Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AhmedofRivia
Fenrir
Level 35
God Stats
8W - 11L
1,425 SR
Queue Stats
33W - 30L
1,541 Elo+
Party 1
Yemoja
Yemoja
NeededNoName
Yemoja
Level 27
God Stats
23W - 29L
1,518 SR
Queue Stats
23W - 33L
1,428 Elo+
Party 1
Loki
Loki
Zouman1
Loki
Level 75
God Stats
9W - 12L
1,494 SR
Queue Stats
349W - 355L
1,500 Elo+
Party 1
He Bo
He Bo
iSxnT
He Bo
Level 45
God Stats
0W - 3L
1,357 SR
Queue Stats
28W - 35L
1,528 Elo+
Party 2
Team Averages
Level 49
1,459 SR
1,499 Elo+

VS

Team Averages
Level 76
1,594 SR
1,607 Elo+
Danzaburou
Danzaburou
CrimsonGaja
Danzaburou
Level 27
God Stats
3W - 0L
1,831 SR
Queue Stats
53W - 45L
1,668 Elo+
Party 3
Ratatoskr
Ratatoskr
ItsWølf
Ratatoskr
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 140L
1,688 Elo+
Party 3
Horus
Horus
JakubMaybe
Horus
Level 27
God Stats
6W - 4L
1,656 SR
Queue Stats
83W - 78L
1,553 Elo+
Party 3
Arachne
Arachne
MireTheMoisty
Arachne
Level 143
God Stats
6W - 2L
1,818 SR
Queue Stats
358W - 269L
1,742 Elo+
Party 3
Neith
Neith
PoppaOmen
Neith
Level 37
God Stats
9W - 18L
1,165 SR
Queue Stats
343W - 384L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 2 / 0
5,659
514
4,419
6,142
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 5 / 1
5,355
487
3,364
8,060
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
0 / 2 / 0
4,661
424
1,869
4,984
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Loki
Zouman1
Loki
9
1 / 4 / 0
5,509
501
3,463
6,054
1,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
iSxnT
He Bo
9
0 / 2 / 0
5,149
468
1,810
3,785
868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonGaja
Danzaburou
11
3 / 1 / 1
6,720
611
4,800
6,700
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
ItsWølf
Ratatoskr
11
3 / 2 / 4
6,631
603
5,658
7,212
3,021
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
9
2 / 0 / 5
5,741
522
1,658
5,389
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
12
5 / 0 / 6
6,673
607
5,209
8,532
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
PoppaOmen
Neith
11
2 / 0 / 1
6,328
575
773
2,233
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
15
15
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Fenrir
1
5
1
0.3
W
Danzaburou
CrimsonGaja
Danzaburou
3
1
1
3.5
W
Ratatoskr
ItsWølf
Ratatoskr
3
2
4
2.5
W
Horus
2
0
5
4.5
W
Arachne
5
0
6
8
L
Yemoja
0
2
0
0
W
Neith
PoppaOmen
Neith
2
0
1
2.5
L
Loki
Zouman1
Loki
1
4
0
0.25
L
He Bo
iSxnT
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
18,098
29,025
Taken
30,066
8,199
Mitigated
11,002
7,284
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,419
2,105
0
270
6,142
1,564
0
0
6,142
0
35,810
L
Fenrir
3,364
997
0
2,886
8,060
2,491
0
0
8,060
0
23,398
W
Danzaburou
CrimsonGaja
Danzaburou
4,800
2,489
0
2,666
6,700
2,228
0
706
5,994
0
45,717
W
Ratatoskr
ItsWølf
Ratatoskr
5,658
1,440
0
2,326
7,212
3,021
0
311
6,901
0
32,589
W
Horus
1,658
902
761
1,498
5,389
2,203
69
887
4,502
0
11,980
W
Arachne
5,209
3,426
0
3,519
8,532
2,675
0
894
7,638
0
44,470
L
Yemoja
1,869
367
467
1,328
4,984
1,651
0
0
4,984
10,172
0
W
Neith
PoppaOmen
Neith
773
351
0
587
2,233
875
51
881
1,352
0
34,299
L
Loki
Zouman1
Loki
3,463
886
0
1,043
6,054
1,625
0
0
6,054
0
26,702
L
He Bo
iSxnT
He Bo
1,810
0
0
1,290
3,785
868
0
0
3,785
23,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
32,093
267
Minions Killed
354
0
Camps Cleared
0
925,726
Distance Traveled
1,087,861
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,659
514
68
6
0
175,445
4
L
Fenrir
5,355
487
61
6
0
212,229
5
W
Danzaburou
6,720
611
88
8
0
181,627
1
W
Ratatoskr
6,631
603
74
7
0
230,441
3
W
Horus
5,741
522
20
2
0
233,298
1
W
Arachne
6,673
607
86
8
0
237,209
3
L
Yemoja
4,661
424
22
2
0
168,062
7
W
Neith
6,328
575
86
8
0
205,286
3
L
Loki
5,509
501
59
5
0
191,789
3
L
He Bo
5,149
468
57
5
0
178,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role