Player Matchup

Thor
Thor
Ghost_MANmG
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rah1009098
Morgan Le Fay
Level 27
God Stats
12W - 11L
1,187 SR
Queue Stats
126W - 134L
1,369 Elo+
Solo
Chaac
Chaac
SHAEGGY611
Chaac
Level 28
God Stats
4W - 3L
1,549 SR
Queue Stats
90W - 85L
1,392 Elo+
Solo
Medusa
Medusa
SheHatesIzzy
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,471 Elo+
Solo
Bakasura
Bakasura
meltbay
Bakasura
Level 26
God Stats
1W - 0L
1,785 SR
Queue Stats
24W - 18L
1,384 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,408 Elo+

VS

Team Averages
Level 21
1,624 SR
1,400 Elo+
Arachne
Arachne
CavaliereSolaire
Arachne
Level 28
God Stats
26W - 29L
1,611 SR
Queue Stats
97W - 108L
1,555 Elo+
Party 2
Chaac
Chaac
Kekuby7
Chaac
Level 18
God Stats
29W - 34L
1,473 SR
Queue Stats
165W - 209L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
MonNomEstXull
Heimdallr
Level 17
God Stats
3W - 5L
1,402 SR
Queue Stats
152W - 189L
1,300 Elo+
Party 1
Yemoja
Yemoja
Young4KeyZz
Yemoja
Level 16
God Stats
3W - 2L
1,665 SR
Queue Stats
120W - 137L
1,206 Elo+
Party 1
Ra
Ra
marco_trive
Ra
Level 27
God Stats
9W - 6L
1,970 SR
Queue Stats
47W - 55L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 10
13,596
486
9,364
23,080
14,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Rah1009098
Morgan Le Fay
20
11 / 7 / 8
15,415
551
30,800
27,828
12,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
20
12 / 8 / 19
16,404
586
34,687
36,971
71,376
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
20
6 / 5 / 13
15,460
552
17,259
21,542
10,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
meltbay
Bakasura
20
18 / 3 / 12
17,542
627
24,468
25,641
17,331
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 10 / 3
16,292
582
29,913
36,258
16,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Kekuby7
Chaac
20
5 / 13 / 10
13,538
484
21,991
31,595
27,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MonNomEstXull
Heimdallr
19
4 / 8 / 3
12,586
450
17,071
23,513
9,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
18
2 / 7 / 4
11,884
424
7,043
22,199
17,499
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 14 / 5
13,945
498
22,213
28,338
11,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
52
Kills
33
33
Deaths
52
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
18
10
3
1.95
W
5
10
10
1
L
Chaac
Kekuby7
Chaac
5
13
10
0.77
L
Heimdallr
MonNomEstXull
Heimdallr
4
8
3
0.69
W
Morgan Le Fay
Rah1009098
Morgan Le Fay
11
7
8
2.14
W
Chaac
12
8
19
2.69
W
Medusa
6
5
13
2.5
L
Yemoja
2
7
4
0.57
L
4
14
5
0.46
W
Bakasura
meltbay
Bakasura
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,578
Damage
98,231
135,062
Taken
141,903
126,462
Mitigated
82,339
51,270
Healing
39,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,913
21,073
0
14,057
36,258
16,504
256
6,081
28,830
0
100,659
W
9,364
2,808
0
3,719
23,080
14,784
0
4,915
18,165
0
77,445
L
Chaac
Kekuby7
Chaac
21,991
8,612
0
8,569
31,595
27,079
379
9,376
20,467
0
65,522
L
Heimdallr
MonNomEstXull
Heimdallr
17,071
9,758
0
5,402
23,513
9,527
1,489
3,353
19,352
0
69,008
W
Morgan Le Fay
Rah1009098
Morgan Le Fay
30,800
4,330
0
14,289
27,828
12,567
1,602
8,636
19,192
111,347
0
W
Chaac
34,687
9,030
0
17,427
36,971
71,376
1,943
3,968
33,003
0
98,445
W
Medusa
17,259
7,551
0
7,261
21,542
10,404
5,610
5,682
15,860
0
102,111
L
Yemoja
7,043
1,616
1,477
3,561
22,199
17,499
1,001
4,611
16,228
39,543
0
L
22,213
4,264
345
6,008
28,338
11,730
3,031
7,379
19,907
111,821
0
W
Bakasura
meltbay
Bakasura
24,468
14,022
1,585
6,989
25,641
17,331
3,520
6,055
19,586
0
113,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,417
Gold Earned
68,245
720
Minions Killed
552
0
Camps Cleared
0
2,542,079
Distance Traveled
2,091,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,292
582
124
4
0
454,065
0
W
Thor
13,596
486
97
3
0
492,410
0
L
Chaac
13,538
484
100
4
0
412,728
0
L
Heimdallr
12,586
450
107
4
0
451,037
0
W
Morgan Le Fay
15,415
551
140
5
0
396,671
0
W
Chaac
16,404
586
132
5
0
534,669
0
W
Medusa
15,460
552
164
6
0
503,111
0
L
Yemoja
11,884
424
48
2
0
391,580
1
L
Ra
13,945
498
173
6
0
381,803
2
W
Bakasura
17,542
627
187
7
0
615,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role