Player Matchup

Zeus
Zeus
Ethanflash11
Zeus
Level 63
God Stats
20W - 9L
1,850 SR
Queue Stats
623W - 534L
1,610 Elo+
Party 1
Ymir
Ymir
NerfYmir69
Ymir
Level 30
God Stats
129W - 92L
1,618 SR
Queue Stats
213W - 162L
1,542 Elo+
Party 1
Thor
Thor
medokin08
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,656 SR
1,551 Elo+

VS

Team Averages
Level 99
1,540 SR
1,558 Elo+
Horus
Horus
Chaotic_Darkk25
Horus
Level 16
God Stats
4W - 1L
1,453 SR
Queue Stats
27W - 17L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
RuddyMuddyClod
Baron Samedi
Level 127
God Stats
3W - 2L
1,634 SR
Queue Stats
125W - 79L
1,611 Elo+
Party 2
Anhur
Anhur
Yokonisos
Anhur
Level 154
God Stats
2W - 1L
1,533 SR
Queue Stats
10W - 10L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,302
663
3,718
5,150
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
5,674
709
2,022
8,149
3,708
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
5
0 / 6 / 1
4,647
581
373
6,788
1,386
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
6,770
846
2,746
6,187
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
RuddyMuddyClod
Baron Samedi
10
6 / 0 / 4
6,831
854
6,388
3,546
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Yokonisos
Anhur
10
5 / 0 / 8
7,044
881
7,553
3,971
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
4
1
0.13
L
1
3
0
0.33
W
Baron Samedi
RuddyMuddyClod
Baron Samedi
6
0
4
8
W
Anhur
Yokonisos
Anhur
5
0
8
9
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,113
Damage
16,687
20,087
Taken
13,704
6,761
Mitigated
5,969
2,737
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,746
1,126
683
2,260
6,187
3,124
112
2,963
2,786
0
5,867
L
3,718
109
0
1,121
5,150
1,667
105
2,603
2,547
21,476
0
L
2,022
297
0
1,317
8,149
3,708
0
2,425
5,724
7,860
0
W
Baron Samedi
RuddyMuddyClod
Baron Samedi
6,388
617
1,096
1,572
3,546
1,555
189
1,541
1,585
17,087
0
W
Anhur
Yokonisos
Anhur
7,553
4,647
0
2,153
3,971
1,290
1,499
1,236
2,279
0
28,962
L
Thor
373
0
0
299
6,788
1,386
0
1,360
5,428
0
2,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,623
Gold Earned
20,645
58
Minions Killed
92
0
Camps Cleared
0
302,360
Distance Traveled
376,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,770
846
6
1
0
143,046
0
L
Zeus
5,302
663
48
6
0
124,153
2
L
Ymir
5,674
709
10
1
0
96,916
0
W
Baron Samedi
6,831
854
18
2
0
119,051
0
W
Anhur
7,044
881
68
9
0
114,227
3
L
Thor
4,647
581
0
0
0
81,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role