Player Matchup

Sol
Sol
BinaryGOD
Sol
Level 23
God Stats
26W - 38L
1,601 SR
Queue Stats
139W - 162L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Edu_pereztinez
Ah Puch
Level 26
God Stats
47W - 37L
1,596 SR
Queue Stats
153W - 155L
1,577 Elo+
Solo
Cerberus
Cerberus
FlaviusZeno
Cerberus
Level 30
God Stats
3W - 3L
1,734 SR
Queue Stats
374W - 351L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
nadinesmasher
Tsukuyomi
Level 27
God Stats
75W - 53L
1,683 SR
Queue Stats
305W - 326L
1,403 Elo+
Solo
Artemis
Artemis
rhamesovo
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,477 Elo+
Solo
Team Averages
Level 24
1,623 SR
1,503 Elo+

VS

Team Averages
Level 19
1,555 SR
1,505 Elo+
Eset
Eset
Atremot
Eset
Level 29
God Stats
13W - 9L
1,631 SR
Queue Stats
209W - 155L
1,541 Elo+
Solo
Hel
Hel
JoeyOtter
Hel
Level 14
God Stats
14W - 6L
1,716 SR
Queue Stats
36W - 26L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
Nekoshigure
Xbalanque
Level 16
God Stats
3W - 7L
1,288 SR
Queue Stats
51W - 40L
1,416 Elo+
Party 1
Ra
Ra
devtheking26
Ra
Level 8
God Stats
5W - 2L
1,691 SR
Queue Stats
57W - 52L
1,565 Elo+
Solo
Cerberus
Cerberus
zuun
Cerberus
Level 29
God Stats
3W - 2L
1,450 SR
Queue Stats
51W - 41L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
10,688
972
17,929
12,581
7,702
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 1 / 7
12,287
1,117
22,570
8,147
2,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
FlaviusZeno
Cerberus
18
4 / 2 / 14
11,538
1,049
14,498
18,697
11,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
nadinesmasher
Tsukuyomi
16
3 / 14 / 9
10,536
958
11,729
18,669
6,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
rhamesovo
Artemis
17
3 / 9 / 11
11,033
1,003
15,406
14,054
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

149

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Atremot
Eset
17
3 / 1 / 19
10,704
973
11,015
10,720
18,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 16
11,553
1,050
11,121
14,781
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nekoshigure
Xbalanque
18
13 / 6 / 14
12,980
1,180
15,558
20,108
8,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 19
10,624
966
13,292
18,026
10,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zuun
Cerberus
18
4 / 5 / 16
11,072
1,007
14,340
22,367
17,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
112
20
Kills
28
28
Deaths
20
51
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Eset
Atremot
Eset
3
1
19
12.5
L
2
2
10
3.5
L
8
1
7
11.5
L
Cerberus
FlaviusZeno
Cerberus
4
2
14
5.5
W
6
3
16
4.67
W
Xbalanque
Nekoshigure
Xbalanque
13
6
14
3.33
W
2
5
19
2.3
L
Tsukuyomi
nadinesmasher
Tsukuyomi
3
14
9
0.54
L
Artemis
rhamesovo
Artemis
3
9
11
0.94
W
Cerberus
zuun
Cerberus
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,132
Damage
65,326
72,148
Taken
86,002
33,200
Mitigated
61,652
11,769
Healing
31,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Atremot
Eset
11,015
828
682
858
10,720
18,541
0
5,804
4,916
28,117
0
L
17,929
5,122
0
3,423
12,581
7,702
0
8,476
4,105
42,340
0
L
22,570
197
0
1,886
8,147
2,610
0
5,207
2,940
43,090
0
L
Cerberus
FlaviusZeno
Cerberus
14,498
413
0
4,844
18,697
11,544
0
13,649
5,048
29,138
0
W
11,121
376
10,285
5,767
14,781
6,309
0
10,009
4,772
23,155
0
W
Xbalanque
Nekoshigure
Xbalanque
15,558
12,294
0
2,891
20,108
8,754
0
12,768
7,340
0
35,551
W
13,292
2,229
3,518
3,840
18,026
10,686
0
14,225
3,801
33,892
0
L
Tsukuyomi
nadinesmasher
Tsukuyomi
11,729
2,631
0
203
18,669
6,937
0
11,986
6,683
0
20,680
L
Artemis
rhamesovo
Artemis
15,406
7,258
0
1,413
14,054
4,407
0
10,450
3,604
0
42,879
W
Cerberus
zuun
Cerberus
14,340
477
0
3,383
22,367
17,362
0
12,191
10,176
35,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,082
Gold Earned
56,933
197
Minions Killed
202
7
Camps Cleared
4
989,646
Distance Traveled
997,717
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,704
973
30
3
1
226,338
2
L
Sol
10,688
972
53
5
0
199,357
0
L
Ah Puch
12,287
1,117
45
4
4
188,513
3
L
Cerberus
11,538
1,049
28
3
3
233,922
0
W
Hel
11,553
1,050
39
4
2
225,332
2
W
Xbalanque
12,980
1,180
36
3
0
159,813
0
W
Ra
10,624
966
54
5
0
184,584
0
L
Tsukuyomi
10,536
958
18
2
0
187,206
2
L
Artemis
11,033
1,003
53
5
0
180,648
1
W
Cerberus
11,072
1,007
43
4
1
201,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role