Player Matchup

Ao Kuang
Ao Kuang
Balamare
Ao Kuang
Level 128
God Stats
19W - 9L
1,669 SR
Queue Stats
393W - 248L
1,635 Elo+
Party 1
Hel
Hel
Fonner
Hel
Level 2
God Stats
4W - 3L
1,317 SR
Queue Stats
6W - 4L
1,467 Elo+
Party 1
Neith
Neith
Lady_Brown_84
Neith
Level 28
God Stats
33W - 34L
1,476 SR
Queue Stats
94W - 95L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
RelinquishedQQ
Gilgamesh
Level 18
God Stats
50W - 8L
1,955 SR
Queue Stats
306W - 189L
1,643 Elo+
Party 1
Arachne
Arachne
Sliekacia
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Team Averages
Level 36
1,583 SR
1,505 Elo+

VS

Team Averages
Level 23
1,498 SR
1,436 Elo+
Bakasura
Bakasura
BroR6_Fromzer_
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,380 Elo+
Party 2
Athena
Athena
Gemay
Athena
Level 22
God Stats
29W - 20L
1,346 SR
Queue Stats
157W - 139L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Hedrann76
Kukulkan
Level 8
God Stats
4W - 2L
1,588 SR
Queue Stats
9W - 6L
1,523 Elo+
Party 2
Scylla
Scylla
OptiX nouill
Scylla
Level 28
God Stats
1W - 3L
1,558 SR
Queue Stats
113W - 119L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZERO-1701
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Balamare
Ao Kuang
20
40 / 1 / 6
18,928
1,721
50,374
22,090
10,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Fonner
Hel
19
1 / 3 / 26
11,510
1,046
10,690
8,118
3,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 1 / 22
11,599
1,054
15,144
9,438
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
RelinquishedQQ
Gilgamesh
20
7 / 3 / 32
13,959
1,269
19,342
18,910
17,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Sliekacia
Arachne
18
1 / 11 / 23
10,922
993
4,100
16,848
9,043
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 13 / 8
11,188
1,017
13,961
25,832
14,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Gemay
Athena
17
4 / 13 / 10
11,683
1,062
13,571
31,692
37,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Hedrann76
Kukulkan
17
1 / 11 / 15
10,308
937
11,385
16,230
8,413
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
17
6 / 9 / 10
10,902
991
16,349
15,995
6,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ZERO-1701
Cu Chulainn
16
1 / 6 / 8
10,185
926
12,830
19,931
15,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
70
51
Kills
19
19
Deaths
52
109
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Balamare
Ao Kuang
40
1
6
43
L
Bakasura
7
13
8
0.85
W
Hel
Fonner
Hel
1
3
26
4.67
L
Athena
Gemay
Athena
4
13
10
0.69
L
Kukulkan
Hedrann76
Kukulkan
1
11
15
0.77
W
2
1
22
13
L
Scylla
6
9
10
1.22
W
Gilgamesh
RelinquishedQQ
Gilgamesh
7
3
32
7.67
W
Arachne
Sliekacia
Arachne
1
11
23
1.14
L
Cu Chulainn
ZERO-1701
Cu Chulainn
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,650
Damage
68,096
75,404
Taken
109,680
43,588
Mitigated
81,946
20,623
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Balamare
Ao Kuang
50,374
16,907
0
14,881
22,090
10,098
0
13,370
8,110
66,682
0
L
Bakasura
13,961
9,396
336
1,349
25,832
14,734
0
9,825
16,007
0
23,065
W
Hel
Fonner
Hel
10,690
1,557
356
426
8,118
3,118
0
6,147
1,946
30,272
0
L
Athena
Gemay
Athena
13,571
2,479
0
888
31,692
37,129
0
18,447
13,245
29,214
0
L
Kukulkan
Hedrann76
Kukulkan
11,385
2,044
0
0
16,230
8,413
0
13,573
2,657
29,402
0
W
15,144
7,411
0
2,878
9,438
3,581
0
5,508
3,522
0
40,633
L
Scylla
16,349
2,305
0
0
15,995
6,655
0
11,718
4,277
30,061
0
W
Gilgamesh
RelinquishedQQ
Gilgamesh
19,342
3,664
0
216
18,910
17,748
0
9,599
8,430
5,205
28,332
W
Arachne
Sliekacia
Arachne
4,100
3,031
0
1,866
16,848
9,043
0
8,048
8,333
0
11,353
L
Cu Chulainn
ZERO-1701
Cu Chulainn
12,830
2,974
0
0
19,931
15,015
0
10,740
9,191
4,449
30,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,918
Gold Earned
54,266
187
Minions Killed
174
7
Camps Cleared
3
1,003,864
Distance Traveled
974,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
18,928
1,721
30
3
4
224,644
0
L
Bakasura
11,188
1,017
27
2
2
209,868
0
W
Hel
11,510
1,046
68
6
0
190,732
0
L
Athena
11,683
1,062
30
3
0
213,586
0
L
Kukulkan
10,308
937
32
3
0
169,789
0
W
Neith
11,599
1,054
48
4
1
203,185
0
L
Scylla
10,902
991
37
3
0
191,889
0
W
Gilgamesh
13,959
1,269
32
3
1
241,948
0
W
Arachne
10,922
993
9
1
1
143,355
3
L
Cu Chulainn
10,185
926
48
4
1
189,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role