Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeuceDinero23
Athena
Level 125
God Stats
4W - 8L
1,541 SR
Queue Stats
559W - 537L
1,482 Elo+
Solo
Fafnir
Fafnir
I Goat Nut I
Fafnir
Level 84
God Stats
4W - 6L
1,437 SR
Queue Stats
151W - 140L
1,515 Elo+
Party 1
Hercules
Hercules
Iolicon
Hercules
Level 52
God Stats
2W - 3L
1,736 SR
Queue Stats
211W - 232L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
NenXuserX
Heimdallr
Level 62
God Stats
1W - 4L
1,118 SR
Queue Stats
279W - 267L
1,506 Elo+
Party 1
Team Averages
Level 85
1,466 SR
1,496 Elo+

VS

Team Averages
Level 86
1,568 SR
1,432 Elo+
Izanami
Izanami
Despi12
Izanami
Level 100
God Stats
9W - 8L
1,441 SR
Queue Stats
170W - 153L
1,466 Elo+
Solo
Cabrakan
Cabrakan
FruitoGando
Cabrakan
Level 87
God Stats
7W - 2L
1,927 SR
Queue Stats
351W - 413L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingBoo239510
Morgan Le Fay
Level 89
God Stats
4W - 8L
1,362 SR
Queue Stats
437W - 400L
1,448 Elo+
Solo
Skadi
Skadi
Summas1
Skadi
Level 89
God Stats
15W - 14L
1,602 SR
Queue Stats
252W - 308L
1,385 Elo+
Party 2
Loki
Loki
dazza0125
Loki
Level 64
God Stats
3W - 4L
1,506 SR
Queue Stats
85W - 98L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 7 / 3
10,069
479
7,692
17,096
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 7 / 6
9,523
453
8,968
20,082
14,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
14
1 / 6 / 5
9,062
432
7,276
18,125
10,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Iolicon
Hercules
16
2 / 4 / 3
10,250
488
5,925
17,485
13,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
NenXuserX
Heimdallr
15
1 / 6 / 7
9,065
432
10,427
14,781
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Despi12
Izanami
19
5 / 3 / 11
12,741
607
13,775
16,968
7,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
FruitoGando
Cabrakan
16
7 / 4 / 12
12,459
593
7,651
18,583
20,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KingBoo239510
Morgan Le Fay
19
7 / 1 / 10
12,954
617
21,834
14,803
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Summas1
Skadi
19
10 / 4 / 2
12,858
612
14,172
11,259
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
18
1 / 3 / 13
11,837
564
7,954
11,879
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
14
Kills
30
30
Deaths
15
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
7
3
1.07
W
Izanami
Despi12
Izanami
5
3
11
3.5
L
4
7
6
1
W
Cabrakan
FruitoGando
Cabrakan
7
4
12
3.25
L
Fafnir
1
6
5
0.58
L
Hercules
Iolicon
Hercules
2
4
3
0.88
W
Morgan Le Fay
KingBoo239510
Morgan Le Fay
7
1
10
12
L
Heimdallr
NenXuserX
Heimdallr
1
6
7
0.75
W
Skadi
Summas1
Skadi
10
4
2
2.75
W
Loki
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
65,386
87,569
Taken
73,492
51,838
Mitigated
48,116
14,067
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,692
787
0
967
17,096
8,282
0
4,157
12,939
0
54,010
W
Izanami
Despi12
Izanami
13,775
9,794
0
6,864
16,968
7,442
8,247
3,997
12,866
0
117,286
L
8,968
2,769
261
1,064
20,082
14,225
0
6,428
13,654
35,268
0
W
Cabrakan
FruitoGando
Cabrakan
7,651
1,562
0
500
18,583
20,752
310
3,051
13,312
23,635
0
L
Fafnir
7,276
502
0
4,056
18,125
10,857
48
8,684
9,441
31,340
0
L
Hercules
Iolicon
Hercules
5,925
394
0
5,407
17,485
13,452
1,016
4,397
13,088
0
51,439
W
Morgan Le Fay
KingBoo239510
Morgan Le Fay
21,834
2,120
0
7,662
14,803
7,307
825
4,330
10,186
103,498
0
L
Heimdallr
NenXuserX
Heimdallr
10,427
4,988
0
2,312
14,781
5,022
855
5,819
8,962
0
46,111
W
Skadi
Summas1
Skadi
14,172
7,067
0
1,931
11,259
6,012
4,277
2,046
9,213
0
81,644
W
Loki
7,954
2,166
0
975
11,879
6,603
47
2,159
9,562
0
81,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
62,849
406
Minions Killed
631
0
Camps Cleared
0
1,774,860
Distance Traveled
1,926,595
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,069
479
100
5
0
367,986
0
W
Izanami
12,741
607
179
9
0
351,139
2
L
Athena
9,523
453
56
3
0
385,551
5
W
Cabrakan
12,459
593
32
2
0
434,369
0
L
Fafnir
9,062
432
57
3
0
348,833
5
L
Hercules
10,250
488
116
6
0
314,676
4
W
Morgan Le Fay
12,954
617
142
7
0
388,362
3
L
Heimdallr
9,065
432
77
4
0
357,814
1
W
Skadi
12,858
612
140
7
0
357,838
2
W
Loki
11,837
564
138
7
0
394,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role