Player Matchup

Ra
Ra
Bran_Flakes1974
Ra
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Ganesha
Ganesha
CrossSleet
Ganesha
Level 27
God Stats
8W - 3L
1,640 SR
Queue Stats
65W - 76L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaximusXenos
Cu Chulainn
Level 12
God Stats
3W - 8L
1,319 SR
Queue Stats
15W - 27L
1,272 Elo+
Solo
Arachne
Arachne
knr1000
Arachne
Level 13
God Stats
7W - 9L
1,433 SR
Queue Stats
14W - 17L
1,322 Elo+
Party 2
Anubis
Anubis
konschti7
Anubis
Level 8
God Stats
9W - 9L
1,472 SR
Queue Stats
10W - 14L
1,240 Elo+
Party 2
Team Averages
Level 13
1,473 SR
1,338 Elo+

VS

Team Averages
Level 14
1,472 SR
1,302 Elo+
Neith
Neith
Fabian1sAQT
Neith
Level 10
God Stats
7W - 5L
1,449 SR
Queue Stats
40W - 42L
1,220 Elo+
Party 1
Hercules
Hercules
KOTILAlNEN
Hercules
Level 19
God Stats
8W - 12L
1,482 SR
Queue Stats
111W - 123L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
Logy1sAQT
Sun Wukong
Level 24
God Stats
50W - 42L
1,427 SR
Queue Stats
335W - 324L
1,298 Elo+
Party 1
Ra
Ra
diabiolol
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
ox iHendo xo
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
8,949
289
119
2,360
209
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
CrossSleet
Ganesha
20
0 / 8 / 15
13,975
451
19,033
28,131
33,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
MaximusXenos
Cu Chulainn
18
5 / 15 / 4
12,757
412
22,297
40,087
41,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
knr1000
Arachne
20
18 / 9 / 2
16,494
532
40,862
37,253
20,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
konschti7
Anubis
18
6 / 10 / 4
12,625
407
14,104
19,364
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 11
16,557
534
25,284
21,839
9,219
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
KOTILAlNEN
Hercules
20
8 / 4 / 18
15,927
514
18,317
45,479
73,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Logy1sAQT
Sun Wukong
20
16 / 6 / 7
17,381
561
26,586
27,121
18,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 6
14,760
476
12,950
17,728
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 5 / 9
14,433
466
20,412
25,903
10,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
31
Kills
45
45
Deaths
31
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ganesha
CrossSleet
Ganesha
0
8
15
0.94
W
11
8
11
2.06
W
Hercules
KOTILAlNEN
Hercules
8
4
18
4.25
W
Sun Wukong
Logy1sAQT
Sun Wukong
16
6
7
3.25
L
Cu Chulainn
MaximusXenos
Cu Chulainn
5
15
4
0.47
W
3
8
6
0.75
L
Arachne
knr1000
Arachne
18
9
2
2.11
L
Anubis
konschti7
Anubis
6
10
4
0.8
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,415
Damage
103,549
127,195
Taken
138,070
103,119
Mitigated
117,440
20,147
Healing
70,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
119
119
0
250
2,360
209
52
0
2,360
1,806
0
L
Ganesha
CrossSleet
Ganesha
19,033
1,059
0
3,630
28,131
33,039
683
7,967
19,894
63,971
0
W
25,284
12,120
0
4,281
21,839
9,219
2,470
5,762
16,077
0
106,242
W
Hercules
KOTILAlNEN
Hercules
18,317
9,645
0
16,511
45,479
73,815
2,305
6,938
38,541
0
56,933
W
Sun Wukong
Logy1sAQT
Sun Wukong
26,586
8,070
0
11,682
27,121
18,099
3,223
7,578
19,543
0
116,535
L
Cu Chulainn
MaximusXenos
Cu Chulainn
22,297
5,944
0
848
40,087
41,722
1,414
9,859
29,868
16,133
63,037
W
12,950
2,433
3,727
4,131
17,728
5,826
3,213
9,434
8,294
108,737
0
L
Arachne
knr1000
Arachne
40,862
28,325
0
12,028
37,253
20,083
0
9,023
27,836
0
130,421
L
Anubis
konschti7
Anubis
14,104
915
0
3,391
19,364
8,066
2,634
6,513
12,821
63,629
0
W
20,412
2,649
15,408
14,471
25,903
10,481
3,391
7,297
18,606
77,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
79,058
455
Minions Killed
689
0
Camps Cleared
0
2,109,417
Distance Traveled
2,707,419
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,949
289
8
0
0
50,026
0
L
Ganesha
13,975
451
43
1
0
546,849
0
W
Neith
16,557
534
162
5
0
507,736
0
W
Hercules
15,927
514
84
3
0
570,448
0
W
Sun Wukong
17,381
561
196
6
0
581,226
2
L
Cu Chulainn
12,757
412
96
3
0
469,564
0
W
Ra
14,760
476
155
5
0
507,694
0
L
Arachne
16,494
532
187
6
0
586,488
0
L
Anubis
12,625
407
121
4
0
456,490
0
W
Hel
14,433
466
92
3
0
540,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role