Player Matchup

Sun Wukong
Sun Wukong
Chac0125
Sun Wukong
Level 26
God Stats
33W - 29L
1,247 SR
Queue Stats
337W - 349L
1,431 Elo+
Solo
Bacchus
Bacchus
LaregBabies
Bacchus
Level 18
God Stats
3W - 0L
1,689 SR
Queue Stats
17W - 6L
1,650 Elo+
Party 1
Loki
Loki
NICKELBACKLOVER6
Loki
Level 25
God Stats
10W - 15L
1,477 SR
Queue Stats
25W - 27L
1,482 Elo+
Solo
Sol
Sol
SmapYud
Sol
Level 27
God Stats
21W - 26L
1,428 SR
Queue Stats
264W - 259L
1,473 Elo+
Solo
Izanami
Izanami
WommboCommbo
Izanami
Level 39
God Stats
4W - 1L
1,357 SR
Queue Stats
45W - 29L
1,517 Elo+
Party 1
Team Averages
Level 27
1,440 SR
1,511 Elo+

VS

Team Averages
Level 19
1,586 SR
1,557 Elo+
Ra
Ra
Chelioslil
Ra
Level 14
God Stats
0W - 2L
1,498 SR
Queue Stats
9W - 7L
1,503 Elo+
Solo
Loki
Loki
Fifelwinter
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Solo
Kali
Kali
WattsonUp
Kali
Level 23
God Stats
8W - 5L
1,670 SR
Queue Stats
89W - 51L
1,641 Elo+
Solo
Hou Yi
Hou Yi
kafaya1
Hou Yi
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
1,334W - 1,457L
1,381 Elo+
Solo
Cthulhu
Cthulhu
llParkerll
Cthulhu
Level 29
God Stats
8W - 4L
1,764 SR
Queue Stats
357W - 349L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chac0125
Sun Wukong
13
1 / 5 / 2
7,882
464
6,296
12,241
8,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LaregBabies
Bacchus
15
5 / 1 / 15
10,025
590
6,573
11,688
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 7 / 4
9,887
582
10,977
13,381
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
15
4 / 3 / 2
9,293
547
10,434
12,706
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
WommboCommbo
Izanami
16
15 / 2 / 6
10,046
591
16,745
7,537
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,710
571
5,068
7,816
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 1
9,869
581
8,471
11,079
4,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
6 / 7 / 2
8,974
528
9,410
18,410
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
kafaya1
Hou Yi
7
0 / 14 / 2
5,942
350
1,712
12,843
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
llParkerll
Cthulhu
13
4 / 8 / 1
8,084
476
10,939
18,245
13,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
32
Kills
18
18
Deaths
33
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chac0125
Sun Wukong
1
5
2
0.4
L
3
1
2
4
L
5
3
1
1.83
W
Bacchus
LaregBabies
Bacchus
5
1
15
12.5
W
7
7
4
1.29
W
Sol
4
3
2
1.67
L
Kali
6
7
2
1
W
Izanami
WommboCommbo
Izanami
15
2
6
9
L
Hou Yi
kafaya1
Hou Yi
0
14
2
0.07
L
Cthulhu
llParkerll
Cthulhu
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
35,600
57,553
Taken
68,393
31,823
Mitigated
31,362
16,847
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chac0125
Sun Wukong
6,296
1,911
0
1,374
12,241
8,709
0
0
12,241
0
37,917
L
5,068
639
352
3,911
7,816
3,128
728
4,151
3,665
60,208
0
L
8,471
2,388
0
2,307
11,079
4,535
492
288
10,791
0
69,270
W
Bacchus
LaregBabies
Bacchus
6,573
845
0
2,884
11,688
11,782
104
3,793
7,497
36,479
0
W
10,977
4,894
0
3,525
13,381
4,102
0
1,914
11,366
0
61,220
W
Sol
10,434
3,750
0
6,601
12,706
4,260
1,552
5,284
7,060
61,647
0
L
Kali
9,410
6,091
0
8,854
18,410
7,456
16
1,735
16,675
0
42,846
W
Izanami
WommboCommbo
Izanami
16,745
11,251
0
2,463
7,537
2,970
2,779
3,817
3,382
0
78,624
L
Hou Yi
kafaya1
Hou Yi
1,712
760
0
550
12,843
3,150
0
4,353
8,490
0
11,939
L
Cthulhu
llParkerll
Cthulhu
10,939
1,435
0
3,431
18,245
13,093
0
6,480
11,765
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
42,579
457
Minions Killed
389
0
Camps Cleared
0
1,477,713
Distance Traveled
1,441,357
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,882
464
66
4
0
301,471
2
L
Ra
9,710
571
130
8
0
341,527
1
L
Loki
9,869
581
119
7
0
282,937
4
W
Bacchus
10,025
590
48
3
0
294,008
4
W
Loki
9,887
582
108
6
0
320,533
1
W
Sol
9,293
547
109
6
0
274,555
4
L
Kali
8,974
528
79
5
0
286,674
0
W
Izanami
10,046
591
126
7
0
287,146
3
L
Hou Yi
5,942
350
16
1
0
245,732
1
L
Cthulhu
8,084
476
45
3
0
284,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role