Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PaulitoSN
Ares
Level 38
God Stats
14W - 9L
1,556 SR
Queue Stats
112W - 164L
1,458 Elo+
Solo
Sol
Sol
Thoxyy
Sol
Level 48
God Stats
5W - 5L
1,379 SR
Queue Stats
25W - 33L
1,328 Elo+
Solo
The Morrigan
The Morrigan
VênusEmAquario
The Morrigan
Level 123
God Stats
16W - 15L
1,527 SR
Queue Stats
175W - 175L
1,427 Elo+
Solo
Mulan
Mulan
advranyer
Mulan
Level 138
God Stats
11W - 7L
1,551 SR
Queue Stats
254W - 278L
1,376 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,418 Elo+

VS

Team Averages
Level 79
1,460 SR
1,444 Elo+
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
GustavoGmes
Chernobog
Level 79
God Stats
2W - 7L
1,251 SR
Queue Stats
337W - 457L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
X_Panda_Polar_X
Cernunnos
Level 64
God Stats
5W - 5L
1,579 SR
Queue Stats
352W - 550L
1,425 Elo+
Party 1
Chang'e
Chang'e
vithiarrito
Chang'e
Level 47
God Stats
4W - 10L
1,469 SR
Queue Stats
148W - 179L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 1
6,418
535
5,042
7,183
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
10
0 / 0 / 4
5,803
484
3,382
5,991
2,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
Thoxyy
Sol
13
6 / 0 / 1
7,879
657
8,550
7,128
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
VênusEmAquario
The Morrigan
12
3 / 1 / 3
7,248
604
3,262
6,403
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
advranyer
Mulan
13
2 / 0 / 0
7,489
624
4,320
5,381
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 3 / 0
5,375
448
3,338
9,163
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
5,047
421
2,146
6,449
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
GustavoGmes
Chernobog
9
0 / 2 / 1
5,678
473
4,300
6,272
1,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
X_Panda_Polar_X
Cernunnos
11
0 / 3 / 0
5,872
489
2,539
9,783
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
vithiarrito
Chang'e
10
0 / 5 / 1
5,764
480
3,701
8,874
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
L
Mercury
 
Mercury
2
3
0
0.67
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Chernobog
GustavoGmes
Chernobog
0
2
1
0.25
W
Ares
0
0
4
2
W
Sol
Thoxyy
Sol
6
0
1
6.5
W
The Morrigan
VênusEmAquario
The Morrigan
3
1
3
4.5
L
Cernunnos
X_Panda_Polar_X
Cernunnos
0
3
0
0
W
Mulan
advranyer
Mulan
2
0
0
2
L
Chang'e
vithiarrito
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
16,024
32,086
Taken
40,541
13,853
Mitigated
13,240
16,547
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,042
768
0
2,934
7,183
3,427
0
0
7,183
0
25,042
L
Mercury
 
Mercury
3,338
646
0
2,735
9,163
2,772
0
4,211
4,828
0
26,147
L
Gilgamesh
 
Gilgamesh
2,146
306
114
798
6,449
2,453
0
1,469
4,708
0
11,422
L
Chernobog
GustavoGmes
Chernobog
4,300
3,019
0
1,638
6,272
1,910
120
2,137
4,041
0
30,717
W
Ares
3,382
34
361
1,444
5,991
2,255
92
0
5,991
20,396
0
W
Sol
Thoxyy
Sol
8,550
2,335
0
5,069
7,128
2,278
904
1,783
5,151
45,156
0
W
The Morrigan
VênusEmAquario
The Morrigan
3,262
445
80
4,186
6,403
1,964
0
1,636
4,679
44,536
0
L
Cernunnos
X_Panda_Polar_X
Cernunnos
2,539
1,391
0
4,038
9,783
3,253
0
1,737
7,670
0
30,699
W
Mulan
advranyer
Mulan
4,320
537
0
2,473
5,381
3,929
860
0
5,381
0
44,687
L
Chang'e
vithiarrito
Chang'e
3,701
228
185
2,472
8,874
2,852
0
5,090
3,470
32,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
27,736
358
Minions Killed
280
0
Camps Cleared
0
1,151,039
Distance Traveled
1,115,629
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,418
535
41
3
0
248,556
1
L
Mercury
5,375
448
46
4
0
241,628
0
L
Gilgamesh
5,047
421
15
1
0
244,299
1
L
Chernobog
5,678
473
70
6
0
220,742
0
W
Ares
5,803
484
29
2
0
244,858
2
W
Sol
7,879
657
87
7
0
234,954
4
W
The Morrigan
7,248
604
98
8
0
226,987
3
L
Cernunnos
5,872
489
74
6
0
190,605
2
W
Mulan
7,489
624
103
9
0
195,684
6
L
Chang'e
5,764
480
75
6
0
218,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role