Player Matchup

He Bo
He Bo
CrazedKid02
He Bo
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
59W - 49L
1,388 Elo+
Solo
Ymir
Ymir
Doc5314
Ymir
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 51L
1,631 Elo+
Solo
Danzaburou
Danzaburou
FireNova_96
Danzaburou
Level 28
God Stats
6W - 7L
1,539 SR
Queue Stats
42W - 43L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gumbigo
Cu Chulainn
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 69L
1,562 Elo+
Solo
Thor
Thor
Kerl10111
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 229L
1,453 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,513 Elo+

VS

Team Averages
Level 14
1,600 SR
1,558 Elo+
Guan Yu
Guan Yu
MNK Diorrr
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,387 Elo+
Solo
Thor
Thor
Poison811
Thor
Level 5
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 4L
1,264 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZoroXGojou
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
23W - 13L
1,564 Elo+
Solo
Bacchus
Bacchus
Zygroh
Bacchus
Level 7
God Stats
2W - 0L
1,739 SR
Queue Stats
14W - 12L
1,616 Elo+
Party 1
Ymir
Ymir
drugthekidd
Ymir
Level 21
God Stats
1W - 0L
1,332 SR
Queue Stats
78W - 75L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 14 / 3
11,417
423
15,404
22,473
15,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Doc5314
Ymir
18
10 / 5 / 8
14,947
554
15,721
33,277
37,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FireNova_96
Danzaburou
20
7 / 6 / 7
13,456
498
15,791
24,566
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Gumbigo
Cu Chulainn
17
4 / 7 / 6
11,848
439
16,213
24,327
25,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
18
4 / 7 / 9
12,295
455
9,946
21,122
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MNK Diorrr
Guan Yu
16
1 / 9 / 11
11,707
434
9,679
21,525
14,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
16
3 / 7 / 14
11,982
444
7,484
14,829
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ZoroXGojou
Ah Muzen Cab
20
10 / 5 / 6
15,937
590
27,408
33,104
14,236
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Zygroh
Bacchus
20
16 / 6 / 15
15,474
573
23,434
22,990
20,350
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 4 / 17
14,198
526
25,507
28,269
13,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
30
Kills
39
39
Deaths
31
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
14
3
0.46
L
Ymir
Doc5314
Ymir
10
5
8
2.8
L
Danzaburou
FireNova_96
Danzaburou
7
6
7
1.75
L
Cu Chulainn
Gumbigo
Cu Chulainn
4
7
6
1
L
Thor
4
7
9
1.21
W
Guan Yu
MNK Diorrr
Guan Yu
1
9
11
0.72
W
Thor
3
7
14
1.43
W
Ah Muzen Cab
ZoroXGojou
Ah Muzen Cab
10
5
6
2.6
W
Bacchus
Zygroh
Bacchus
16
6
15
3.92
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,075
Damage
93,512
125,765
Taken
120,717
96,556
Mitigated
71,406
20,751
Healing
41,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,404
1,214
0
1,601
22,473
15,666
0
12,376
10,097
56,645
0
L
Ymir
Doc5314
Ymir
15,721
4,515
0
6,973
33,277
37,234
0
13,454
19,823
48,004
0
L
Danzaburou
FireNova_96
Danzaburou
15,791
8,031
0
7,528
24,566
10,680
306
7,728
16,838
0
95,737
L
Cu Chulainn
Gumbigo
Cu Chulainn
16,213
5,420
0
1,359
24,327
25,050
486
9,378
14,949
10,407
56,238
L
Thor
9,946
1,984
0
3,290
21,122
7,926
450
9,862
11,260
0
72,158
W
Guan Yu
MNK Diorrr
Guan Yu
9,679
4,347
1,352
4,574
21,525
14,892
652
8,334
13,191
0
37,990
W
Thor
7,484
2,143
0
2,284
14,829
8,085
1,178
4,714
10,115
0
49,629
W
Ah Muzen Cab
ZoroXGojou
Ah Muzen Cab
27,408
13,418
0
22,374
33,104
14,236
4,840
5,910
27,194
0
164,506
W
Bacchus
Zygroh
Bacchus
23,434
2,973
0
4,012
22,990
20,350
474
4,865
18,041
86,941
0
W
25,507
2,152
525
6,037
28,269
13,843
375
10,808
17,384
73,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
69,298
518
Minions Killed
510
0
Camps Cleared
0
2,171,644
Distance Traveled
2,455,410
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,417
423
67
2
0
345,207
0
L
Ymir
14,947
554
62
2
0
452,327
4
L
Danzaburou
13,456
498
151
6
0
467,107
6
L
Cu Chulainn
11,848
439
106
4
0
440,464
3
L
Thor
12,295
455
132
5
0
466,539
1
W
Guan Yu
11,707
434
59
2
0
511,536
0
W
Thor
11,982
444
68
3
0
487,888
3
W
Ah Muzen Cab
15,937
590
196
7
0
453,847
3
W
Bacchus
15,474
573
112
4
0
504,909
0
W
Ymir
14,198
526
75
3
0
497,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role