - 148L
1,433 Elo+
Solo
Ra
Ra
morpheus917
Ra
Level 63
God Stats
4W - 4L
1,539 SR
Queue Stats
470W - 408L
1,559 Elo+
Solo
Team Averages
Level 60
1,437 SR
1,491 Elo+

VS

Team Averages
Level 66
1,714 SR
1,671 Elo+
Chiron
Chiron
ElBuhoGP
Chiron
Level 64
God Stats
28W - 15L
1,586 SR
Queue Stats
141W - 175L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
Level 138
God Stats
7W - 3L
1,949 SR
Queue Stats
18W - 9L
1,631 Elo+
Party 1
Bellona
Bellona
Nanny95
Bellona
Level 47
God Stats
14W - 9L
1,577 SR
Queue Stats
138W - 160L
1,453 Elo+
Party 2
Skadi
Skadi
REAL-BANDIT42
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,837 Elo+
Party 1
Tyr
Tyr
Shmoopadoop
Tyr
Level 55
God Stats
1W - 0L
1,958 SR
Queue Stats
17W - 7L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 3 / 6
9,586
1,198
9,241
17,121
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
14
2 / 7 / 6
8,363
1,045
8,876
11,684
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Parenne
Serqet
14
4 / 7 / 4
9,205
1,151
8,860
15,038
5,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
Qby256
Rama
12
0 / 2 / 3
7,127
891
1,292
2,598
846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 5 / 8
8,394
1,049
6,229
10,863
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElBuhoGP
Chiron
15
4 / 1 / 10
9,381
1,173
8,901
5,942
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
EricIsSupreme
Morgan Le Fay
16
9 / 1 / 13
10,770
1,346
21,774
7,082
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nanny95
Bellona
15
3 / 1 / 13
8,976
1,122
5,283
7,158
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 6
7,750
969
2,916
6,644
1,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 5 / 9
9,914
1,239
14,011
13,178
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
10
Kills
23
24
Deaths
10
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
6
2.33
L
Raijin
2
7
6
0.71
W
Chiron
ElBuhoGP
Chiron
4
1
10
9
W
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
9
1
13
15.5
W
Bellona
Nanny95
Bellona
3
1
13
9.5
L
Serqet
Parenne
Serqet
4
7
4
0.86
L
Rama
Qby256
Rama
0
2
3
0.75
W
0
2
6
1.5
W
7
5
9
2.3
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
52,885
57,304
Taken
40,004
30,360
Mitigated
20,015
10,320
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,241
4,350
2,320
5,712
17,121
14,563
0
7,191
9,930
0
15,441
L
Raijin
8,876
808
0
0
11,684
4,711
0
4,455
7,229
16,134
0
W
Chiron
ElBuhoGP
Chiron
8,901
3,577
508
1,643
5,942
2,100
0
2,899
2,599
0
40,616
W
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
21,774
1,822
0
1,295
7,082
2,265
0
2,866
3,463
34,195
0
W
Bellona
Nanny95
Bellona
5,283
1,032
684
994
7,158
4,028
0
3,813
3,033
1,665
14,716
L
Serqet
Parenne
Serqet
8,860
1,990
0
0
15,038
5,808
0
6,719
8,319
0
16,861
L
Rama
Qby256
Rama
1,292
874
0
0
2,598
846
0
319
2,279
0
7,567
W
2,916
1,354
0
0
6,644
1,910
0
1,161
5,477
0
11,841
W
14,011
1,463
0
2,549
13,178
9,712
0
3,864
9,037
0
22,808
L
6,229
449
1,598
690
10,863
4,432
0
3,674
7,189
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
46,791
132
Minions Killed
150
4
Camps Cleared
8
667,986
Distance Traveled
807,792
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,586
1,198
6
1
0
164,861
1
L
Raijin
8,363
1,045
16
2
2
142,363
0
W
Chiron
9,381
1,173
68
9
0
152,392
1
W
Morgan Le Fay
10,770
1,346
33
4
2
175,759
0
W
Bellona
8,976
1,122
21
3
2
181,166
0
L
Serqet
9,205
1,151
18
2
2
170,260
0
L
Rama
7,127
891
16
2
0
34,214
0
W
Skadi
7,750
969
15
2
3
143,789
0
W
Tyr
9,914
1,239
13
2
1
154,686
0
L
Ra
8,394
1,049
76
10
0
156,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role