Player Matchup

Fenrir
Fenrir
Alexander5616
Fenrir
Level 28
God Stats
16W - 16L
1,452 SR
Queue Stats
56W - 95L
1,362 Elo+
Solo
Ah Puch
Ah Puch
Destroyer_T-800
Ah Puch
Level 28
God Stats
5W - 3L
1,573 SR
Queue Stats
82W - 103L
1,367 Elo+
Solo
Ymir
Ymir
Stroke_My_Tuba
Ymir
Level 8
God Stats
4W - 6L
1,277 SR
Queue Stats
15W - 13L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
TylerNinjaBIevin
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,431 Elo+
Party 1
Thor
Thor
momok_m_n
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,137 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,345 Elo+

VS

Team Averages
Level 14
1,481 SR
1,421 Elo+
Agni
Agni
AETHELWULF1
Agni
Level 28
God Stats
0W - 1L
1,422 SR
Queue Stats
120W - 167L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Atlasphere
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Bichotercero
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,374 Elo+
Solo
Cthulhu
Cthulhu
FrostBite170
Cthulhu
Level 15
God Stats
28W - 20L
1,486 SR
Queue Stats
133W - 138L
1,376 Elo+
Solo
Ares
Ares
QHC Jaad
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,264
569
6,426
5,143
1,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
8 / 0 / 2
6,692
608
9,290
4,918
1,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 12
6,362
578
4,388
6,102
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
12
14 / 1 / 3
7,157
651
11,473
5,014
1,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
9
0 / 5 / 1
5,372
488
271
6,129
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,595
418
2,261
4,493
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Atlasphere
Cabrakan
5
0 / 6 / 0
4,222
384
1,425
7,524
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Bichotercero
Amaterasu
7
0 / 7 / 1
4,275
389
3,058
10,029
3,246
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
FrostBite170
Cthulhu
8
0 / 3 / 0
4,826
439
2,055
10,439
3,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
6
1 / 12 / 1
4,382
398
3,101
11,684
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
31
Kills
2
7
Deaths
32
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
6
0
2
7
L
Cabrakan
Atlasphere
Cabrakan
0
6
0
0
L
Amaterasu
Bichotercero
Amaterasu
0
7
1
0.07
W
8
0
2
9
L
Cthulhu
FrostBite170
Cthulhu
0
3
0
0
L
Ares
1
12
1
0.13
W
3
1
12
9
W
Cernunnos
14
1
3
15.5
W
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
11,900
27,306
Taken
44,169
9,259
Mitigated
18,260
10,782
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
229
0
612
4,493
1,181
0
1,304
3,189
13,557
0
W
6,426
1,726
0
1,964
5,143
1,741
56
2,493
2,650
0
27,693
L
Cabrakan
Atlasphere
Cabrakan
1,425
126
0
285
7,524
4,031
0
4,732
2,792
8,895
0
L
Amaterasu
Bichotercero
Amaterasu
3,058
1,404
0
2,789
10,029
3,246
0
2,052
7,916
0
10,892
W
9,290
1,813
0
3,705
4,918
1,625
0
2,981
1,937
33,570
0
L
Cthulhu
FrostBite170
Cthulhu
2,055
282
0
1,608
10,439
3,797
0
3,254
7,185
22,485
0
L
Ares
3,101
1,121
0
180
11,684
6,005
56
2,275
9,409
5,975
0
W
4,388
1,345
0
2,010
6,102
2,459
413
1,438
4,664
12,408
0
W
Cernunnos
11,473
7,854
0
2,997
5,014
1,455
1,243
1,010
4,004
0
32,116
W
Thor
271
146
0
106
6,129
1,979
1,250
920
5,209
0
16,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
22,300
213
Minions Killed
118
0
Camps Cleared
0
956,063
Distance Traveled
912,683
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,595
418
23
2
0
160,279
0
W
Fenrir
6,264
569
52
5
0
224,508
0
L
Cabrakan
4,222
384
23
2
0
163,783
0
L
Amaterasu
4,275
389
14
1
0
205,217
0
W
Ah Puch
6,692
608
57
5
0
196,185
0
L
Cthulhu
4,826
439
51
5
0
188,004
0
L
Ares
4,382
398
7
1
0
195,400
0
W
Ymir
6,362
578
26
2
0
196,167
1
W
Cernunnos
7,157
651
37
3
0
151,604
0
W
Thor
5,372
488
41
4
0
187,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role