Player Matchup

Heimdallr
Heimdallr
Cifer26
Heimdallr
Level 55
God Stats
1W - 2L
1,967 SR
Queue Stats
19W - 24L
1,591 Elo+
Party 1
Fenrir
Fenrir
CopherZz
Fenrir
Level 26
God Stats
63W - 56L
1,639 SR
Queue Stats
168W - 149L
1,637 Elo+
Solo
King Arthur
King Arthur
ItsSupportLife
King Arthur
Level 25
God Stats
24W - 26L
1,596 SR
Queue Stats
105W - 82L
1,679 Elo+
Solo
Xing Tian
Xing Tian
Kushtafah
Xing Tian
Level 29
God Stats
4W - 5L
1,419 SR
Queue Stats
346W - 377L
1,544 Elo+
Solo
Olorun
Olorun
PlayboyPapi25
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Team Averages
Level 28
1,624 SR
1,592 Elo+

VS

Team Averages
Level 21
1,641 SR
1,597 Elo+
Sol
Sol
AlejandroH118
Sol
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
81W - 69L
1,635 Elo+
Solo
Amaterasu
Amaterasu
AurelLazu
Amaterasu
Level 19
God Stats
11W - 8L
1,568 SR
Queue Stats
237W - 211L
1,555 Elo+
Solo
Bacchus
Bacchus
IgZs9
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,553 Elo+
Solo
Danzaburou
Danzaburou
PLZULT
Danzaburou
Level 28
God Stats
18W - 23L
1,789 SR
Queue Stats
91W - 100L
1,634 Elo+
Solo
Vamana
Vamana
WTBelimS
Vamana
Level 27
God Stats
5W - 2L
1,795 SR
Queue Stats
153W - 120L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cifer26
Heimdallr
14
3 / 3 / 1
8,255
550
6,566
8,520
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CopherZz
Fenrir
13
5 / 3 / 0
8,174
545
7,628
11,146
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ItsSupportLife
King Arthur
15
4 / 0 / 1
9,033
602
10,059
13,047
7,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Kushtafah
Xing Tian
11
0 / 3 / 3
7,142
476
3,706
10,407
5,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,717
381
773
5,107
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,549
570
9,057
9,826
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
AurelLazu
Amaterasu
13
1 / 4 / 0
7,852
523
5,812
13,207
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
IgZs9
Bacchus
12
1 / 4 / 5
7,865
524
6,069
11,005
7,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PLZULT
Danzaburou
15
6 / 2 / 0
9,344
623
5,892
7,762
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
WTBelimS
Vamana
15
2 / 1 / 1
8,471
565
4,082
8,327
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
12
Kills
12
12
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Amaterasu
AurelLazu
Amaterasu
1
4
0
0.25
L
Heimdallr
Cifer26
Heimdallr
3
3
1
1.17
L
Fenrir
CopherZz
Fenrir
5
3
0
1.67
W
Bacchus
IgZs9
Bacchus
1
4
5
0.88
L
King Arthur
ItsSupportLife
King Arthur
4
0
1
4.5
L
Xing Tian
Kushtafah
Xing Tian
0
3
3
0.5
W
Danzaburou
PLZULT
Danzaburou
6
2
0
3
L
0
3
0
0
W
Vamana
WTBelimS
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
30,912
48,227
Taken
50,127
22,629
Mitigated
25,653
10,002
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,057
3,311
0
7,102
9,826
3,439
957
1,292
8,534
73,470
0
W
Amaterasu
AurelLazu
Amaterasu
5,812
2,177
0
3,389
13,207
8,208
0
0
13,207
0
46,931
L
Heimdallr
Cifer26
Heimdallr
6,566
2,798
0
740
8,520
3,331
0
1,044
7,476
0
49,967
L
Fenrir
CopherZz
Fenrir
7,628
1,953
0
1,504
11,146
4,617
0
3,560
7,586
0
52,350
W
Bacchus
IgZs9
Bacchus
6,069
788
0
1,002
11,005
7,373
0
2,057
8,942
23,384
0
L
King Arthur
ItsSupportLife
King Arthur
10,059
1,201
0
5,928
13,047
7,187
0
2,226
10,253
0
60,499
L
Xing Tian
Kushtafah
Xing Tian
3,706
421
0
924
10,407
5,782
0
4,377
6,030
26,561
0
W
Danzaburou
PLZULT
Danzaburou
5,892
2,771
0
1,372
7,762
2,791
0
247
7,510
0
56,187
L
773
341
0
906
5,107
1,712
0
3,919
1,188
13,836
0
W
Vamana
WTBelimS
Vamana
4,082
1,328
0
1,439
8,327
3,842
0
883
7,444
0
67,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
42,081
381
Minions Killed
505
0
Camps Cleared
0
1,341,040
Distance Traveled
1,519,904
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,549
570
124
8
0
296,790
8
W
Amaterasu
7,852
523
89
6
0
252,805
0
L
Heimdallr
8,255
550
105
7
0
267,363
4
L
Fenrir
8,174
545
86
6
0
295,564
1
W
Bacchus
7,865
524
37
2
0
319,692
8
L
King Arthur
9,033
602
119
8
0
338,062
5
L
Xing Tian
7,142
476
42
3
0
266,498
4
W
Danzaburou
9,344
623
115
8
0
294,851
3
L
Olorun
5,717
381
29
2
0
173,553
0
W
Vamana
8,471
565
140
9
0
355,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role