Player Matchup

Hachiman
Hachiman
Cristhianito_
Hachiman
Level 87
God Stats
2W - 4L
1,308 SR
Queue Stats
235W - 240L
1,458 Elo+
Party 2
Cerberus
Cerberus
Joan_R3
Cerberus
Level 86
God Stats
6W - 4L
1,487 SR
Queue Stats
184W - 183L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Perico_power16
Baron Samedi
Level 64
God Stats
10W - 10L
1,564 SR
Queue Stats
86W - 89L
1,521 Elo+
Party 2
Pele
Pele
kevin02cf
Pele
Level 46
God Stats
10W - 6L
1,655 SR
Queue Stats
75W - 69L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
warxa9mas
Cu Chulainn
Level 147
God Stats
7W - 12L
1,563 SR
Queue Stats
258W - 237L
1,582 Elo+
Party 2
Team Averages
Level 86
1,516 SR
1,495 Elo+

VS

Team Averages
Level 50
1,654 SR
1,548 Elo+
Izanami
Izanami
Andrew-_-1331
Izanami
Level 64
God Stats
20W - 15L
1,463 SR
Queue Stats
350W - 392L
1,401 Elo+
Party 1
Eset
Eset
Okokokcoolcool
Eset
Level 31
God Stats
1W - 1L
1,761 SR
Queue Stats
54W - 42L
1,563 Elo+
Party 3
Skadi
Skadi
locco739
Skadi
Level 27
God Stats
7W - 2L
1,745 SR
Queue Stats
52W - 31L
1,705 Elo+
Party 3
Bacchus
Bacchus
unheard_sword8
Bacchus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 36L
1,453 Elo+
Party 1
Tyr
Tyr
x_Royalum_x
Tyr
Level 108
God Stats
2W - 1L
1,800 SR
Queue Stats
195W - 139L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cristhianito_
Hachiman
9
2 / 4 / 4
5,513
501
3,106
6,486
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Joan_R3
Cerberus
11
5 / 0 / 5
7,025
639
5,015
8,489
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Perico_power16
Baron Samedi
10
4 / 3 / 6
6,175
561
6,876
7,235
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
3 / 0 / 6
6,215
565
3,778
7,141
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
warxa9mas
Cu Chulainn
13
7 / 0 / 0
7,918
720
8,215
7,750
4,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 3 / 2
5,524
502
3,344
7,305
2,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 5 / 1
5,639
513
5,408
7,119
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
locco739
Skadi
8
1 / 4 / 2
5,054
459
2,832
6,127
1,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 3 / 0
5,441
495
5,010
6,724
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 0
5,076
461
2,201
9,024
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
7
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
2
0.33
W
Hachiman
Cristhianito_
Hachiman
2
4
4
1
W
Cerberus
Joan_R3
Cerberus
5
0
5
7.5
L
3
5
1
0.7
W
Baron Samedi
Perico_power16
Baron Samedi
4
3
6
2.33
W
Pele
3
0
6
6
L
Skadi
locco739
Skadi
1
4
2
0.5
L
3
3
0
1
W
Cu Chulainn
warxa9mas
Cu Chulainn
7
0
0
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
18,795
37,101
Taken
36,299
15,312
Mitigated
12,954
16,889
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,344
2,028
159
2,403
7,305
2,336
761
4,650
2,655
0
28,978
W
Hachiman
Cristhianito_
Hachiman
3,106
1,157
298
1,191
6,486
1,840
925
3,083
3,403
0
23,084
W
Cerberus
Joan_R3
Cerberus
5,015
58
558
3,655
8,489
4,746
33
1,739
6,750
29,341
0
L
5,408
397
0
2,104
7,119
1,973
0
2,247
4,872
29,287
0
W
Baron Samedi
Perico_power16
Baron Samedi
6,876
504
824
3,076
7,235
2,648
462
2,659
4,576
24,547
0
W
Pele
3,778
1,118
0
3,023
7,141
2,022
13
1,622
5,519
0
24,948
L
Skadi
locco739
Skadi
2,832
1,169
0
258
6,127
1,341
0
2,855
3,272
0
22,995
L
5,010
1,001
0
759
6,724
3,964
0
2,139
4,585
17,657
2,110
W
Cu Chulainn
warxa9mas
Cu Chulainn
8,215
2,444
0
4,264
7,750
4,056
0
1,154
6,596
0
47,714
L
2,201
218
0
1,946
9,024
3,340
0
0
9,024
0
22,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
26,734
296
Minions Killed
245
0
Camps Cleared
0
1,040,344
Distance Traveled
937,210
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,524
502
66
6
0
182,345
1
W
Hachiman
5,513
501
42
4
0
184,583
0
W
Cerberus
7,025
639
54
5
0
218,927
1
L
Eset
5,639
513
46
4
0
179,634
1
W
Baron Samedi
6,175
561
46
4
0
190,530
1
W
Pele
6,215
565
56
5
0
250,292
0
L
Skadi
5,054
459
42
4
0
178,490
2
L
Bacchus
5,441
495
36
3
0
202,864
3
W
Cu Chulainn
7,918
720
98
9
0
196,012
4
L
Tyr
5,076
461
55
5
0
193,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role