Player Matchup

Tsukuyomi
Tsukuyomi
MisterAgar
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,512 Elo+
Party 2
Apollo
Apollo
OverTimePT
Apollo
Level 28
God Stats
10W - 21L
1,413 SR
Queue Stats
139W - 138L
1,501 Elo+
Solo
Hercules
Hercules
Zaldor64
Hercules
Level 3
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 2L
1,678 Elo+
Solo
Ymir
Ymir
lAmiRol
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,755 Elo+
Solo
Merlin
Merlin
xXMaxStyle1076Xx
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,624 Elo+
Party 2
Team Averages
Level 13
1,527 SR
1,614 Elo+

VS

Team Averages
Level 12
1,631 SR
1,566 Elo+
Bakasura
Bakasura
HoldMyAxe
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,495 Elo+
Solo
Jing Wei
Jing Wei
LXTGaming
Jing Wei
Level 10
God Stats
9W - 6L
1,709 SR
Queue Stats
78W - 61L
1,599 Elo+
Party 1
Olorun
Olorun
Rauborr
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,510 Elo+
Solo
Chronos
Chronos
TheUntiltable
Chronos
Level 5
God Stats
2W - 0L
1,677 SR
Queue Stats
6W - 4L
1,628 Elo+
Solo
Ymir
Ymir
xEpicxG4mex
Ymir
Level 11
God Stats
19W - 11L
1,769 SR
Queue Stats
92W - 68L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MisterAgar
Tsukuyomi
12
3 / 10 / 3
7,683
480
7,325
15,152
5,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
OverTimePT
Apollo
16
5 / 2 / 1
10,097
631
8,296
8,851
3,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zaldor64
Hercules
12
0 / 9 / 1
6,965
435
675
15,190
6,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
lAmiRol
Ymir
12
1 / 1 / 4
7,943
496
6,120
12,342
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 3
7,718
482
6,883
5,584
1,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HoldMyAxe
Bakasura
17
9 / 0 / 1
10,859
679
8,820
14,303
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
LXTGaming
Jing Wei
15
4 / 2 / 1
9,212
576
5,715
6,330
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Rauborr
Olorun
13
1 / 4 / 7
9,100
569
5,287
9,796
3,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
18
11 / 1 / 3
11,702
731
18,229
10,092
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 3
7,615
476
3,857
9,587
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
25
25
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HoldMyAxe
Bakasura
9
0
1
9.5
W
Jing Wei
LXTGaming
Jing Wei
4
2
1
2.25
L
Tsukuyomi
MisterAgar
Tsukuyomi
3
10
3
0.45
L
Apollo
OverTimePT
Apollo
5
2
1
2.75
W
Olorun
Rauborr
Olorun
1
4
7
1.13
W
Chronos
11
1
3
12.5
L
Hercules
Zaldor64
Hercules
0
9
1
0.06
L
Ymir
lAmiRol
Ymir
1
1
4
3
W
0
3
3
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
41,908
57,119
Taken
50,108
24,666
Mitigated
24,585
14,100
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HoldMyAxe
Bakasura
8,820
6,340
0
3,581
14,303
6,127
0
2,373
11,930
0
85,494
W
Jing Wei
LXTGaming
Jing Wei
5,715
3,686
0
683
6,330
2,412
432
1,670
4,660
0
54,775
L
Tsukuyomi
MisterAgar
Tsukuyomi
7,325
1,626
0
3,461
15,152
5,572
0
4,972
9,903
0
40,544
L
Apollo
OverTimePT
Apollo
8,296
4,113
0
2,930
8,851
3,143
796
1,823
6,792
0
66,355
W
Olorun
Rauborr
Olorun
5,287
2,599
272
4,229
9,796
3,654
628
4,320
5,476
43,473
0
W
Chronos
18,229
6,657
0
5,428
10,092
5,114
2,550
2,673
7,419
74,474
4,332
L
Hercules
Zaldor64
Hercules
675
213
0
2,605
15,190
6,928
429
11,280
3,399
0
19,603
L
Ymir
lAmiRol
Ymir
6,120
1,644
0
3,979
12,342
7,192
0
5,823
6,088
33,501
0
W
3,857
616
330
1,830
9,587
7,278
70
1,967
7,620
18,850
0
L
6,883
946
0
1,125
5,584
1,831
308
2,926
2,618
48,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
48,488
402
Minions Killed
496
0
Camps Cleared
0
1,423,247
Distance Traveled
1,556,187
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,859
679
152
10
0
343,502
1
W
Jing Wei
9,212
576
104
7
0
310,934
2
L
Tsukuyomi
7,683
480
72
5
0
271,536
0
L
Apollo
10,097
631
137
9
0
288,241
5
W
Olorun
9,100
569
83
5
0
275,859
4
W
Chronos
11,702
731
137
9
0
307,412
1
L
Hercules
6,965
435
53
3
0
273,721
1
L
Ymir
7,943
496
42
3
0
298,218
5
W
Ymir
7,615
476
20
1
0
318,480
7
L
Merlin
7,718
482
98
6
0
291,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role