Player Matchup

Gilgamesh
Gilgamesh
Masters
Aztеck
Gilgamesh
Masters
Level 159
God Stats
21W - 12L
1,717 SR
Queue Stats
229W - 178L
2,847 MMR
Solo
Ullr
Ullr
Diamond II
Incentful-_-
Ullr
Diamond II
Level 140
God Stats
5W - 7L
1,600 SR
Queue Stats
553W - 544L
2,323 MMR
Solo
Scylla
Scylla
Diamond III
Slyics
Scylla
Diamond III
Level 118
God Stats
13W - 4L
1,609 SR
Queue Stats
456W - 421L
2,202 MMR
Solo
Set
Set
Masters
jnGrim
Set
Masters
Level 157
God Stats
26W - 23L
1,567 SR
Queue Stats
466W - 439L
2,597 MMR
Solo
Fafnir
Fafnir
Diamond II
rileyrocks38
Fafnir
Diamond II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
2,262 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,599 SR
2,446 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,686 SR
2,448 MMR
Mercury
Mercury
Masters
DaLama
Mercury
Masters
Level 160
God Stats
126W - 48L
1,886 SR
Queue Stats
1,172W - 1,059L
2,949 MMR
Solo
Tyr
Tyr
Diamond II
ExodialWalker
Tyr
Diamond II
Level 101
God Stats
2W - 2L
1,613 SR
Queue Stats
129W - 112L
2,257 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
ExponentOrb1242
Xing Tian
Diamond III
Level 148
God Stats
12W - 9L
1,768 SR
Queue Stats
111W - 96L
2,258 MMR
Party 1
Chiron
Chiron
Masters
JahJahBinks
Chiron
Masters
Level 160
God Stats
7W - 8L
1,584 SR
Queue Stats
406W - 368L
2,625 MMR
Solo
Kukulkan
Kukulkan
Masters
Kotaro73
Kukulkan
Masters
Level 154
God Stats
15W - 11L
1,580 SR
Queue Stats
1,503W - 1,495L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aztеck
Gilgamesh
20
9 / 2 / 7
17,589
628
21,226
26,635
32,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 6 / 10
16,795
600
14,761
24,165
11,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Slyics
Scylla
20
5 / 5 / 7
16,136
576
18,304
18,345
8,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
jnGrim
Set
20
7 / 3 / 14
17,231
615
18,477
21,529
18,192
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
20
3 / 3 / 10
16,217
579
9,420
31,252
38,726
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatLokiPersephoneCabrakan

VS

Bans
ArachneAthenaSolJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaLama
Mercury
20
7 / 8 / 6
15,376
549
11,535
21,146
11,093
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 6 / 4
16,777
599
11,493
28,411
34,127
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
ExponentOrb1242
Xing Tian
20
1 / 5 / 12
14,205
507
15,331
25,961
28,195
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
20
4 / 6 / 11
14,811
529
16,732
21,671
8,270
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kotaro73
Kukulkan
20
3 / 5 / 8
15,780
564
19,964
15,811
7,981
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
30
Kills
19
19
Deaths
30
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aztеck
Gilgamesh
9
2
7
6.25
L
Mercury
DaLama
Mercury
7
8
6
1.25
L
4
6
4
1
L
Xing Tian
ExponentOrb1242
Xing Tian
1
5
12
1.4
W
6
6
10
1.83
L
Chiron
4
6
11
1.58
L
Kukulkan
Kotaro73
Kukulkan
3
5
8
1.4
W
Scylla
Slyics
Scylla
5
5
7
1.7
W
Set
jnGrim
Set
7
3
14
4.67
W
Fafnir
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,188
Damage
75,055
121,926
Taken
113,000
109,350
Mitigated
89,666
40,706
Healing
23,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aztеck
Gilgamesh
21,226
4,705
0
7,467
26,635
32,277
210
5,988
20,483
12,274
127,903
L
Mercury
DaLama
Mercury
11,535
6,984
0
388
21,146
11,093
5,698
4,770
16,114
0
115,225
L
11,493
751
0
9,268
28,411
34,127
1,153
5,148
22,949
0
110,456
L
Xing Tian
ExponentOrb1242
Xing Tian
15,331
843
0
2,700
25,961
28,195
356
8,598
16,786
32,792
0
W
14,761
7,748
0
6,885
24,165
11,994
8,404
8,209
15,956
0
159,259
L
Chiron
16,732
8,074
1,738
7,104
21,671
8,270
4,791
5,055
16,010
0
113,770
L
Kukulkan
Kotaro73
Kukulkan
19,964
1,447
0
2,318
15,811
7,981
1,043
6,041
9,482
147,534
0
W
Scylla
Slyics
Scylla
18,304
1,257
366
6,524
18,345
8,161
2,249
8,063
10,282
116,566
0
W
Set
jnGrim
Set
18,477
6,266
0
5,099
21,529
18,192
4,464
6,396
15,133
1,978
139,934
W
Fafnir
9,420
2,683
0
14,365
31,252
38,726
1,768
9,522
21,201
39,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,968
Gold Earned
76,949
926
Minions Killed
866
0
Camps Cleared
0
2,806,643
Distance Traveled
2,795,140
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,589
628
231
8
0
611,961
7
L
Mercury
15,376
549
161
6
0
594,138
9
L
Tyr
16,777
599
221
8
0
570,759
4
L
Xing Tian
14,205
507
15
1
0
576,264
10
W
Ullr
16,795
600
221
8
0
500,128
11
L
Chiron
14,811
529
203
7
0
515,436
6
L
Kukulkan
15,780
564
266
10
0
538,543
7
W
Scylla
16,136
576
222
8
0
526,769
1
W
Set
17,231
615
223
8
0
591,647
1
W
Fafnir
16,217
579
29
1
0
576,138
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role