Player Matchup

Cerberus
Cerberus
Mentalpond
Cerberus
Level 66
God Stats
0W - 2L
1,325 SR
Queue Stats
38W - 29L
1,514 Elo+
Party 1
Merlin
Merlin
SolarLion123
Merlin
Level 76
God Stats
1W - 6L
1,341 SR
Queue Stats
86W - 75L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
g-green-forest
Heimdallr
Level 118
God Stats
1W - 4L
1,410 SR
Queue Stats
468W - 482L
1,470 Elo+
Solo
Hades
Hades
mentalpond20
Hades
Level 89
God Stats
37W - 24L
1,649 SR
Queue Stats
159W - 133L
1,433 Elo+
Party 1
King Arthur
King Arthur
xNOVAxFLOW
King Arthur
Level 110
God Stats
49W - 52L
1,504 SR
Queue Stats
165W - 166L
1,430 Elo+
Solo
Team Averages
Level 92
1,446 SR
1,454 Elo+

VS

Team Averages
Level 108
1,473 SR
1,476 Elo+
Ravana
Ravana
LeathalSquirts
Ravana
Level 106
God Stats
3W - 6L
1,758 SR
Queue Stats
71W - 49L
1,576 Elo+
Solo
Artemis
Artemis
Sir Ganondorf
Artemis
Level 108
God Stats
13W - 14L
1,387 SR
Queue Stats
126W - 137L
1,465 Elo+
Solo
Hera
Hera
Terrasaur
Hera
Level 81
God Stats
5W - 2L
1,246 SR
Queue Stats
102W - 85L
1,485 Elo+
Solo
Ares
Ares
XëńøbłådęX
Ares
Level 86
God Stats
1W - 1L
1,389 SR
Queue Stats
130W - 131L
1,469 Elo+
Solo
Tyr
Tyr
darko1313
Tyr
Level 157
God Stats
25W - 39L
1,585 SR
Queue Stats
535W - 628L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mentalpond
Cerberus
13
1 / 3 / 5
8,968
498
7,536
19,801
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
1 / 2 / 2
8,413
467
4,576
8,759
3,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
g-green-forest
Heimdallr
12
2 / 6 / 0
7,315
406
7,372
11,770
4,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
8,973
499
13,304
14,969
9,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xNOVAxFLOW
King Arthur
12
4 / 4 / 0
8,333
463
10,719
12,730
5,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 3
10,705
595
11,424
7,618
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
13
2 / 3 / 5
7,847
436
12,062
12,454
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
16
2 / 3 / 4
9,750
542
7,998
8,454
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 5
8,835
491
7,795
14,219
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 0
9,486
527
13,054
20,596
13,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
16
16
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Cerberus
Mentalpond
Cerberus
1
3
5
1.17
W
Artemis
2
3
5
1.5
L
Merlin
1
2
2
1
W
Hera
2
3
4
1.33
W
2
1
5
4.5
W
4
4
0
1
L
Heimdallr
g-green-forest
Heimdallr
2
6
0
0.33
L
4
1
3
5.5
L
King Arthur
xNOVAxFLOW
King Arthur
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
52,333
68,029
Taken
63,341
33,455
Mitigated
32,731
18,804
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,424
2,993
0
1,572
7,618
3,345
1,071
4,441
3,177
0
89,252
L
Cerberus
Mentalpond
Cerberus
7,536
540
211
2,790
19,801
10,810
0
6,924
12,797
33,749
0
W
Artemis
12,062
7,046
1,006
5,844
12,454
3,622
894
5,187
7,267
0
50,141
L
Merlin
4,576
47
633
4,018
8,759
3,490
320
3,186
5,389
48,222
0
W
Hera
7,998
3,353
333
1,658
8,454
2,976
0
5,304
3,150
62,926
0
W
7,795
218
0
4,653
14,219
9,522
562
5,685
8,534
35,650
0
W
13,054
1,894
0
9,935
20,596
13,266
455
4,799
15,797
0
62,250
L
Heimdallr
g-green-forest
Heimdallr
7,372
3,138
0
1,360
11,770
4,265
67
1,728
10,042
0
40,556
L
13,304
1,316
237
8,903
14,969
9,111
306
3,628
11,132
68,641
0
L
King Arthur
xNOVAxFLOW
King Arthur
10,719
2,892
0
652
12,730
5,779
0
0
12,730
0
41,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
46,623
428
Minions Killed
504
0
Camps Cleared
0
1,535,139
Distance Traveled
1,674,058
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,705
595
151
8
0
392,367
5
L
Cerberus
8,968
498
66
4
0
336,467
2
W
Artemis
7,847
436
68
4
0
274,480
6
L
Merlin
8,413
467
107
6
0
312,487
4
W
Hera
9,750
542
128
7
0
308,139
0
W
Ares
8,835
491
39
2
0
409,771
1
W
Tyr
9,486
527
118
7
0
289,301
0
L
Heimdallr
7,315
406
80
4
0
290,212
3
L
Hades
8,973
499
97
5
0
342,509
3
L
King Arthur
8,333
463
78
4
0
253,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role