Player Matchup

Bellona
Bellona
Andkk
Bellona
Level 19
God Stats
25W - 15L
1,592 SR
Queue Stats
54W - 38L
1,519 Elo+
Solo
Neith
Neith
DeputaT95
Neith
Level 3
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Hel
Hel
DevilOfBloodLust
Hel
Level 3
God Stats
1W - 3L
1,517 SR
Queue Stats
1W - 3L
1,519 Elo+
Solo
Merlin
Merlin
Rauborr
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Solo
Bakasura
Bakasura
Vantelys3228
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Team Averages
Level 11
1,524 SR
1,469 Elo+

VS

Team Averages
Level 36
1,522 SR
1,409 Elo+
Anhur
Anhur
DontCryMe
Anhur
Level 6
God Stats
2W - 2L
1,344 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Cerberus
Cerberus
Sushiesake
Cerberus
Level 17
God Stats
3W - 1L
1,811 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Chang'e
Chang'e
i7mood3rb
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,423 Elo+
Solo
Athena
Athena
marshal258
Athena
Level 29
God Stats
6W - 6L
1,401 SR
Queue Stats
94W - 99L
1,513 Elo+
Solo
Nemesis
Nemesis
xKiino47
Nemesis
Level 115
God Stats
12W - 10L
1,556 SR
Queue Stats
311W - 323L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andkk
Bellona
19
5 / 2 / 4
13,159
439
4,079
15,722
12,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
DeputaT95
Neith
19
3 / 10 / 7
12,665
422
17,016
20,677
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
9,865
329
2,965
3,678
653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Rauborr
Merlin
20
6 / 5 / 3
13,879
463
28,039
19,141
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Vantelys3228
Bakasura
19
2 / 9 / 8
11,961
399
9,303
20,728
7,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DontCryMe
Anhur
20
6 / 2 / 3
15,625
521
10,892
15,670
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Sushiesake
Cerberus
20
6 / 4 / 10
15,399
513
13,697
29,306
29,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
i7mood3rb
Chang'e
19
0 / 6 / 1
13,273
442
2,399
20,942
7,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
marshal258
Athena
20
3 / 1 / 13
15,332
511
9,136
29,735
44,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
xKiino47
Nemesis
20
14 / 5 / 8
16,930
564
24,354
28,510
17,218
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
17
Kills
29
29
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andkk
Bellona
5
2
4
3.5
L
Neith
DeputaT95
Neith
3
10
7
0.65
L
1
3
1
0.5
W
Anhur
DontCryMe
Anhur
6
2
3
3.75
L
Merlin
Rauborr
Merlin
6
5
3
1.5
W
Cerberus
Sushiesake
Cerberus
6
4
10
2.75
L
Bakasura
Vantelys3228
Bakasura
2
9
8
0.67
W
Chang'e
i7mood3rb
Chang'e
0
6
1
0.08
W
Athena
marshal258
Athena
3
1
13
9.5
W
Nemesis
xKiino47
Nemesis
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,402
Damage
60,478
79,946
Taken
124,163
32,838
Mitigated
105,701
15,226
Healing
40,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andkk
Bellona
4,079
1,084
0
5,232
15,722
12,413
186
1,365
14,297
0
96,655
L
Neith
DeputaT95
Neith
17,016
9,437
0
3,501
20,677
5,745
586
9,740
10,362
0
80,460
L
2,965
419
0
250
3,678
653
926
423
3,255
28,596
0
W
Anhur
DontCryMe
Anhur
10,892
4,575
0
7,441
15,670
6,760
2,891
3,854
11,593
0
130,093
L
Merlin
Rauborr
Merlin
28,039
2,190
144
3,819
19,141
6,537
784
6,945
12,012
106,914
0
W
Cerberus
Sushiesake
Cerberus
13,697
765
0
8,171
29,306
29,617
1,857
7,489
21,065
115,891
0
L
Bakasura
Vantelys3228
Bakasura
9,303
6,301
0
2,280
20,728
7,490
0
5,910
14,788
0
36,450
W
Chang'e
i7mood3rb
Chang'e
2,399
195
2,420
7,643
20,942
7,782
2,050
6,280
14,060
93,230
0
W
Athena
marshal258
Athena
9,136
2,161
0
5,406
29,735
44,324
964
7,512
21,157
63,513
0
W
Nemesis
xKiino47
Nemesis
24,354
12,254
0
9,147
28,510
17,218
2,835
9,427
18,205
0
136,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
76,559
595
Minions Killed
770
0
Camps Cleared
0
2,174,119
Distance Traveled
2,808,985
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,159
439
136
5
0
475,683
6
L
Neith
12,665
422
134
4
0
439,758
5
L
Hel
9,865
329
60
2
0
150,951
0
W
Anhur
15,625
521
160
5
0
539,128
1
L
Merlin
13,879
463
178
6
0
504,736
1
W
Cerberus
15,399
513
239
8
0
479,167
2
L
Bakasura
11,961
399
87
3
0
602,991
0
W
Chang'e
13,273
442
120
4
0
494,464
1
W
Athena
15,332
511
85
3
0
644,321
5
W
Nemesis
16,930
564
166
6
0
651,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role