Player Matchup

Ne Zha
Ne Zha
AdriBF11
Ne Zha
Level 107
God Stats
2W - 3L
1,596 SR
Queue Stats
98W - 104L
1,422 Elo+
Party 1
Janus
Janus
Maarc_hdj24
Janus
Level 89
God Stats
15W - 26L
1,551 SR
Queue Stats
122W - 133L
1,449 Elo+
Party 1
Achilles
Achilles
marc_9804
Achilles
Level 69
God Stats
23W - 27L
1,573 SR
Queue Stats
99W - 112L
1,407 Elo+
Party 1
Team Averages
Level 88
1,573 SR
1,426 Elo+

VS

Team Averages
Level 49
1,544 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
Burn1ngSold1er
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,447 SR
Queue Stats
4W - 4L
1,589 Elo+
Party 2
Odin
Odin
DaniMasos69
Odin
Level 108
God Stats
47W - 24L
1,684 SR
Queue Stats
682W - 729L
1,484 Elo+
Solo
Medusa
Medusa
Schiffbruch23
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdriBF11
Ne Zha
17
5 / 4 / 11
13,225
630
12,599
16,869
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 4 / 8
14,864
708
24,521
12,866
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
marc_9804
Achilles
15
3 / 7 / 13
12,845
612
11,097
20,705
18,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Burn1ngSold1er
Morgan Le Fay
17
1 / 8 / 8
12,191
581
11,138
17,479
11,054
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
9 / 4 / 4
14,874
708
20,968
26,111
26,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 7 / 6
13,674
651
4,616
17,259
7,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
19
Kills
14
15
Deaths
19
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AdriBF11
Ne Zha
5
4
11
2.63
L
Morgan Le Fay
Burn1ngSold1er
Morgan Le Fay
1
8
8
0.63
L
9
4
4
2.75
W
11
4
8
3.75
L
4
7
6
1
W
Achilles
marc_9804
Achilles
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
36,722
50,440
Taken
60,849
31,429
Mitigated
45,186
6,887
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AdriBF11
Ne Zha
12,599
4,107
0
4,353
16,869
7,888
1,035
5,347
11,239
0
45,925
L
Morgan Le Fay
Burn1ngSold1er
Morgan Le Fay
11,138
1,101
1,549
3,538
17,479
11,054
365
9,162
8,317
58,875
0
L
20,968
3,696
0
2,422
26,111
26,222
0
6,538
19,573
20,718
37,981
W
24,521
1,362
0
1,657
12,866
5,259
1,320
4,806
7,956
81,946
0
L
4,616
2,688
403
1,496
17,259
7,910
1,127
8,821
8,438
0
19,919
W
Achilles
marc_9804
Achilles
11,097
5,796
0
877
20,705
18,282
854
7,262
13,443
0
38,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
40,739
212
Minions Killed
179
0
Camps Cleared
0
1,026,925
Distance Traveled
1,005,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,225
630
50
2
0
357,401
0
L
Morgan Le Fay
12,191
581
86
4
0
325,730
0
L
Odin
14,874
708
61
3
0
371,990
0
W
Janus
14,864
708
129
6
0
324,184
0
L
Medusa
13,674
651
32
2
0
307,516
1
W
Achilles
12,845
612
33
2
0
345,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role