Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NULLZWEIZWEI_022
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,433 Elo+
Solo
Vulcan
Vulcan
Vyorer
Vulcan
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 71L
1,500 Elo+
Solo
Bellona
Bellona
thib25000
Bellona
Level 25
God Stats
27W - 16L
1,599 SR
Queue Stats
38W - 33L
1,458 Elo+
Solo
Cerberus
Cerberus
vazor_3
Cerberus
Level 28
God Stats
30W - 14L
1,717 SR
Queue Stats
90W - 56L
1,546 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,488 Elo+

VS

Team Averages
Level 19
1,591 SR
1,322 Elo+
Xbalanque
Xbalanque
Anton39120
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,340 Elo+
Solo
Guan Yu
Guan Yu
FindingMoney
Guan Yu
Level 22
God Stats
6W - 4L
1,396 SR
Queue Stats
52W - 56L
1,400 Elo+
Solo
Ymir
Ymir
RaysenVI
Ymir
Level 6
God Stats
0W - 1L
1,729 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Bakasura
Bakasura
TheJuntt
Bakasura
Level 25
God Stats
1W - 1L
1,646 SR
Queue Stats
134W - 148L
1,378 Elo+
Solo
Ra
Ra
castro_pkr
Ra
Level 16
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 6
10,599
589
12,397
13,445
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
15
2 / 2 / 3
8,285
460
6,120
9,238
2,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Vyorer
Vulcan
14
3 / 4 / 5
8,893
494
6,212
8,268
2,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
thib25000
Bellona
16
7 / 1 / 2
10,166
565
10,001
11,385
8,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
vazor_3
Cerberus
14
4 / 1 / 2
9,262
515
5,123
12,646
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anton39120
Xbalanque
13
3 / 4 / 3
8,107
450
6,704
9,807
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
FindingMoney
Guan Yu
14
2 / 3 / 2
9,188
510
8,482
14,337
11,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
1 / 6 / 3
8,578
477
8,816
14,280
7,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TheJuntt
Bakasura
12
2 / 5 / 1
7,954
442
3,833
13,051
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 9 / 0
6,938
385
3,512
9,467
2,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
27
Kills
8
9
Deaths
27
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
6
14
L
Xbalanque
Anton39120
Xbalanque
3
4
3
1.13
L
Guan Yu
FindingMoney
Guan Yu
2
3
2
1
W
Chernobog
2
2
3
1.75
L
Ymir
1
6
3
0.42
L
Bakasura
TheJuntt
Bakasura
2
5
1
0.5
W
Vulcan
Vyorer
Vulcan
3
4
5
1.38
L
0
9
0
0
W
Bellona
thib25000
Bellona
7
1
2
8
W
Cerberus
vazor_3
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
31,347
54,982
Taken
60,942
27,468
Mitigated
31,943
14,480
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,397
3,079
0
3,321
13,445
5,509
424
2,844
10,521
0
74,564
L
Xbalanque
Anton39120
Xbalanque
6,704
2,531
0
1,732
9,807
3,378
461
1,535
8,272
0
35,156
L
Guan Yu
FindingMoney
Guan Yu
8,482
1,657
452
4,475
14,337
11,846
0
4,109
10,228
0
44,821
W
Chernobog
6,120
4,366
183
4,050
9,238
2,908
248
960
8,234
0
49,421
L
Ymir
8,816
1,820
0
1,061
14,280
7,144
234
2,002
12,278
36,562
0
L
Bakasura
TheJuntt
Bakasura
3,833
2,730
171
1,878
13,051
6,768
0
1,300
11,751
0
42,348
W
Vulcan
Vyorer
Vulcan
6,212
1,966
0
732
8,268
2,751
296
2,147
5,831
46,420
0
L
3,512
549
0
420
9,467
2,807
64
2,521
6,946
33,428
0
W
Bellona
thib25000
Bellona
10,001
3,342
0
2,838
11,385
8,310
410
5,094
6,181
0
58,019
W
Cerberus
vazor_3
Cerberus
5,123
34
0
3,356
12,646
7,990
276
1,283
11,363
38,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
40,765
491
Minions Killed
343
0
Camps Cleared
0
1,635,401
Distance Traveled
1,409,030
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,599
589
105
6
0
364,174
3
L
Xbalanque
8,107
450
71
4
0
310,344
0
L
Guan Yu
9,188
510
67
4
0
298,324
0
W
Chernobog
8,285
460
86
5
0
287,830
3
L
Ymir
8,578
477
73
4
0
269,584
2
L
Bakasura
7,954
442
82
5
0
278,320
1
W
Vulcan
8,893
494
86
5
0
318,318
1
L
Ra
6,938
385
50
3
0
252,458
1
W
Bellona
10,166
565
126
7
0
314,897
7
W
Cerberus
9,262
515
88
5
0
350,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role