Player Matchup

Chaac
Chaac
FaiRniX540
Chaac
Level 121
God Stats
3W - 2L
1,476 SR
Queue Stats
68W - 76L
1,398 Elo+
Party 3
Neith
Neith
SavGaribay
Neith
Level 127
God Stats
76W - 65L
1,545 SR
Queue Stats
505W - 539L
1,434 Elo+
Solo
Eset
Eset
XiNeX520
Eset
Level 71
God Stats
3W - 2L
1,401 SR
Queue Stats
58W - 51L
1,432 Elo+
Party 3
Set
Set
domik_1808
Set
Level 76
God Stats
6W - 5L
1,558 SR
Queue Stats
244W - 254L
1,455 Elo+
Solo
Hel
Hel
mazofski
Hel
Level 98
God Stats
6W - 3L
1,546 SR
Queue Stats
216W - 229L
1,454 Elo+
Solo
Team Averages
Level 99
1,505 SR
1,435 Elo+

VS

Team Averages
Level 89
1,496 SR
1,384 Elo+
Medusa
Medusa
IReflexionI
Medusa
Level 45
God Stats
80W - 59L
1,584 SR
Queue Stats
225W - 198L
1,457 Elo+
Solo
Yemoja
Yemoja
JWren99
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
PennilessPagan
Cthulhu
Level 146
God Stats
1W - 4L
1,440 SR
Queue Stats
31W - 45L
1,347 Elo+
Party 1
Kali
Kali
VirusEmu60616
Kali
Level 85
God Stats
10W - 4L
1,682 SR
Queue Stats
401W - 441L
1,433 Elo+
Party 2
Thoth
Thoth
gmxatt
Thoth
Level 45
God Stats
0W - 6L
1,275 SR
Queue Stats
159W - 226L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 0
6,544
654
3,853
4,363
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
9
1 / 3 / 0
5,372
537
3,490
7,826
2,238
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
10
4 / 0 / 3
6,285
629
4,167
4,542
1,682
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 3
7,428
743
5,050
5,765
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
5,232
523
4,533
9,050
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 2 / 2
5,276
528
3,415
5,943
1,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
JWren99
Yemoja
11
0 / 2 / 0
5,507
551
1,858
6,092
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 2 / 5
4,764
476
6,421
7,596
2,285
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 3
5,537
554
4,454
7,469
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
gmxatt
Thoth
8
0 / 6 / 1
4,828
483
3,852
6,438
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
6
6
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
0
0
2
L
Medusa
2
2
2
1.5
L
Yemoja
JWren99
Yemoja
0
2
0
0
L
1
2
5
1.75
W
Neith
1
3
0
0.33
L
3
1
3
4.5
W
Eset
4
0
3
5.5
W
6
0
3
7.5
L
Thoth
gmxatt
Thoth
0
6
1
0.08
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
20,000
31,546
Taken
33,538
11,575
Mitigated
11,852
13,398
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,853
216
0
2,062
4,363
2,262
0
1,858
2,505
0
35,829
L
Medusa
3,415
1,801
0
2,006
5,943
1,508
240
1,112
4,831
0
26,718
L
Yemoja
JWren99
Yemoja
1,858
388
44
1,295
6,092
3,802
0
0
6,092
33,680
0
L
6,421
1,064
422
1,898
7,596
2,285
0
2,931
4,665
20,966
0
W
Neith
3,490
1,759
208
2,910
7,826
2,238
145
2,330
5,456
0
29,223
L
4,454
2,138
0
1,974
7,469
2,589
0
1,672
5,797
0
30,485
W
Eset
4,167
441
135
1,827
4,542
1,682
334
2,402
1,872
27,046
0
W
5,050
3,060
0
590
5,765
2,029
606
1,205
4,516
0
47,666
L
Thoth
gmxatt
Thoth
3,852
144
0
825
6,438
1,668
145
2,985
3,453
20,666
0
W
4,533
180
1,696
3,970
9,050
3,364
0
3,902
5,066
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
25,912
308
Minions Killed
256
0
Camps Cleared
0
977,301
Distance Traveled
916,574
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,544
654
83
8
0
212,791
4
L
Medusa
5,276
528
59
6
0
168,993
4
L
Yemoja
5,507
551
77
8
0
168,540
2
L
Cthulhu
4,764
476
23
2
0
205,549
3
W
Neith
5,372
537
65
7
0
169,238
3
L
Kali
5,537
554
60
6
0
219,076
1
W
Eset
6,285
629
44
4
0
195,387
2
W
Set
7,428
743
96
10
0
213,152
1
L
Thoth
4,828
483
37
4
0
154,416
0
W
Hel
5,232
523
20
2
0
186,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role