Player Matchup

Ares
Ares
JudeMuffin
Ares
Level 108
God Stats
7W - 0L
1,709 SR
Queue Stats
110W - 67L
1,629 Elo+
Party 1
Mercury
Mercury
M00DYornot
Mercury
Level 48
God Stats
1W - 3L
1,827 SR
Queue Stats
40W - 36L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
MeatiestShield
Baron Samedi
Level 118
God Stats
2W - 0L
1,601 SR
Queue Stats
59W - 34L
1,613 Elo+
Party 1
Neith
Neith
Paradoxs
Neith
Level 160
God Stats
67W - 62L
1,553 SR
Queue Stats
346W - 382L
1,508 Elo+
Solo
Merlin
Merlin
Redzpro
Merlin
Level 147
God Stats
5W - 1L
1,595 SR
Queue Stats
118W - 80L
1,609 Elo+
Party 1
Team Averages
Level 116
1,657 SR
1,582 Elo+

VS

Team Averages
Level 93
1,656 SR
1,495 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lexcz102
Horus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,186 Elo+
Solo
He Bo
He Bo
Maslokek
He Bo
Level 119
God Stats
0W - 1L
1,815 SR
Queue Stats
73W - 66L
1,607 Elo+
Party 2
Janus
Janus
OMAii
Janus
Level 122
God Stats
5W - 8L
1,622 SR
Queue Stats
63W - 60L
1,583 Elo+
Party 2
Anhur
Anhur
PeterPimml
Anhur
Level 18
God Stats
3W - 3L
1,843 SR
Queue Stats
41W - 26L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,944
782
11,089
18,390
23,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
M00DYornot
Mercury
18
6 / 1 / 4
11,544
825
12,096
11,338
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MeatiestShield
Baron Samedi
17
0 / 2 / 10
9,816
701
13,781
11,404
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Paradoxs
Neith
17
1 / 3 / 3
10,053
718
6,756
9,489
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Redzpro
Merlin
19
5 / 1 / 6
11,184
799
16,576
7,777
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 2 / 4
9,610
686
6,887
12,718
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Lexcz102
Horus
16
1 / 5 / 1
8,587
613
4,121
18,135
9,625
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Maslokek
He Bo
16
1 / 3 / 2
8,979
641
10,485
13,678
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
OMAii
Janus
18
1 / 3 / 4
9,527
681
10,342
11,994
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
4 / 4 / 2
10,284
735
10,224
13,926
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
9
9
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
4
2
W
5
2
8
4.5
L
Horus
Lexcz102
Horus
1
5
1
0.3
W
Mercury
M00DYornot
Mercury
6
1
4
8
L
He Bo
Maslokek
He Bo
1
3
2
0.67
W
Baron Samedi
MeatiestShield
Baron Samedi
0
2
10
2.5
L
Janus
OMAii
Janus
1
3
4
1
W
Neith
Paradoxs
Neith
1
3
3
0.83
L
Anhur
4
4
2
1.25
W
Merlin
Redzpro
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,298
Damage
42,059
58,398
Taken
70,451
43,102
Mitigated
29,976
15,020
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,887
4,156
0
4,947
12,718
6,341
0
5,051
7,427
0
20,184
W
11,089
399
0
2,504
18,390
23,815
354
6,191
11,970
26,932
0
L
Horus
Lexcz102
Horus
4,121
2,014
1,103
3,863
18,135
9,625
0
10,916
7,009
0
19,958
W
Mercury
M00DYornot
Mercury
12,096
5,774
0
3,706
11,338
4,600
708
3,748
7,418
0
47,759
L
He Bo
Maslokek
He Bo
10,485
410
0
3,388
13,678
4,417
0
9,440
4,028
34,973
0
W
Baron Samedi
MeatiestShield
Baron Samedi
13,781
193
638
3,432
11,404
7,551
572
4,773
6,473
36,815
0
L
Janus
OMAii
Janus
10,342
200
198
2,066
11,994
4,547
1
7,949
3,859
52,467
0
W
Neith
Paradoxs
Neith
6,756
2,158
0
3,131
9,489
3,721
4,437
2,808
6,527
0
53,090
L
Anhur
10,224
5,666
0
4,524
13,926
5,046
0
7,954
5,852
0
38,606
W
Merlin
Redzpro
Merlin
16,576
764
0
1,609
7,777
3,415
1,805
2,724
4,855
54,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,541
Gold Earned
46,987
429
Minions Killed
344
9
Camps Cleared
8
1,392,899
Distance Traveled
1,354,630
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,610
686
41
3
1
317,896
4
W
Ares
10,944
782
26
2
1
278,385
2
L
Horus
8,587
613
29
2
1
259,300
3
W
Mercury
11,544
825
97
7
5
336,251
3
L
He Bo
8,979
641
79
6
2
248,665
2
W
Baron Samedi
9,816
701
73
5
0
268,396
6
L
Janus
9,527
681
129
9
3
278,316
1
W
Neith
10,053
718
131
9
1
235,946
3
L
Anhur
10,284
735
66
5
1
250,453
3
W
Merlin
11,184
799
102
7
2
273,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role