Player Matchup

Thanatos
Thanatos
BezoRaf
Thanatos
Level 13
God Stats
7W - 6L
1,305 SR
Queue Stats
50W - 36L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
RRAF
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,254 Elo+
Party 1
Olorun
Olorun
W9K-YShadowsYzz
Olorun
Level 7
God Stats
1W - 3L
1,064 SR
Queue Stats
15W - 22L
1,185 Elo+
Solo
Janus
Janus
XxGhost09xX
Janus
Level 29
God Stats
13W - 19L
1,387 SR
Queue Stats
103W - 118L
1,392 Elo+
Solo
Xbalanque
Xbalanque
dkchristian409
Xbalanque
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 85L
1,312 Elo+
Solo
Team Averages
Level 16
1,351 SR
1,318 Elo+

VS

Team Averages
Level 11
1,481 SR
1,440 Elo+
Scylla
Scylla
AquaticLanePush
Scylla
Level 16
God Stats
12W - 6L
1,508 SR
Queue Stats
112W - 83L
1,399 Elo+
Solo
Eset
Eset
KuroganeAyato
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
chronoice74
Sun Wukong
Level 17
God Stats
3W - 4L
1,399 SR
Queue Stats
11W - 17L
1,304 Elo+
Solo
Bacchus
Bacchus
duyanh111
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
fernedinha
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BezoRaf
Thanatos
12
5 / 1 / 1
7,672
548
3,314
8,493
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
RRAF
Amaterasu
11
3 / 5 / 4
7,291
521
3,844
9,562
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 2
7,787
556
3,620
7,540
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 1
8,812
629
5,039
8,633
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
dkchristian409
Xbalanque
11
2 / 4 / 4
7,229
516
5,108
6,666
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,146
582
9,599
4,439
1,606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 0
6,726
480
3,566
8,563
2,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
chronoice74
Sun Wukong
12
5 / 7 / 2
7,764
555
6,053
9,712
4,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
duyanh111
Bacchus
11
3 / 5 / 0
7,239
517
4,529
10,057
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
4
0 / 1 / 0
4,650
332
168
1,548
314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
18
Kills
17
17
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
2
4
4.5
W
Thanatos
BezoRaf
Thanatos
5
1
1
5.5
L
2
4
0
0.5
W
Amaterasu
RRAF
Amaterasu
3
5
4
1
W
4
3
2
1.67
W
4
4
1
1.13
L
Sun Wukong
chronoice74
Sun Wukong
5
7
2
0.86
W
Xbalanque
dkchristian409
Xbalanque
2
4
4
1
L
Bacchus
duyanh111
Bacchus
3
5
0
0.6
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
23,915
40,894
Taken
34,319
15,943
Mitigated
17,009
14,090
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,599
1,359
0
696
4,439
1,606
598
695
3,744
34,929
0
W
Thanatos
BezoRaf
Thanatos
3,314
948
0
5,590
8,493
2,717
0
2,619
5,874
0
36,331
L
3,566
721
0
1,745
8,563
2,887
878
5,129
3,434
35,080
0
W
Amaterasu
RRAF
Amaterasu
3,844
1,942
0
1,229
9,562
5,412
1,195
3,935
5,627
0
18,785
W
3,620
1,886
883
3,050
7,540
2,690
2,425
3,366
4,174
33,756
0
W
5,039
359
0
3,088
8,633
2,696
1,322
3,350
5,283
58,166
0
L
Sun Wukong
chronoice74
Sun Wukong
6,053
1,616
0
461
9,712
4,401
96
2,463
7,249
0
33,610
W
Xbalanque
dkchristian409
Xbalanque
5,108
3,284
0
250
6,666
2,428
782
4,424
2,242
0
25,289
L
Bacchus
duyanh111
Bacchus
4,529
860
0
1,665
10,057
7,801
164
372
9,685
25,388
0
L
Neith
168
89
0
177
1,548
314
0
0
1,548
0
4,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
34,525
343
Minions Killed
237
0
Camps Cleared
0
1,216,411
Distance Traveled
995,471
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,146
582
59
4
0
212,662
5
W
Thanatos
7,672
548
63
5
0
279,573
2
L
Eset
6,726
480
57
4
0
236,829
0
W
Amaterasu
7,291
521
37
3
0
255,460
0
W
Olorun
7,787
556
69
5
0
213,823
1
W
Janus
8,812
629
123
9
0
236,753
5
L
Sun Wukong
7,764
555
63
5
0
262,501
1
W
Xbalanque
7,229
516
51
4
0
230,802
0
L
Bacchus
7,239
517
46
3
0
223,779
3
L
Neith
4,650
332
12
1
0
59,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role