Player Matchup

Fenrir
Fenrir
Gexi01
Fenrir
Level 41
God Stats
1W - 0L
1,830 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 2
Agni
Agni
Heisenberg0410
Agni
Level 44
God Stats
2W - 5L
1,318 SR
Queue Stats
120W - 140L
1,049 Elo+
Party 2
Achilles
Achilles
wallburga88
Achilles
Level 146
God Stats
13W - 5L
1,681 SR
Queue Stats
295W - 232L
1,587 Elo+
Solo
Team Averages
Level 77
1,610 SR
1,321 Elo+

VS

Team Averages
Level 71
1,251 SR
1,373 Elo+
Nox
Nox
Mr-Kaffee
Nox
Level 49
God Stats
0W - 2L
1,023 SR
Queue Stats
61W - 72L
1,333 Elo+
Party 1
Ullr
Ullr
Yin-Yan-Yang
Ullr
Level 89
God Stats
5W - 8L
1,654 SR
Queue Stats
437W - 457L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
shimada-kenbei
Sun Wukong
Level 75
God Stats
5W - 8L
1,076 SR
Queue Stats
52W - 76L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gexi01
Fenrir
18
3 / 4 / 17
14,416
627
11,650
24,217
20,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 5 / 10
16,254
707
26,049
17,226
6,298
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
wallburga88
Achilles
20
10 / 1 / 13
15,968
694
26,093
31,147
44,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 8
13,010
566
11,556
20,761
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 8 / 2
14,337
623
25,012
23,670
9,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
shimada-kenbei
Sun Wukong
16
2 / 6 / 7
12,955
563
19,576
29,396
23,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
9
10
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gexi01
Fenrir
3
4
17
2.88
W
12
5
10
3.4
L
1
11
8
0.45
L
6
8
2
0.88
L
Sun Wukong
shimada-kenbei
Sun Wukong
2
6
7
0.92
W
Achilles
wallburga88
Achilles
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
56,144
72,590
Taken
73,827
71,071
Mitigated
40,522
18,717
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gexi01
Fenrir
11,650
3,657
1,044
3,489
24,217
20,443
312
3,790
20,427
0
41,254
W
26,049
1,644
774
3,575
17,226
6,298
1,551
3,236
13,990
83,464
0
L
11,556
607
0
3,569
20,761
7,767
0
5,939
14,400
48,346
0
L
25,012
9,568
0
101
23,670
9,045
216
8,330
14,906
0
64,134
L
Sun Wukong
shimada-kenbei
Sun Wukong
19,576
6,745
0
7,489
29,396
23,710
0
10,550
18,472
0
47,070
W
Achilles
wallburga88
Achilles
26,093
4,755
0
9,835
31,147
44,330
178
4,530
26,617
0
90,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
40,302
257
Minions Killed
199
0
Camps Cleared
0
1,295,804
Distance Traveled
1,167,809
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,416
627
43
2
0
427,256
2
W
Agni
16,254
707
113
5
0
393,132
2
L
Nox
13,010
566
52
2
0
377,974
2
L
Ullr
14,337
623
109
5
0
365,898
1
L
Sun Wukong
12,955
563
38
2
0
423,937
0
W
Achilles
15,968
694
101
4
0
475,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role