Player Matchup

Cthulhu
Cthulhu
Elscream-B3
Cthulhu
Level 14
God Stats
5W - 2L
1,528 SR
Queue Stats
15W - 18L
1,332 Elo+
Solo
Vulcan
Vulcan
NoCap HOF
Vulcan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,729 Elo+
Solo
Pele
Pele
Sizzlin_Ice_
Pele
Level 25
God Stats
10W - 7L
1,452 SR
Queue Stats
34W - 28L
1,519 Elo+
Solo
Bellona
Bellona
Unkindled_Achie
Bellona
Level 8
God Stats
1W - 0L
1,242 SR
Queue Stats
31W - 23L
1,681 Elo+
Solo
Guan Yu
Guan Yu
Zombie799Killer2
Guan Yu
Level 29
God Stats
2W - 2L
1,483 SR
Queue Stats
26W - 26L
1,386 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,529 Elo+

VS

Team Averages
Level 21
1,477 SR
1,570 Elo+
Hel
Hel
CRWurz32
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
GDYém
Tsukuyomi
Level 28
God Stats
7W - 4L
1,648 SR
Queue Stats
100W - 121L
1,490 Elo+
Solo
Bellona
Bellona
PremiumJulio
Bellona
Level 28
God Stats
1W - 1L
1,193 SR
Queue Stats
31W - 23L
1,679 Elo+
Solo
Anhur
Anhur
pixel453
Anhur
Level 27
God Stats
33W - 40L
1,464 SR
Queue Stats
434W - 457L
1,452 Elo+
Solo
Ganesha
Ganesha
zNatanzin
Ganesha
Level 16
God Stats
12W - 11L
1,579 SR
Queue Stats
38W - 38L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elscream-B3
Cthulhu
16
3 / 1 / 2
9,431
449
8,260
16,535
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
NoCap HOF
Vulcan
16
3 / 2 / 8
10,396
495
16,800
6,431
2,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 2 / 6
11,715
558
17,973
20,145
13,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 1 / 7
12,420
591
18,265
22,236
22,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 5
9,462
451
11,352
15,474
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
8,351
398
9,560
17,141
9,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GDYém
Tsukuyomi
12
1 / 11 / 0
8,413
401
6,652
17,559
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
PremiumJulio
Bellona
16
3 / 3 / 1
9,939
473
15,762
21,217
15,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
pixel453
Anhur
13
2 / 3 / 2
8,668
413
7,050
13,931
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
zNatanzin
Ganesha
12
0 / 4 / 4
8,542
407
5,542
19,981
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
32
Kills
8
8
Deaths
32
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Cthulhu
Elscream-B3
Cthulhu
3
1
2
4
L
Tsukuyomi
GDYém
Tsukuyomi
1
11
0
0.09
W
Vulcan
NoCap HOF
Vulcan
3
2
8
3.5
L
Bellona
PremiumJulio
Bellona
3
3
1
1.17
W
13
2
6
8
W
8
1
7
11.5
W
5
2
5
3.75
L
Anhur
pixel453
Anhur
2
3
2
1
L
Ganesha
zNatanzin
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,650
Damage
44,566
80,821
Taken
89,829
54,416
Mitigated
51,325
24,527
Healing
27,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,560
1,865
2,398
4,268
17,141
9,482
934
5,422
11,659
35,999
0
W
Cthulhu
Elscream-B3
Cthulhu
8,260
125
113
1,964
16,535
10,272
205
1,774
14,761
62,920
0
L
Tsukuyomi
GDYém
Tsukuyomi
6,652
1,089
188
1,949
17,559
6,511
910
2,813
14,746
0
41,711
W
Vulcan
NoCap HOF
Vulcan
16,800
7,239
0
1,109
6,431
2,810
2,187
1,576
4,855
75,662
0
L
Bellona
PremiumJulio
Bellona
15,762
4,416
0
8,966
21,217
15,365
0
2,116
19,071
254
55,894
W
17,973
5,197
0
10,221
20,145
13,522
0
3,416
16,729
0
91,628
W
18,265
5,491
0
7,779
22,236
22,806
41
3,762
18,474
0
91,635
W
11,352
2,654
928
2,413
15,474
5,006
581
4,824
10,650
0
38,779
L
Anhur
pixel453
Anhur
7,050
4,041
0
6,209
13,931
4,518
347
5,233
8,368
0
58,543
L
Ganesha
zNatanzin
Ganesha
5,542
864
0
3,803
19,981
15,449
0
8,726
10,925
24,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
43,913
549
Minions Killed
351
0
Camps Cleared
0
2,055,772
Distance Traveled
1,931,462
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,351
398
74
4
0
357,203
0
W
Cthulhu
9,431
449
69
3
0
364,474
0
L
Tsukuyomi
8,413
401
63
3
0
352,658
2
W
Vulcan
10,396
495
129
6
0
427,345
2
L
Bellona
9,939
473
97
5
0
418,386
6
W
Pele
11,715
558
136
6
0
417,328
2
W
Bellona
12,420
591
155
7
0
406,549
1
W
Guan Yu
9,462
451
60
3
0
440,076
0
L
Anhur
8,668
413
116
6
0
379,226
9
L
Ganesha
8,542
407
1
0
0
423,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role