Player Matchup

Danzaburou
Danzaburou
LilTinkahGood
Danzaburou
Level 23
God Stats
77W - 75L
1,440 SR
Queue Stats
158W - 201L
1,318 Elo+
Solo
Serqet
Serqet
Rune-Z-Killa
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
SE BreakingSlim
Ao Kuang
Level 29
God Stats
20W - 11L
1,573 SR
Queue Stats
39W - 22L
1,468 Elo+
Solo
Pele
Pele
roserier
Pele
Level 13
God Stats
2W - 1L
1,692 SR
Queue Stats
22W - 15L
1,397 Elo+
Solo
Chaac
Chaac
saber132w
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,434 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,374 Elo+

VS

Team Averages
Level 16
1,523 SR
1,320 Elo+
Kukulkan
Kukulkan
ChrisBeMadXD
Kukulkan
Level 24
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo
Fafnir
Fafnir
CoolLogan72
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,222 Elo+
Solo
Izanami
Izanami
JIX_perkZ
Izanami
Level 17
God Stats
27W - 42L
1,372 SR
Queue Stats
264W - 326L
1,359 Elo+
Solo
Ymir
Ymir
Ravens_Ghost2020
Ymir
Level 27
God Stats
0W - 3L
1,748 SR
Queue Stats
143W - 132L
1,388 Elo+
Solo
Artemis
Artemis
deerhunter111333
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilTinkahGood
Danzaburou
20
5 / 5 / 15
13,618
1,048
16,802
15,179
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
19
4 / 12 / 16
12,975
998
17,210
17,657
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
20
20 / 6 / 10
16,848
1,296
30,960
24,400
8,572
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
20
8 / 4 / 14
14,345
1,103
21,901
17,047
8,073
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
saber132w
Chaac
20
4 / 4 / 20
13,732
1,056
15,232
17,102
9,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChrisBeMadXD
Kukulkan
20
16 / 7 / 12
17,154
1,320
42,881
30,452
14,424
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
14
1 / 3 / 2
10,249
788
1,280
3,014
1,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
JIX_perkZ
Izanami
19
8 / 4 / 11
13,936
1,072
8,231
13,956
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 13 / 17
13,267
1,021
9,540
32,796
45,771
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 14 / 16
14,183
1,091
18,823
29,667
17,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
89
41
Kills
31
31
Deaths
41
75
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChrisBeMadXD
Kukulkan
16
7
12
3.14
L
Fafnir
1
3
2
0.67
L
Izanami
JIX_perkZ
Izanami
8
4
11
3.38
W
Danzaburou
LilTinkahGood
Danzaburou
5
5
15
2.5
L
2
13
17
0.81
W
Serqet
4
12
16
1
W
Ao Kuang
20
6
10
4.17
L
4
14
16
0.86
W
Pele
8
4
14
3.75
W
Chaac
saber132w
Chaac
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,105
Damage
80,755
91,385
Taken
109,885
39,016
Mitigated
85,840
18,530
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChrisBeMadXD
Kukulkan
42,881
12,133
0
5,973
30,452
14,424
0
10,552
19,613
72,201
0
L
Fafnir
1,280
418
0
169
3,014
1,744
0
1,430
1,487
1,820
0
L
Izanami
JIX_perkZ
Izanami
8,231
5,728
0
913
13,956
6,730
0
5,446
8,510
0
12,310
W
Danzaburou
LilTinkahGood
Danzaburou
16,802
8,516
0
1,924
15,179
6,173
0
7,922
7,105
0
54,973
L
9,540
3,352
0
0
32,796
45,771
0
4,887
26,793
44,733
0
W
Serqet
17,210
7,248
0
0
17,657
6,876
0
11,232
6,181
0
36,368
W
Ao Kuang
30,960
8,299
149
8,490
24,400
8,572
0
15,153
8,957
39,230
0
L
18,823
14,902
0
201
29,667
17,171
0
8,645
21,022
0
32,090
W
Pele
21,901
8,627
0
992
17,047
8,073
0
7,001
9,968
0
54,618
W
Chaac
saber132w
Chaac
15,232
3,387
0
6,975
17,102
9,322
0
11,291
5,473
0
35,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,518
Gold Earned
68,789
242
Minions Killed
208
13
Camps Cleared
1
1,072,275
Distance Traveled
853,766
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,154
1,320
94
7
1
230,268
0
L
Fafnir
10,249
788
0
0
0
51,074
0
L
Izanami
13,936
1,072
11
1
0
241,248
0
W
Danzaburou
13,618
1,048
68
5
7
178,513
0
L
Ymir
13,267
1,021
75
6
0
164,241
1
W
Serqet
12,975
998
44
3
0
184,267
0
W
Ao Kuang
16,848
1,296
16
1
0
223,871
0
L
Artemis
14,183
1,091
28
2
0
166,935
1
W
Pele
14,345
1,103
70
5
6
262,922
1
W
Chaac
13,732
1,056
44
3
0
222,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role