Player Matchup

Merlin
Merlin
FeverishThree9
Merlin
Level 24
God Stats
2W - 4L
1,725 SR
Queue Stats
38W - 39L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImSTierTrash
Tsukuyomi
Level 27
God Stats
5W - 6L
1,672 SR
Queue Stats
97W - 56L
1,671 Elo+
Solo
Ymir
Ymir
Timbuk204
Ymir
Level 28
God Stats
22W - 14L
1,693 SR
Queue Stats
333W - 289L
1,565 Elo+
Solo
Chiron
Chiron
YessMonH0MME
Chiron
Level 4
God Stats
3W - 2L
1,599 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo
Ravana
Ravana
paon-frit
Ravana
Level 6
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 23L
1,453 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,582 Elo+

VS

Team Averages
Level 20
1,519 SR
1,637 Elo+
Morgan Le Fay
Morgan Le Fay
Chioxii
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,557 Elo+
Solo
Bellona
Bellona
DavixX13050201
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 106L
1,541 Elo+
Solo
Ullr
Ullr
Zygroh
Ullr
Level 7
God Stats
2W - 2L
1,541 SR
Queue Stats
14W - 12L
1,582 Elo+
Party 1
Hera
Hera
drugthekidd
Hera
Level 21
God Stats
4W - 4L
1,503 SR
Queue Stats
78W - 75L
1,937 Elo+
Party 1
Guan Yu
Guan Yu
tejon-hibrido9
Guan Yu
Level 29
God Stats
5W - 1L
1,552 SR
Queue Stats
90W - 112L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 0
11,406
456
9,945
15,162
5,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ImSTierTrash
Tsukuyomi
20
7 / 5 / 3
12,708
508
24,248
20,147
16,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
18
2 / 1 / 9
12,289
492
10,042
27,407
27,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
2 / 3 / 3
9,845
394
8,317
14,830
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
paon-frit
Ravana
6
0 / 3 / 0
7,065
283
486
4,072
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chioxii
Morgan Le Fay
17
0 / 3 / 4
11,162
446
8,735
15,719
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 3
11,669
467
13,084
21,170
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Zygroh
Ullr
20
10 / 3 / 2
13,653
546
14,610
19,221
8,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 7 / 6
12,401
496
18,488
14,599
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 7
13,374
535
7,209
20,620
32,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
16
Kills
20
20
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chioxii
Morgan Le Fay
0
3
4
0.67
W
5
2
3
3.25
L
5
8
0
0.63
L
Tsukuyomi
ImSTierTrash
Tsukuyomi
7
5
3
1.7
L
Ymir
2
1
9
6.5
L
Chiron
2
3
3
1.17
W
Ullr
Zygroh
Ullr
10
3
2
3.67
W
3
7
6
0.86
L
Ravana
paon-frit
Ravana
0
3
0
0
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
62,126
81,618
Taken
91,329
54,042
Mitigated
73,639
18,228
Healing
31,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chioxii
Morgan Le Fay
8,735
1,355
0
3,663
15,719
6,216
668
3,157
12,484
69,016
0
W
13,084
3,537
1,072
9,124
21,170
20,341
3,696
6,928
14,110
0
48,709
L
9,945
826
0
2,171
15,162
5,143
0
7,099
7,943
59,201
0
L
Tsukuyomi
ImSTierTrash
Tsukuyomi
24,248
5,771
0
4,008
20,147
16,132
0
1,915
17,733
0
101,409
L
Ymir
10,042
2,976
0
4,467
27,407
27,315
0
11,123
15,429
40,802
0
L
Chiron
8,317
3,543
561
6,412
14,830
4,551
0
7,324
7,356
0
59,884
W
Ullr
Zygroh
Ullr
14,610
6,653
0
6,747
19,221
8,945
2,635
3,543
15,446
256
107,332
W
18,488
4,509
0
548
14,599
6,025
509
2,840
11,577
104,974
0
L
Ravana
paon-frit
Ravana
486
218
0
609
4,072
901
25
0
3,871
0
11,465
W
7,209
714
2,604
7,584
20,620
32,112
365
2,494
17,201
0
80,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
62,259
457
Minions Killed
613
0
Camps Cleared
0
1,801,662
Distance Traveled
2,223,258
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,162
446
100
4
0
411,054
5
W
Bellona
11,669
467
74
3
0
441,732
0
L
Merlin
11,406
456
104
4
0
369,000
13
L
Tsukuyomi
12,708
508
153
6
0
459,794
5
L
Ymir
12,289
492
57
2
0
482,083
0
L
Chiron
9,845
394
114
5
0
367,242
2
W
Ullr
13,653
546
148
6
0
464,386
0
W
Hera
12,401
496
134
5
0
430,133
5
L
Ravana
7,065
283
29
1
0
123,543
1
W
Guan Yu
13,374
535
157
6
0
475,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role