Player Matchup

Bellona
Bellona
Gato san 83266
Bellona
Level 25
God Stats
48W - 38L
1,572 SR
Queue Stats
554W - 583L
1,493 Elo+
Solo
Janus
Janus
Lippizan
Janus
Level 18
God Stats
8W - 5L
1,400 SR
Queue Stats
197W - 186L
1,390 Elo+
Solo
Skadi
Skadi
RedVelvetMMA
Skadi
Level 20
God Stats
5W - 6L
1,561 SR
Queue Stats
6W - 6L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Void_Egad
Tsukuyomi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 56L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
taxicabcj
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,473 Elo+

VS

Team Averages
Level 22
1,470 SR
1,334 Elo+
Cupid
Cupid
Clydefrog24
Cupid
Level 27
God Stats
0W - 3L
1,706 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Poseidon
Poseidon
Coodail
Poseidon
Level 27
God Stats
1W - 3L
1,241 SR
Queue Stats
214W - 277L
1,397 Elo+
Solo
Scylla
Scylla
Garbile
Scylla
Level 29
God Stats
6W - 5L
1,513 SR
Queue Stats
45W - 53L
1,387 Elo+
Solo
Cthulhu
Cthulhu
L_ord_Kush
Cthulhu
Level 14
God Stats
17W - 18L
1,678 SR
Queue Stats
280W - 352L
1,369 Elo+
Solo
King Arthur
King Arthur
SoloOrPolio
King Arthur
Level 11
God Stats
1W - 3L
1,214 SR
Queue Stats
14W - 24L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
11,145
587
8,193
13,982
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Lippizan
Janus
20
11 / 0 / 2
13,367
704
12,097
8,129
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 1
9,661
508
5,787
8,875
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Void_Egad
Tsukuyomi
20
8 / 2 / 4
12,129
638
9,382
12,204
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
taxicabcj
Sun Wukong
13
0 / 7 / 3
8,292
436
1,055
10,943
7,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 2
9,141
481
7,964
11,915
6,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Coodail
Poseidon
16
9 / 8 / 2
9,971
525
9,575
13,712
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
Garbile
Scylla
5
0 / 2 / 0
5,419
285
390
1,756
512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
L_ord_Kush
Cthulhu
14
2 / 10 / 1
8,774
462
7,180
15,694
11,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SoloOrPolio
King Arthur
4
0 / 2 / 1
5,643
297
1,785
3,120
902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
29
Kills
18
19
Deaths
29
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
L
Poseidon
Coodail
Poseidon
9
8
2
1.25
L
Scylla
Garbile
Scylla
0
2
0
0
W
5
3
5
2.5
L
Cthulhu
L_ord_Kush
Cthulhu
2
10
1
0.25
W
Janus
Lippizan
Janus
11
0
2
12
W
5
7
1
0.79
L
King Arthur
SoloOrPolio
King Arthur
0
2
1
0.25
W
Tsukuyomi
Void_Egad
Tsukuyomi
8
2
4
5
W
Sun Wukong
taxicabcj
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
26,894
54,133
Taken
46,197
28,622
Mitigated
24,784
13,862
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,964
4,254
0
755
11,915
6,809
778
3,472
8,321
0
44,170
L
Poseidon
Coodail
Poseidon
9,575
631
0
1,301
13,712
4,902
0
5,296
8,312
47,449
0
L
Scylla
Garbile
Scylla
390
0
0
341
1,756
512
0
913
739
6,461
0
W
8,193
2,725
0
3,844
13,982
10,421
4,556
4,537
9,405
0
71,373
L
Cthulhu
L_ord_Kush
Cthulhu
7,180
584
0
683
15,694
11,659
330
2,052
13,608
41,714
0
W
Janus
Lippizan
Janus
12,097
863
0
4,342
8,129
3,275
2,661
2,767
5,142
104,041
0
W
5,787
1,817
0
640
8,875
2,897
2,409
3,915
4,716
0
31,252
L
King Arthur
SoloOrPolio
King Arthur
1,785
511
0
940
3,120
902
0
0
3,120
0
8,253
W
Tsukuyomi
Void_Egad
Tsukuyomi
9,382
3,080
0
4,942
12,204
4,903
0
1,830
10,334
0
91,696
W
Sun Wukong
taxicabcj
Sun Wukong
1,055
366
0
94
10,943
7,126
2,415
3,142
7,391
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
38,948
620
Minions Killed
304
0
Camps Cleared
0
1,809,840
Distance Traveled
1,030,798
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,141
481
94
5
0
288,231
0
L
Poseidon
9,971
525
93
5
0
292,519
1
L
Scylla
5,419
285
7
0
0
69,517
2
W
Bellona
11,145
587
149
8
0
354,900
0
L
Cthulhu
8,774
462
89
5
0
298,025
1
W
Janus
13,367
704
201
11
0
413,066
3
W
Skadi
9,661
508
62
3
0
302,500
1
L
King Arthur
5,643
297
21
1
0
82,506
2
W
Tsukuyomi
12,129
638
164
9
0
410,363
0
W
Sun Wukong
8,292
436
44
2
0
329,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role