Player Matchup

Apollo
Apollo
Bombardier1679
Apollo
Level 22
God Stats
2W - 4L
1,204 SR
Queue Stats
113W - 105L
1,451 Elo+
Solo
Nemesis
Nemesis
Fulmistik
Nemesis
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
15W - 17L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
MyAimIsToSavage
Gilgamesh
Level 8
God Stats
73W - 77L
1,560 SR
Queue Stats
101W - 108L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
nici34556
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Solo
Medusa
Medusa
positiv447
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,700 Elo+
Party 2
Team Averages
Level 15
1,415 SR
1,547 Elo+

VS

Team Averages
Level 26
1,649 SR
1,529 Elo+
Neith
Neith
AAC-Play
Neith
Level 26
God Stats
14W - 7L
1,604 SR
Queue Stats
88W - 88L
1,508 Elo+
Party 1
Ymir
Ymir
Fayssal-_-TrQl
Ymir
Level 29
God Stats
13W - 15L
1,572 SR
Queue Stats
194W - 153L
1,500 Elo+
Solo
Izanami
Izanami
MegaYakxza
Izanami
Level 26
God Stats
12W - 12L
1,649 SR
Queue Stats
87W - 77L
1,545 Elo+
Party 3
Anubis
Anubis
Yarbleu10
Anubis
Level 25
God Stats
7W - 2L
1,809 SR
Queue Stats
79W - 54L
1,588 Elo+
Party 3
Loki
Loki
rostwar
Loki
Level 26
God Stats
14W - 6L
1,612 SR
Queue Stats
85W - 85L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,042
458
3,467
7,791
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Fulmistik
Nemesis
9
0 / 2 / 0
5,414
492
379
5,855
1,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MyAimIsToSavage
Gilgamesh
9
1 / 3 / 0
5,286
481
865
6,273
2,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
nici34556
Cthulhu
6
0 / 6 / 0
4,527
412
2,276
7,805
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
positiv447
Medusa
8
1 / 5 / 0
5,060
460
1,422
5,856
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AAC-Play
Neith
12
2 / 0 / 0
6,845
622
2,659
2,885
965
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 6
7,582
689
5,094
5,258
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MegaYakxza
Izanami
11
5 / 1 / 4
6,811
619
4,987
5,265
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Yarbleu10
Anubis
12
4 / 0 / 5
6,793
618
4,973
5,101
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
rostwar
Loki
11
4 / 1 / 1
6,420
584
4,578
4,647
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
AAC-Play
Neith
2
0
0
2
L
0
3
1
0.17
W
4
0
6
7
L
Nemesis
Fulmistik
Nemesis
0
2
0
0
W
Izanami
MegaYakxza
Izanami
5
1
4
7
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
1
3
0
0.33
W
Anubis
Yarbleu10
Anubis
4
0
5
6.5
L
Cthulhu
nici34556
Cthulhu
0
6
0
0
L
Medusa
positiv447
Medusa
1
5
0
0.2
W
Loki
rostwar
Loki
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,409
Damage
22,291
33,580
Taken
23,156
9,739
Mitigated
8,527
5,622
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AAC-Play
Neith
2,659
720
0
799
2,885
965
1,680
0
2,885
0
33,679
L
3,467
1,285
357
2,796
7,791
1,576
0
3,087
4,704
0
24,406
W
5,094
1,923
0
1,887
5,258
2,624
0
1,064
4,164
36,946
0
L
Nemesis
Fulmistik
Nemesis
379
127
0
350
5,855
1,422
0
1,541
4,314
0
26,467
W
Izanami
MegaYakxza
Izanami
4,987
3,345
0
2,476
5,265
1,701
2,602
835
4,430
0
30,263
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
865
98
0
268
6,273
2,075
0
1,518
4,755
0
13,785
W
Anubis
Yarbleu10
Anubis
4,973
894
0
2,247
5,101
1,855
0
377
4,694
40,316
0
L
Cthulhu
nici34556
Cthulhu
2,276
530
0
1,329
7,805
2,567
0
2,365
5,440
14,436
0
L
Medusa
positiv447
Medusa
1,422
580
0
522
5,856
2,099
0
1,556
4,300
0
9,330
W
Loki
rostwar
Loki
4,578
1,782
0
1,352
4,647
1,382
2,056
0
4,408
0
21,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
34,451
176
Minions Killed
340
0
Camps Cleared
0
868,052
Distance Traveled
991,847
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,845
622
82
7
0
186,246
1
L
Apollo
5,042
458
41
4
0
194,039
0
W
Ymir
7,582
689
62
6
0
202,762
7
L
Nemesis
5,414
492
66
6
0
174,887
0
W
Izanami
6,811
619
65
6
0
173,799
0
L
Gilgamesh
5,286
481
30
3
0
214,395
0
W
Anubis
6,793
618
86
8
0
209,026
1
L
Cthulhu
4,527
412
26
2
0
161,516
0
L
Medusa
5,060
460
13
1
0
123,215
1
W
Loki
6,420
584
45
4
0
220,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role