Player Matchup

Gilgamesh
Gilgamesh
Aceu_Otario
Gilgamesh
Level 17
God Stats
33W - 27L
1,525 SR
Queue Stats
89W - 93L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
DND4730
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Riff-SMD
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 1
Izanami
Izanami
energia_tactico4
Izanami
Level 5
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 14L
1,399 Elo+
Solo
Eset
Eset
pasitza
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,269 Elo+
Party 1
Team Averages
Level 10
1,462 SR
1,367 Elo+

VS

Team Averages
Level 23
1,547 SR
1,365 Elo+
Anubis
Anubis
ColossalGamer34
Anubis
Level 28
God Stats
12W - 12L
1,542 SR
Queue Stats
102W - 119L
1,339 Elo+
Party 2
Nemesis
Nemesis
El Thrower
Nemesis
Level 22
God Stats
4W - 8L
1,625 SR
Queue Stats
19W - 18L
1,545 Elo+
Solo
Izanami
Izanami
GhastlyYapper70
Izanami
Level 25
God Stats
46W - 34L
1,562 SR
Queue Stats
67W - 68L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
SheikhBadger
Sun Wukong
Level 26
God Stats
6W - 3L
1,652 SR
Queue Stats
63W - 91L
1,299 Elo+
Party 2
Terra
Terra
plush-exigency5
Terra
Level 13
God Stats
6W - 6L
1,356 SR
Queue Stats
19W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceu_Otario
Gilgamesh
20
10 / 2 / 8
13,754
655
11,086
19,112
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DND4730
Cu Chulainn
16
4 / 3 / 10
13,045
621
18,519
19,663
15,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Riff-SMD
Amaterasu
16
1 / 4 / 6
12,256
584
3,855
13,658
7,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 5
15,798
752
30,384
15,615
6,078
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
pasitza
Eset
15
2 / 5 / 4
10,327
492
4,354
9,787
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
10,511
501
11,025
17,429
7,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
El Thrower
Nemesis
14
3 / 6 / 6
9,571
456
8,286
19,626
6,295
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 7 / 3
8,586
409
8,048
17,759
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SheikhBadger
Sun Wukong
14
3 / 5 / 4
8,698
414
10,292
14,389
11,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 8 / 4
9,276
442
3,115
19,168
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
34
Kills
14
14
Deaths
34
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aceu_Otario
Gilgamesh
10
2
8
7
L
6
8
3
0.94
W
Cu Chulainn
DND4730
Cu Chulainn
4
3
10
3
L
Nemesis
El Thrower
Nemesis
3
6
6
1
L
0
7
3
0.21
W
Amaterasu
Riff-SMD
Amaterasu
1
4
6
1
L
Sun Wukong
SheikhBadger
Sun Wukong
3
5
4
1
W
17
0
5
19.5
W
Eset
pasitza
Eset
2
5
4
0.8
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,198
Damage
40,766
77,835
Taken
88,371
41,283
Mitigated
46,447
25,861
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aceu_Otario
Gilgamesh
11,086
4,152
0
9,589
19,112
8,998
646
1,992
17,098
0
95,881
L
11,025
925
0
4,541
17,429
7,627
378
2,040
15,389
62,176
0
W
Cu Chulainn
DND4730
Cu Chulainn
18,519
5,033
188
4,555
19,663
15,745
995
3,160
16,430
9,040
55,145
L
Nemesis
El Thrower
Nemesis
8,286
3,390
0
3,686
19,626
6,295
0
1,663
17,963
0
37,649
L
8,048
6,012
0
3,764
17,759
6,184
0
450
17,309
0
61,253
W
Amaterasu
Riff-SMD
Amaterasu
3,855
787
0
1,974
13,658
7,050
1,656
3,567
9,971
0
28,405
L
Sun Wukong
SheikhBadger
Sun Wukong
10,292
2,207
0
402
14,389
11,899
724
1,667
12,722
0
42,583
W
30,384
24,152
0
6,576
15,615
6,078
11,131
2,106
13,380
0
168,541
W
Eset
pasitza
Eset
4,354
367
216
2,763
9,787
3,412
1,143
3,549
5,894
30,882
0
L
3,115
1,018
5,130
4,868
19,168
14,442
0
1,320
17,848
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,180
Gold Earned
46,642
542
Minions Killed
363
0
Camps Cleared
0
1,904,250
Distance Traveled
1,849,720
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,754
655
133
6
0
398,831
3
L
Anubis
10,511
501
117
6
0
329,640
0
W
Cu Chulainn
13,045
621
63
3
0
378,954
2
L
Nemesis
9,571
456
45
2
0
407,770
0
L
Izanami
8,586
409
112
5
0
315,707
0
W
Amaterasu
12,256
584
51
2
0
365,821
1
L
Sun Wukong
8,698
414
65
3
0
408,946
0
W
Izanami
15,798
752
240
11
0
386,389
2
W
Eset
10,327
492
55
3
0
374,255
0
L
Terra
9,276
442
24
1
0
387,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role