Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Chaoticlord44
Thoth
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 45L
1,451 Elo+
Solo
Medusa
Medusa
DareusDarf
Medusa
Level 29
God Stats
2W - 0L
1,265 SR
Queue Stats
6W - 12L
1,494 Elo+
Solo
Artemis
Artemis
JoséCarreras
Artemis
Level 17
God Stats
2W - 1L
1,447 SR
Queue Stats
40W - 38L
1,585 Elo+
Solo
Bacchus
Bacchus
Martins123
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 113L
1,548 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,516 Elo+

VS

Team Averages
Level 52
1,627 SR
1,517 Elo+
Set
Set
Dafurx87
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HeckinGudBoi
Skadi
Level 48
God Stats
2W - 1L
1,829 SR
Queue Stats
48W - 48L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShoweryFever1
Tsukuyomi
Level 152
God Stats
12W - 8L
1,410 SR
Queue Stats
545W - 504L
1,472 Elo+
Solo
Artemis
Artemis
justadrunkgaymer
Artemis
Level 17
God Stats
0W - 1L
1,674 SR
Queue Stats
55W - 49L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
rancidracune
Cu Chulainn
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
24W - 19L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 0 / 15
9,214
1,024
10,847
8,139
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 23
8,041
893
9,078
6,071
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DareusDarf
Medusa
14
4 / 2 / 15
8,370
930
4,409
7,746
3,670
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
16
12 / 1 / 13
9,441
1,049
14,864
9,040
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Martins123
Bacchus
14
4 / 2 / 22
8,496
944
7,599
10,882
17,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
6,932
770
3,901
9,854
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
6,319
702
4,210
8,404
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ShoweryFever1
Tsukuyomi
13
2 / 4 / 3
7,193
799
6,280
8,052
3,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 4 / 4
6,745
749
13,034
8,138
3,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
rancidracune
Cu Chulainn
12
0 / 6 / 5
6,720
747
2,771
15,659
7,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
27
Kills
6
6
Deaths
27
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
15
13.5
W
1
1
23
12.5
L
2
7
4
0.57
W
Medusa
DareusDarf
Medusa
4
2
15
5.75
L
0
6
1
0.08
W
Artemis
12
1
13
18.5
W
Bacchus
Martins123
Bacchus
4
2
22
7.5
L
Tsukuyomi
ShoweryFever1
Tsukuyomi
2
4
3
0.88
L
2
4
4
1
L
Cu Chulainn
rancidracune
Cu Chulainn
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,797
Damage
30,196
41,878
Taken
50,107
33,299
Mitigated
21,390
16,032
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,847
316
1,996
2,017
8,139
4,058
990
0
8,139
30,149
0
W
9,078
94
1,468
843
6,071
2,469
1,066
0
6,071
16,539
0
L
3,901
996
0
1,101
9,854
4,129
0
6,344
3,262
0
5,924
W
Medusa
DareusDarf
Medusa
4,409
2,112
1,689
633
7,746
3,670
1,224
0
7,746
0
13,549
L
4,210
345
678
354
8,404
3,016
0
4,501
3,615
0
17,262
W
Artemis
14,864
6,168
2,721
2,284
9,040
5,194
2,186
0
9,040
0
23,416
W
Bacchus
Martins123
Bacchus
7,599
596
1,675
706
10,882
17,908
0
0
10,882
13,032
0
L
Tsukuyomi
ShoweryFever1
Tsukuyomi
6,280
962
827
1,308
8,052
3,309
0
3,439
4,439
0
16,658
L
13,034
4,358
0
1,228
8,138
3,200
0
4,460
3,606
0
18,629
L
Cu Chulainn
rancidracune
Cu Chulainn
2,771
190
1,074
3,169
15,659
7,736
0
7,678
7,661
0
7,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
33,909
99
Minions Killed
76
0
Camps Cleared
0
911,579
Distance Traveled
713,336
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,214
1,024
41
5
0
185,073
0
W
Thoth
8,041
893
12
1
0
178,335
1
L
Set
6,932
770
3
0
0
128,541
0
W
Medusa
8,370
930
17
2
0
182,982
1
L
Skadi
6,319
702
23
3
0
137,457
1
W
Artemis
9,441
1,049
15
2
0
176,236
1
W
Bacchus
8,496
944
14
2
0
188,953
1
L
Tsukuyomi
7,193
799
30
3
0
142,240
0
L
Artemis
6,745
749
11
1
0
154,579
2
L
Cu Chulainn
6,720
747
9
1
0
150,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role