Player Matchup

Bakasura
Bakasura
Capmax01
Bakasura
Level 18
God Stats
6W - 6L
1,513 SR
Queue Stats
29W - 40L
1,245 Elo+
Party 1
Medusa
Medusa
I_DeadlySteps_I
Medusa
Level 33
God Stats
25W - 35L
1,429 SR
Queue Stats
69W - 88L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tisuke0
Tsukuyomi
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 16L
1,195 Elo+
Party 1
Sun Wukong
Sun Wukong
XvenusX14
Sun Wukong
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 9L
1,247 Elo+
Solo
Kukulkan
Kukulkan
iToxic1994
Kukulkan
Level 19
God Stats
1W - 4L
1,226 SR
Queue Stats
19W - 25L
1,321 Elo+
Party 2
Team Averages
Level 18
1,473 SR
1,276 Elo+

VS

Team Averages
Level 27
1,414 SR
1,458 Elo+
Hera
Hera
HYPE X GIBBON11
Hera
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
293W - 305L
1,553 Elo+
Party 3
Bakasura
Bakasura
ItsMeBann
Bakasura
Level 15
God Stats
3W - 5L
1,366 SR
Queue Stats
13W - 24L
1,270 Elo+
Solo
Pele
Pele
Twoobe
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 34L
1,707 Elo+
Party 3
Agni
Agni
llFlachll
Agni
Level 25
God Stats
0W - 3L
1,206 SR
Queue Stats
58W - 77L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
mr joey rules
Gilgamesh
Level 11
God Stats
7W - 8L
1,500 SR
Queue Stats
76W - 88L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Capmax01
Bakasura
20
7 / 5 / 11
15,082
539
7,214
16,779
7,585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 3 / 7
17,541
626
15,815
17,516
6,924
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Tisuke0
Tsukuyomi
18
7 / 11 / 12
14,316
511
14,209
21,151
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XvenusX14
Sun Wukong
19
7 / 9 / 12
14,797
528
10,830
22,484
20,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
iToxic1994
Kukulkan
20
9 / 6 / 3
16,526
590
20,328
17,361
6,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
13,790
493
21,936
14,471
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ItsMeBann
Bakasura
20
10 / 3 / 5
14,721
526
12,949
22,640
12,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Twoobe
Pele
20
9 / 9 / 7
14,508
518
17,058
24,918
13,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
20
3 / 9 / 1
12,796
457
8,077
16,931
6,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mr joey rules
Gilgamesh
18
6 / 8 / 11
12,370
442
13,344
19,688
18,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
69
36
Kills
34
34
Deaths
36
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Capmax01
Bakasura
7
5
11
2.5
L
6
7
11
1.64
W
6
3
7
3.17
L
Bakasura
ItsMeBann
Bakasura
10
3
5
4.17
W
Tsukuyomi
Tisuke0
Tsukuyomi
7
11
12
1.18
L
Pele
Twoobe
Pele
9
9
7
1.39
W
Sun Wukong
XvenusX14
Sun Wukong
7
9
12
1.44
W
Kukulkan
iToxic1994
Kukulkan
9
6
3
1.75
L
Agni
3
9
1
0.39
L
Gilgamesh
mr joey rules
Gilgamesh
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,396
Damage
73,364
95,291
Taken
98,648
52,156
Mitigated
58,442
21,702
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Capmax01
Bakasura
7,214
5,350
0
4,344
16,779
7,585
2,666
5,923
10,856
0
55,907
L
21,936
4,865
0
1,004
14,471
6,516
0
3,000
11,446
82,371
0
W
15,815
9,560
0
7,642
17,516
6,924
8,140
3,747
12,971
0
158,426
L
Bakasura
ItsMeBann
Bakasura
12,949
7,886
0
6,312
22,640
12,854
300
3,783
18,857
0
68,250
W
Tsukuyomi
Tisuke0
Tsukuyomi
14,209
3,434
0
870
21,151
11,016
518
6,732
14,014
0
40,753
L
Pele
Twoobe
Pele
17,058
3,792
0
7,282
24,918
13,816
2,358
6,452
18,396
0
95,998
W
Sun Wukong
XvenusX14
Sun Wukong
10,830
2,765
0
6,224
22,484
20,323
827
6,558
15,152
0
50,934
W
Kukulkan
iToxic1994
Kukulkan
20,328
1,742
0
2,622
17,361
6,308
2,032
7,730
8,721
102,917
0
L
Agni
8,077
706
0
2,564
16,931
6,671
1,692
5,002
11,764
80,092
0
L
Gilgamesh
mr joey rules
Gilgamesh
13,344
3,352
0
2,034
19,688
18,585
406
2,091
17,382
0
46,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,262
Gold Earned
68,185
644
Minions Killed
563
0
Camps Cleared
0
2,679,869
Distance Traveled
2,558,155
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,082
539
116
4
0
607,577
0
L
Hera
13,790
493
128
5
0
453,511
0
W
Medusa
17,541
626
215
8
0
516,557
0
L
Bakasura
14,721
526
129
5
0
560,423
0
W
Tsukuyomi
14,316
511
55
2
0
509,730
0
L
Pele
14,508
518
124
4
0
553,397
1
W
Sun Wukong
14,797
528
62
2
0
551,895
1
W
Kukulkan
16,526
590
196
7
0
494,110
0
L
Agni
12,796
457
122
4
0
436,024
2
L
Gilgamesh
12,370
442
60
2
0
554,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role