Player Matchup

Apollo
Apollo
Davothepavlo
Apollo
Level 29
God Stats
18W - 9L
1,666 SR
Queue Stats
22W - 14L
1,467 Elo+
Solo
Set
Set
IronSharknado23
Set
Level 7
God Stats
11W - 20L
1,524 SR
Queue Stats
257W - 262L
1,146 Elo+
Party 1
Xbalanque
Xbalanque
SivuPle11
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Solo
Hel
Hel
Twitch_king_-
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
rasim412
Gilgamesh
Level 29
God Stats
6W - 15L
1,454 SR
Queue Stats
348W - 354L
1,477 Elo+
Party 1
Team Averages
Level 18
1,529 SR
1,434 Elo+

VS

Team Averages
Level 21
1,431 SR
1,349 Elo+
Danzaburou
Danzaburou
Lauribert
Danzaburou
Level 11
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 17L
1,314 Elo+
Solo
Xbalanque
Xbalanque
TRIPL1H
Xbalanque
Level 7
God Stats
2W - 4L
1,288 SR
Queue Stats
29W - 30L
1,460 Elo+
Party 3
Yemoja
Yemoja
Tekmoz
Yemoja
Level 57
God Stats
346W - 290L
1,489 SR
Queue Stats
427W - 389L
1,399 Elo+
Party 3
Fenrir
Fenrir
raul82somachigun
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sergioescucabeza
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 5 / 4
12,713
530
16,440
19,884
9,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 11 / 4
10,105
421
6,413
21,273
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
SivuPle11
Xbalanque
13
5 / 8 / 4
9,645
402
10,516
11,656
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 16 / 6
9,520
397
10,096
21,998
7,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
rasim412
Gilgamesh
19
13 / 1 / 2
12,916
538
17,675
16,198
15,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lauribert
Danzaburou
17
2 / 6 / 1
11,384
474
3,755
10,044
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
TRIPL1H
Xbalanque
19
21 / 3 / 9
14,879
620
32,669
23,911
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Tekmoz
Yemoja
16
3 / 4 / 9
11,555
481
10,403
21,527
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 8 / 10
11,387
474
5,942
17,680
10,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
17
8 / 7 / 9
12,070
503
13,666
18,479
8,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
27
Kills
40
41
Deaths
28
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
5
4
1.8
L
1
11
4
0.27
W
Danzaburou
Lauribert
Danzaburou
2
6
1
0.42
L
Xbalanque
SivuPle11
Xbalanque
5
8
4
0.88
W
Xbalanque
TRIPL1H
Xbalanque
21
3
9
8.5
W
Yemoja
Tekmoz
Yemoja
3
4
9
1.88
L
1
16
6
0.25
L
Gilgamesh
rasim412
Gilgamesh
13
1
2
14
W
6
8
10
1.38
W
Tsukuyomi
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,140
Damage
66,435
91,009
Taken
91,641
45,644
Mitigated
54,953
18,637
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,440
9,102
1,107
6,339
19,884
9,578
3,463
2,595
17,289
0
76,769
L
6,413
3,251
0
3,619
21,273
8,295
168
3,152
18,121
0
52,571
W
Danzaburou
Lauribert
Danzaburou
3,755
2,081
0
138
10,044
4,323
2,772
821
9,223
0
45,072
L
Xbalanque
SivuPle11
Xbalanque
10,516
5,187
0
0
11,656
4,956
571
1,058
10,598
0
32,203
W
Xbalanque
TRIPL1H
Xbalanque
32,669
22,715
820
13,717
23,911
10,740
5,496
4,202
19,709
0
98,712
W
Yemoja
Tekmoz
Yemoja
10,403
1,488
2,215
3,595
21,527
21,499
1,068
397
21,130
40,800
0
L
10,096
2,398
1,787
5,368
21,998
7,383
364
993
21,005
41,862
0
L
Gilgamesh
rasim412
Gilgamesh
17,675
3,375
0
417
16,198
15,432
821
2,605
13,593
0
57,520
W
5,942
1,827
0
1,167
17,680
10,066
3,371
2,167
15,513
0
27,929
W
Tsukuyomi
13,666
2,720
0
2,406
18,479
8,325
2,889
2,509
15,970
0
52,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,899
Gold Earned
61,275
406
Minions Killed
415
0
Camps Cleared
0
1,885,676
Distance Traveled
2,087,961
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,713
530
130
5
0
414,177
1
L
Set
10,105
421
86
4
0
360,497
0
W
Danzaburou
11,384
474
102
4
0
419,731
1
L
Xbalanque
9,645
402
55
2
0
321,469
0
W
Xbalanque
14,879
620
114
5
0
431,791
1
W
Yemoja
11,555
481
52
2
0
363,600
1
L
Hel
9,520
397
57
2
0
357,262
1
L
Gilgamesh
12,916
538
78
3
0
432,271
4
W
Fenrir
11,387
474
57
2
0
433,908
0
W
Tsukuyomi
12,070
503
90
4
0
438,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role