Player Matchup

Kukulkan
Kukulkan
Da_Wolf009
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hercules
Hercules
PROBLEMWEEZY
Hercules
Level 24
God Stats
38W - 43L
1,476 SR
Queue Stats
193W - 341L
1,209 Elo+
Solo
Hera
Hera
Suburbvns
Hera
Level 24
God Stats
2W - 2L
1,385 SR
Queue Stats
41W - 73L
1,251 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,320 Elo+

VS

Team Averages
Level 60
1,522 SR
1,454 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Whats Faygo
Chaac
Level 18
God Stats
37W - 21L
1,585 SR
Queue Stats
216W - 179L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
kingknight538
Sun Wukong
Level 37
God Stats
67W - 58L
1,482 SR
Queue Stats
144W - 154L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Da_Wolf009
Kukulkan
14
3 / 8 / 1
9,394
723
7,146
9,060
3,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
PROBLEMWEEZY
Hercules
12
2 / 4 / 2
8,293
638
3,492
15,083
7,824
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
8
0 / 3 / 2
7,572
582
584
3,126
768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 9
9,725
748
8,582
6,567
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 5
9,921
763
8,186
10,599
6,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
kingknight538
Sun Wukong
13
7 / 2 / 6
10,095
777
5,281
10,425
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
9
3.75
L
Kukulkan
Da_Wolf009
Kukulkan
3
8
1
0.44
L
Hercules
PROBLEMWEEZY
Hercules
2
4
2
0.75
L
Hera
0
3
2
0.33
W
5
2
5
3.75
W
Sun Wukong
kingknight538
Sun Wukong
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,222
Damage
22,049
27,269
Taken
27,591
12,147
Mitigated
15,459
5,691
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,582
1,752
0
2,288
6,567
2,358
433
989
5,578
34,785
0
L
Kukulkan
Da_Wolf009
Kukulkan
7,146
801
0
0
9,060
3,555
0
2,417
6,643
39,761
0
L
Hercules
PROBLEMWEEZY
Hercules
3,492
1,261
0
5,434
15,083
7,824
0
5,484
9,599
0
11,597
L
Hera
584
31
0
257
3,126
768
0
681
2,445
3,810
0
W
8,186
1,532
171
1,863
10,599
6,649
906
3,881
6,718
0
37,684
W
Sun Wukong
kingknight538
Sun Wukong
5,281
1,108
438
1,535
10,425
6,452
414
2,860
7,565
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
29,741
89
Minions Killed
148
0
Camps Cleared
0
412,453
Distance Traveled
759,244
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,725
748
52
4
0
257,663
7
L
Kukulkan
9,394
723
64
5
0
200,833
0
L
Hercules
8,293
638
18
1
0
150,915
0
L
Hera
7,572
582
7
1
0
60,705
0
W
Chaac
9,921
763
52
4
0
264,720
1
W
Sun Wukong
10,095
777
44
3
0
236,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role