Player Matchup

Da Ji
Da Ji
JottGRay
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Lucky_Shadow__
Scylla
Level 13
God Stats
11W - 14L
1,363 SR
Queue Stats
15W - 20L
1,258 Elo+
Party 2
Fenrir
Fenrir
NoTWaker
Fenrir
Level 27
God Stats
2W - 1L
1,237 SR
Queue Stats
100W - 88L
1,392 Elo+
Solo
Athena
Athena
Starskel33
Athena
Level 8
God Stats
2W - 3L
1,340 SR
Queue Stats
10W - 8L
1,394 Elo+
Solo
Anhur
Anhur
totolegrand
Anhur
Level 4
God Stats
4W - 3L
1,482 SR
Queue Stats
15W - 12L
1,362 Elo+
Party 2
Team Averages
Level 16
1,384 SR
1,381 Elo+

VS

Team Averages
Level 12
1,327 SR
1,318 Elo+
Hades
Hades
L9_the_shadowFT
Hades
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
7W - 17L
1,014 Elo+
Party 1
Bakasura
Bakasura
Lucky-_-Hunter
Bakasura
Level 20
God Stats
0W - 1L
1,148 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
Seventeen_90sFbe
Ra
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 9L
1,172 Elo+
Party 1
Susano
Susano
ShotoTodorokii8
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
THCM1
Anubis
Level 27
God Stats
138W - 97L
1,505 SR
Queue Stats
152W - 132L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JottGRay
Da Ji
15
8 / 2 / 9
10,461
498
7,358
11,563
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 16
9,895
471
4,256
7,908
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NoTWaker
Fenrir
16
25 / 3 / 11
12,646
602
20,924
13,599
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Starskel33
Athena
16
6 / 2 / 19
11,232
535
10,930
17,046
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
12 / 5 / 9
10,417
496
12,269
10,147
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 1
9,299
443
6,708
15,844
6,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
13
2 / 11 / 4
9,124
434
6,741
18,867
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 19 / 6
8,763
417
5,500
14,941
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 12 / 4
8,101
386
7,824
16,807
6,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
THCM1
Anubis
8
1 / 3 / 1
7,023
334
3,218
4,200
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
52
Kills
10
13
Deaths
55
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
JottGRay
Da Ji
8
2
9
6.25
L
3
10
1
0.35
L
Bakasura
2
11
4
0.36
W
1
1
16
9
W
Fenrir
NoTWaker
Fenrir
25
3
11
10.17
L
2
19
6
0.26
L
2
12
4
0.33
W
Athena
Starskel33
Athena
6
2
19
7.75
L
Anubis
THCM1
Anubis
1
3
1
0.5
W
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
29,991
60,263
Taken
70,659
33,515
Mitigated
25,705
12,730
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
JottGRay
Da Ji
7,358
2,716
0
3,075
11,563
4,721
374
1,168
10,313
0
47,755
L
6,708
789
38
3,608
15,844
6,593
490
2,647
13,197
31,842
0
L
Bakasura
6,741
5,363
186
3,887
18,867
6,460
372
3,892
14,975
0
24,275
W
4,256
418
0
0
7,908
2,531
3,539
3,179
4,729
46,877
0
W
Fenrir
NoTWaker
Fenrir
20,924
7,055
0
4,169
13,599
6,094
3,828
2,416
10,243
0
57,671
L
5,500
1,561
0
21
14,941
5,255
172
4,361
10,580
27,569
0
L
7,824
1,994
421
771
16,807
6,235
0
4,000
12,807
0
23,298
W
Athena
Starskel33
Athena
10,930
3,358
0
4,960
17,046
16,585
2,592
4,609
12,217
35,561
0
L
Anubis
THCM1
Anubis
3,218
0
0
1,018
4,200
1,162
192
286
3,914
18,386
0
W
12,269
8,113
0
526
10,147
3,584
2,715
4,054
6,053
0
45,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
42,310
373
Minions Killed
234
0
Camps Cleared
0
1,915,092
Distance Traveled
1,440,531
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,461
498
65
3
0
427,091
0
L
Hades
9,299
443
60
3
0
343,006
0
L
Bakasura
9,124
434
79
4
0
339,585
0
W
Scylla
9,895
471
101
5
0
411,739
0
W
Fenrir
12,646
602
85
4
0
398,779
4
L
Ra
8,763
417
34
2
0
327,708
0
L
Susano
8,101
386
26
1
0
309,769
2
W
Athena
11,232
535
51
2
0
349,755
2
L
Anubis
7,023
334
35
2
0
120,463
0
W
Anhur
10,417
496
71
3
0
327,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role