Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arman19000
Ao Kuang
Level 105
God Stats
4W - 5L
1,507 SR
Queue Stats
101W - 125L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Driftpwn
Heimdallr
Level 56
God Stats
2W - 0L
1,673 SR
Queue Stats
27W - 16L
1,504 Elo+
Solo
Team Averages
Level 72
1,560 SR
1,495 Elo+

VS

Team Averages
Level 19
1,644 SR
1,375 Elo+
Bakasura
Bakasura
Dayn002
Bakasura
Level 10
God Stats
1W - 3L
1,608 SR
Queue Stats
24W - 56L
1,074 Elo+
Solo
Yemoja
Yemoja
LeDoodeNighins
Yemoja
Level 19
God Stats
1W - 1L
1,748 SR
Queue Stats
22W - 16L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jogurt965
Morgan Le Fay
Level 29
God Stats
11W - 8L
1,577 SR
Queue Stats
26W - 18L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 5 / 6
9,835
656
9,851
10,667
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Arman19000
Ao Kuang
14
7 / 4 / 8
11,557
770
7,442
11,127
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Driftpwn
Heimdallr
17
6 / 3 / 8
12,071
805
17,432
18,948
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dayn002
Bakasura
15
5 / 6 / 5
10,953
730
10,828
16,839
12,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 4 / 8
8,952
597
5,798
13,436
11,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
jogurt965
Morgan Le Fay
15
7 / 6 / 3
10,764
718
16,684
12,675
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
12
12
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
5
6
1.2
W
Ao Kuang
Arman19000
Ao Kuang
7
4
8
2.75
L
Bakasura
Dayn002
Bakasura
5
6
5
1.25
W
Heimdallr
Driftpwn
Heimdallr
6
3
8
3.33
L
0
4
8
1
L
Morgan Le Fay
jogurt965
Morgan Le Fay
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
33,310
40,742
Taken
42,950
19,006
Mitigated
29,018
13,436
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,851
878
0
2,272
10,667
7,715
190
7,022
3,281
29,570
0
W
Ao Kuang
Arman19000
Ao Kuang
7,442
2,304
0
3,281
11,127
4,069
177
4,033
6,389
23,919
0
L
Bakasura
Dayn002
Bakasura
10,828
8,426
0
5,022
16,839
12,744
637
6,423
10,070
0
27,951
W
Heimdallr
Driftpwn
Heimdallr
17,432
8,759
0
7,883
18,948
7,222
2,298
10,332
7,094
0
67,533
L
5,798
1,076
2,124
3,042
13,436
11,426
499
4,201
8,845
13,448
0
L
Morgan Le Fay
jogurt965
Morgan Le Fay
16,684
515
0
1,454
12,675
4,848
31
5,715
6,737
46,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
30,669
176
Minions Killed
160
0
Camps Cleared
0
822,871
Distance Traveled
983,511
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,835
656
43
3
0
270,097
2
W
Ao Kuang
11,557
770
28
2
0
272,201
4
L
Bakasura
10,953
730
69
5
0
341,214
2
W
Heimdallr
12,071
805
105
7
0
280,573
3
L
Yemoja
8,952
597
18
1
0
337,226
2
L
Morgan Le Fay
10,764
718
73
5
0
305,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role