Player Matchup

Gilgamesh
Gilgamesh
Gilmarmec
Gilgamesh
Level 21
God Stats
1W - 2L
1,599 SR
Queue Stats
91W - 152L
1,395 Elo+
Solo
Poseidon
Poseidon
I KING I2540
Poseidon
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Horus
Horus
SorryIrmaosBR
Horus
Level 25
God Stats
24W - 16L
1,672 SR
Queue Stats
142W - 162L
1,384 Elo+
Solo
Odin
Odin
luisbertucci
Odin
Level 27
God Stats
2W - 3L
1,496 SR
Queue Stats
289W - 275L
1,478 Elo+
Solo
Ra
Ra
sledsh05
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,445 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,440 Elo+

VS

Team Averages
Level 23
1,531 SR
1,434 Elo+
Tiamat
Tiamat
FiveBgpMk
Tiamat
Level 25
God Stats
2W - 1L
1,515 SR
Queue Stats
81W - 78L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Neo357
Xbalanque
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 311L
1,519 Elo+
Solo
Loki
Loki
SGL_HaiZeD
Loki
Level 18
God Stats
7W - 7L
1,463 SR
Queue Stats
275W - 288L
1,305 Elo+
Solo
Cthulhu
Cthulhu
TacticalFoker
Cthulhu
Level 29
God Stats
21W - 11L
1,632 SR
Queue Stats
68W - 78L
1,486 Elo+
Solo
Nike
Nike
Zoro sola1992
Nike
Level 18
God Stats
18W - 18L
1,544 SR
Queue Stats
140W - 168L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gilmarmec
Gilgamesh
13
0 / 8 / 2
8,536
534
7,637
13,804
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
I KING I2540
Poseidon
9
1 / 7 / 0
6,020
376
3,653
7,833
2,316
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 2
6,903
431
2,658
13,437
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 2 / 0
8,813
551
6,682
12,228
7,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 8 / 0
5,948
372
3,666
9,986
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FiveBgpMk
Tiamat
17
12 / 2 / 2
10,578
661
13,488
9,554
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Neo357
Xbalanque
14
5 / 3 / 5
8,676
542
9,199
10,426
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 1 / 3
8,972
561
3,326
10,393
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
13
5 / 1 / 7
8,128
508
9,014
7,059
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 3 / 2
9,392
587
8,866
12,001
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
33
33
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FiveBgpMk
Tiamat
12
2
2
6.5
L
Gilgamesh
Gilmarmec
Gilgamesh
0
8
2
0.13
L
Poseidon
I KING I2540
Poseidon
1
7
0
0.14
W
Xbalanque
Neo357
Xbalanque
5
3
5
2.5
W
2
1
3
3.5
L
1
8
2
0.25
W
Cthulhu
5
1
7
8.5
W
9
3
2
3.33
L
8
2
0
4
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
43,893
57,288
Taken
49,433
26,863
Mitigated
29,540
11,033
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FiveBgpMk
Tiamat
13,488
1,472
0
2,383
9,554
7,111
678
2,953
6,601
59,227
0
L
Gilgamesh
Gilmarmec
Gilgamesh
7,637
2,645
0
1,632
13,804
5,330
563
0
13,324
0
46,938
L
Poseidon
I KING I2540
Poseidon
3,653
496
0
340
7,833
2,316
70
4,038
3,437
23,113
0
W
Xbalanque
Neo357
Xbalanque
9,199
3,376
0
3,093
10,426
3,675
1,312
1,843
8,583
0
52,715
W
3,326
929
0
3,294
10,393
5,654
1,206
1,061
9,332
0
60,187
L
2,658
913
508
3,023
13,437
8,995
0
6,143
6,632
0
8,268
W
Cthulhu
9,014
547
296
1,246
7,059
5,797
600
1,750
5,309
26,482
0
W
8,866
2,126
0
2,045
12,001
7,303
2,453
610
11,391
0
38,959
L
6,682
1,655
0
3,564
12,228
7,053
0
3,789
8,139
0
36,206
L
3,666
577
46
1,920
9,986
3,169
0
6,888
2,600
23,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
45,746
238
Minions Killed
417
0
Camps Cleared
0
1,389,788
Distance Traveled
1,502,757
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,578
661
118
7
0
302,330
4
L
Gilgamesh
8,536
534
89
6
0
279,447
1
L
Poseidon
6,020
376
35
2
0
243,236
0
W
Xbalanque
8,676
542
82
5
0
299,878
2
W
Loki
8,972
561
117
7
0
302,783
0
L
Horus
6,903
431
10
1
0
282,683
3
W
Cthulhu
8,128
508
35
2
0
333,145
0
W
Nike
9,392
587
65
4
0
264,621
1
L
Odin
8,813
551
58
4
0
301,727
0
L
Ra
5,948
372
46
3
0
282,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role