Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kokkel
Loki
Level 59
God Stats
8W - 8L
1,471 SR
Queue Stats
185W - 176L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Zenix22
Amaterasu
Level 40
God Stats
1W - 2L
1,404 SR
Queue Stats
29W - 20L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
afrro
Baron Samedi
Level 142
God Stats
5W - 8L
1,507 SR
Queue Stats
181W - 189L
1,519 Elo+
Solo
Chiron
Chiron
lucius84
Chiron
Level 41
God Stats
1W - 2L
1,267 SR
Queue Stats
64W - 81L
1,439 Elo+
Solo
Team Averages
Level 82
1,430 SR
1,510 Elo+

VS

Team Averages
Level 101
1,529 SR
1,498 Elo+
Chaac
Chaac
Monikahhh
Chaac
Level 107
God Stats
48W - 38L
1,645 SR
Queue Stats
869W - 848L
1,568 Elo+
Solo
Kali
Kali
MugilTime
Kali
Level 119
God Stats
7W - 9L
1,319 SR
Queue Stats
519W - 484L
1,481 Elo+
Solo
Chernobog
Chernobog
Sj3fk3
Chernobog
Level 68
God Stats
5W - 4L
1,554 SR
Queue Stats
172W - 158L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
lukinardio
Cabrakan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 204L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
moncompteamoi
Kukulkan
Level 126
God Stats
13W - 6L
1,626 SR
Queue Stats
252W - 272L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 2 / 6
8,838
442
5,216
19,927
15,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Kokkel
Loki
15
6 / 3 / 3
9,431
472
8,419
12,918
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Zenix22
Amaterasu
13
0 / 5 / 5
8,323
416
8,546
16,840
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
afrro
Baron Samedi
16
5 / 3 / 3
9,689
484
16,740
19,658
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
lucius84
Chiron
15
0 / 7 / 9
8,899
445
7,451
16,427
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Monikahhh
Chaac
16
2 / 2 / 9
10,374
519
11,305
15,896
13,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
15
1 / 4 / 9
9,294
465
10,583
18,999
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Sj3fk3
Chernobog
17
7 / 3 / 9
10,878
544
13,726
12,944
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
lukinardio
Cabrakan
15
3 / 4 / 11
9,910
496
10,106
15,189
17,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
moncompteamoi
Kukulkan
18
7 / 1 / 5
11,076
554
18,612
9,507
4,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
14
Kills
20
20
Deaths
14
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
6
3
L
Loki
Kokkel
Loki
6
3
3
2.5
W
Chaac
Monikahhh
Chaac
2
2
9
3.25
W
Kali
1
4
9
1.38
W
Chernobog
Sj3fk3
Chernobog
7
3
9
3.83
L
Amaterasu
Zenix22
Amaterasu
0
5
5
0.5
L
Baron Samedi
afrro
Baron Samedi
5
3
3
2.17
L
Chiron
lucius84
Chiron
0
7
9
0.64
W
Cabrakan
lukinardio
Cabrakan
3
4
11
2.13
W
Kukulkan
moncompteamoi
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
64,332
85,770
Taken
72,535
46,003
Mitigated
48,578
37,844
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,216
2,173
3,072
6,852
19,927
15,983
0
6,905
13,022
0
22,428
L
Loki
Kokkel
Loki
8,419
1,377
0
5,018
12,918
5,051
81
4,276
8,642
0
52,633
W
Chaac
Monikahhh
Chaac
11,305
1,978
0
6,684
15,896
13,525
0
2,689
13,008
0
65,356
W
Kali
10,583
5,822
0
8,987
18,999
8,134
483
6,076
12,541
0
58,126
W
Chernobog
Sj3fk3
Chernobog
13,726
9,601
0
5,489
12,944
5,275
638
1,253
11,628
0
76,320
L
Amaterasu
Zenix22
Amaterasu
8,546
2,834
0
5,535
16,840
10,119
0
4,456
12,384
0
43,215
L
Baron Samedi
afrro
Baron Samedi
16,740
1,176
1,947
10,076
19,658
8,489
0
8,662
10,996
62,828
0
L
Chiron
lucius84
Chiron
7,451
3,183
599
4,745
16,427
6,361
0
4,419
11,934
0
53,026
W
Cabrakan
lukinardio
Cabrakan
10,106
1,156
190
2,061
15,189
17,253
0
3,261
11,712
36,130
0
W
Kukulkan
moncompteamoi
Kukulkan
18,612
1,144
0
2,162
9,507
4,391
0
2,397
6,906
87,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
51,532
399
Minions Killed
562
0
Camps Cleared
0
1,851,950
Distance Traveled
1,806,239
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,838
442
19
1
0
373,522
6
L
Loki
9,431
472
90
5
0
422,601
3
W
Chaac
10,374
519
123
6
0
345,087
2
W
Kali
9,294
465
102
5
0
359,973
8
W
Chernobog
10,878
544
123
6
0
381,018
4
L
Amaterasu
8,323
416
85
4
0
384,200
6
L
Baron Samedi
9,689
484
105
5
0
354,260
1
L
Chiron
8,899
445
100
5
0
317,367
2
W
Cabrakan
9,910
496
58
3
0
351,808
4
W
Kukulkan
11,076
554
156
8
0
368,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role