Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Bronze IV
Paragonik
Tiamat
Bronze IV
Level 59
God Stats
0W - 2L
1,344 SR
Queue Stats
2W - 5L
1,425 MMR
Party 2
Medusa
Medusa
Gold V
YueFeii
Medusa
Gold V
Level 128
God Stats
0W - 3L
1,200 SR
Queue Stats
53W - 69L
1,377 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,348 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,612 SR
1,381 MMR
Bacchus
Bacchus
Silver IV
DireWolf13
Bacchus
Silver IV
Level 88
God Stats
9W - 8L
1,761 SR
Queue Stats
25W - 32L
1,320 MMR
Party 1
Neith
Neith
Gold III
IceArtery
Neith
Gold III
Level 89
God Stats
4W - 3L
1,501 SR
Queue Stats
59W - 89L
1,442 MMR
Solo
Nox
Nox
Silver III
pastelera24
Nox
Silver III
Level 89
God Stats
10W - 14L
1,574 SR
Queue Stats
27W - 35L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 3
7,697
592
1,285
11,633
9,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Paragonik
Tiamat
13
2 / 4 / 2
8,712
670
6,258
10,238
6,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YueFeii
Medusa
12
2 / 5 / 1
8,511
655
8,529
8,934
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuThothAthenaAphroditeDiscordia

VS

Bans
GilgameshCerberusGuan YuCabrakanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DireWolf13
Bacchus
12
3 / 2 / 10
9,758
751
6,748
8,332
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
IceArtery
Neith
15
9 / 1 / 4
10,596
815
12,390
8,882
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 10
8,542
657
5,930
5,555
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
W
Bacchus
DireWolf13
Bacchus
3
2
10
4
W
Neith
IceArtery
Neith
9
1
4
11
L
Tiamat
Paragonik
Tiamat
2
4
2
0.75
L
Medusa
YueFeii
Medusa
2
5
1
0.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
25,068
30,805
Taken
22,769
19,017
Mitigated
15,326
3,091
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,285
42
0
418
11,633
9,148
0
5,098
6,535
9,961
0
W
Bacchus
DireWolf13
Bacchus
6,748
345
0
786
8,332
10,339
393
2,600
5,732
13,333
0
W
Neith
IceArtery
Neith
12,390
5,740
0
2,818
8,882
3,065
923
2,689
6,193
0
60,164
L
Tiamat
Paragonik
Tiamat
6,258
526
0
2,533
10,238
6,106
280
2,966
7,272
31,841
0
L
Medusa
YueFeii
Medusa
8,529
2,888
0
140
8,934
3,763
675
4,614
4,320
0
38,555
W
5,930
463
95
262
5,555
1,922
812
2,254
3,301
14,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
28,896
136
Minions Killed
145
0
Camps Cleared
0
701,438
Distance Traveled
748,932
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,697
592
12
1
0
251,915
4
W
Bacchus
9,758
751
19
1
0
267,165
3
W
Neith
10,596
815
110
8
0
248,530
9
L
Tiamat
8,712
670
60
5
0
243,455
2
L
Medusa
8,511
655
64
5
0
206,068
3
W
Nox
8,542
657
16
1
0
233,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role