Player Matchup

Sol
Sol
AquaticLanePush
Sol
Level 16
God Stats
3W - 0L
1,775 SR
Queue Stats
112W - 83L
1,384 Elo+
Solo
Medusa
Medusa
TheYheah
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 49L
1,339 Elo+
Solo
Loki
Loki
XxGhost09xX
Loki
Level 29
God Stats
11W - 18L
1,394 SR
Queue Stats
103W - 118L
1,402 Elo+
Solo
Ares
Ares
chronoice74
Ares
Level 17
God Stats
1W - 3L
1,387 SR
Queue Stats
11W - 17L
1,282 Elo+
Solo
Scylla
Scylla
rinafique
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,381 Elo+

VS

Team Averages
Level 16
1,435 SR
1,402 Elo+
Cernunnos
Cernunnos
DyNsTy BeAsT
Cernunnos
Level 21
God Stats
29W - 36L
1,376 SR
Queue Stats
56W - 72L
1,355 Elo+
Party 1
Set
Set
EpicEric33
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,500 Elo+
Solo
Arachne
Arachne
KentuckyFriedGuy
Arachne
Level 38
God Stats
10W - 10L
1,367 SR
Queue Stats
244W - 326L
1,365 Elo+
Party 1
Ares
Ares
MZZT002
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
gabrielduarto
Anubis
Level 17
God Stats
25W - 25L
1,431 SR
Queue Stats
278W - 321L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 3
11,954
629
18,007
10,830
4,898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
TheYheah
Medusa
14
6 / 5 / 2
9,018
475
8,200
12,474
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 5 / 4
11,537
607
10,532
12,119
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 4
9,572
504
4,729
13,649
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
rinafique
Scylla
6
0 / 8 / 0
6,226
328
1,428
7,476
1,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DyNsTy BeAsT
Cernunnos
15
6 / 3 / 4
9,546
502
10,791
13,419
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 9 / 1
8,566
451
2,213
10,859
4,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 6 / 6
9,965
524
12,756
15,203
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
MZZT002
Ares
11
2 / 9 / 4
8,136
428
2,784
14,900
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 2
8,904
469
4,596
11,581
5,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
32
Kills
20
21
Deaths
33
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
Cernunnos
DyNsTy BeAsT
Cernunnos
6
3
4
2.67
L
3
9
1
0.39
L
6
6
6
1.5
L
Ares
MZZT002
Ares
2
9
4
0.44
W
Medusa
TheYheah
Medusa
6
5
2
1.4
W
9
5
4
2.2
W
4
3
4
2
L
3
6
2
0.67
W
Scylla
rinafique
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,896
Damage
33,140
56,548
Taken
65,962
29,213
Mitigated
33,937
14,410
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,007
2,126
0
4,599
10,830
4,898
5,602
2,352
8,478
85,086
0
L
Cernunnos
DyNsTy BeAsT
Cernunnos
10,791
5,981
0
4,529
13,419
4,561
0
4,977
8,442
0
61,499
L
2,213
1,065
0
0
10,859
4,613
507
1,970
8,889
0
36,981
L
12,756
11,017
0
2,610
15,203
5,953
70
7,009
8,194
0
62,436
L
Ares
MZZT002
Ares
2,784
815
0
1,918
14,900
13,124
488
3,474
11,426
15,586
0
W
Medusa
TheYheah
Medusa
8,200
4,004
0
3,229
12,474
4,328
1,194
2,517
9,957
0
47,687
W
10,532
2,914
0
2,184
12,119
8,292
808
1,149
10,970
0
69,078
W
4,729
794
0
3,583
13,649
10,230
318
1,264
12,385
30,297
0
L
4,596
381
0
3,010
11,581
5,686
336
6,734
4,847
54,470
0
W
Scylla
rinafique
Scylla
1,428
883
0
815
7,476
1,465
175
98
7,378
9,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
45,117
431
Minions Killed
407
0
Camps Cleared
0
1,422,065
Distance Traveled
1,568,536
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,954
629
146
8
0
310,711
4
L
Cernunnos
9,546
502
109
6
0
337,252
0
L
Set
8,566
451
74
4
0
313,753
0
L
Arachne
9,965
524
93
5
0
365,514
6
L
Ares
8,136
428
26
1
0
270,003
5
W
Medusa
9,018
475
86
5
0
277,740
0
W
Loki
11,537
607
137
7
0
284,123
4
W
Ares
9,572
504
45
2
0
358,987
3
L
Anubis
8,904
469
105
6
0
282,014
0
W
Scylla
6,226
328
17
1
0
190,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role