Player Matchup

Amaterasu
Amaterasu
AurelLazu
Amaterasu
Level 20
God Stats
11W - 8L
1,642 SR
Queue Stats
237W - 211L
1,557 Elo+
Party 3
The Morrigan
The Morrigan
JustFeedMeMore
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,666 Elo+
Solo
Neith
Neith
LowfatButter
Neith
Level 26
God Stats
11W - 8L
1,726 SR
Queue Stats
172W - 197L
1,644 Elo+
Solo
Fenrir
Fenrir
heyyheyyheyy
Fenrir
Level 18
God Stats
2W - 1L
1,822 SR
Queue Stats
146W - 131L
1,594 Elo+
Solo
Terra
Terra
noxxess22
Terra
Level 28
God Stats
3W - 6L
1,648 SR
Queue Stats
169W - 171L
1,498 Elo+
Party 3
Team Averages
Level 22
1,668 SR
1,592 Elo+

VS

Team Averages
Level 23
1,557 SR
1,656 Elo+
Ymir
Ymir
Chip01
Ymir
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
100W - 51L
1,731 Elo+
Party 1
Neith
Neith
CopherZz
Neith
Level 26
God Stats
49W - 26L
1,658 SR
Queue Stats
168W - 149L
1,634 Elo+
Party 1
Ra
Ra
LaregBabies
Ra
Level 18
God Stats
2W - 1L
1,428 SR
Queue Stats
17W - 6L
1,672 Elo+
Party 2
King Arthur
King Arthur
WommboCommbo
King Arthur
Level 39
God Stats
3W - 1L
1,489 SR
Queue Stats
45W - 29L
1,559 Elo+
Party 2
Loki
Loki
mischiefgiant
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AurelLazu
Amaterasu
18
5 / 3 / 3
11,154
558
7,499
17,638
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
JustFeedMeMore
The Morrigan
19
8 / 4 / 1
11,471
574
12,794
8,420
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 9 / 4
7,927
396
8,591
14,065
3,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
2
0 / 3 / 0
5,518
276
409
2,288
701
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
noxxess22
Terra
12
0 / 7 / 3
8,110
406
5,263
15,757
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chip01
Ymir
16
5 / 0 / 11
11,485
574
5,645
15,150
13,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
CopherZz
Neith
17
9 / 7 / 8
11,254
563
16,606
14,769
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 3
11,145
557
6,150
8,090
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WommboCommbo
King Arthur
17
5 / 0 / 0
10,971
549
5,814
9,264
5,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 6 / 3
9,643
482
3,836
13,549
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
15
Kills
25
26
Deaths
15
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AurelLazu
Amaterasu
5
3
3
2.17
W
Ymir
Chip01
Ymir
5
0
11
10.5
W
Neith
CopherZz
Neith
9
7
8
1.86
L
The Morrigan
JustFeedMeMore
The Morrigan
8
4
1
2.13
W
3
2
3
2.25
L
2
9
4
0.44
W
King Arthur
WommboCommbo
King Arthur
5
0
0
5
L
Fenrir
0
3
0
0
W
3
6
3
0.75
L
Terra
noxxess22
Terra
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
38,051
58,168
Taken
60,822
31,040
Mitigated
37,706
16,639
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AurelLazu
Amaterasu
7,499
3,070
0
6,097
17,638
9,453
574
3,736
13,902
0
70,659
W
Ymir
Chip01
Ymir
5,645
1,104
0
3,164
15,150
13,565
0
5,517
9,633
36,785
0
W
Neith
CopherZz
Neith
16,606
9,950
0
1,935
14,769
6,794
1,044
5,402
9,367
0
72,598
L
The Morrigan
JustFeedMeMore
The Morrigan
12,794
1,701
288
1,692
8,420
3,327
0
2,264
6,078
85,846
518
W
6,150
1,053
1,874
4,640
8,090
3,421
1,000
2,773
5,317
100,798
0
L
8,591
3,595
0
3,386
14,065
3,662
230
1,930
12,135
0
36,868
W
King Arthur
WommboCommbo
King Arthur
5,814
562
0
664
9,264
5,451
1,708
1,619
7,645
0
66,644
L
Fenrir
409
86
0
290
2,288
701
0
626
1,662
0
2,755
W
3,836
996
0
3,172
13,549
8,475
88
2,228
11,321
0
56,512
L
Terra
noxxess22
Terra
5,263
1,085
862
4,024
15,757
13,897
28
3,239
12,518
29,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
54,498
402
Minions Killed
567
0
Camps Cleared
0
1,579,634
Distance Traveled
1,844,030
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,154
558
140
7
0
415,729
1
W
Ymir
11,485
574
41
2
0
397,713
7
W
Neith
11,254
563
106
5
0
294,303
3
L
The Morrigan
11,471
574
154
8
0
342,241
1
W
Ra
11,145
557
192
10
0
378,074
3
L
Neith
7,927
396
46
2
0
342,276
3
W
King Arthur
10,971
549
130
7
0
394,241
1
L
Fenrir
5,518
276
7
0
0
115,412
3
W
Loki
9,643
482
98
5
0
379,699
2
L
Terra
8,110
406
55
3
0
363,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role