Player Matchup

Hercules
Hercules
BolbiTheSlapGod
Hercules
Level 46
God Stats
0W - 1L
1,290 SR
Queue Stats
164W - 180L
1,507 Elo+
Party 2
Hachiman
Hachiman
Fany丶小弟
Hachiman
Level 48
God Stats
2W - 3L
1,618 SR
Queue Stats
325W - 323L
1,527 Elo+
Solo
Nu Wa
Nu Wa
THORN OF BLOOD
Nu Wa
Level 141
God Stats
5W - 4L
1,552 SR
Queue Stats
199W - 194L
1,469 Elo+
Solo
Guan Yu
Guan Yu
TheFlyer1
Guan Yu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 228L
1,565 Elo+
Party 2
Cabrakan
Cabrakan
simpdadddyy
Cabrakan
Level 89
God Stats
24W - 20L
1,382 SR
Queue Stats
365W - 412L
1,448 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,503 Elo+

VS

Team Averages
Level 84
1,620 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BAUMBA
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,520 Elo+
Party 1
Hades
Hades
BLAHBLAHBLAH6969
Hades
Level 135
God Stats
24W - 13L
1,633 SR
Queue Stats
257W - 264L
1,454 Elo+
Solo
Anhur
Anhur
FusionRipper
Anhur
Level 119
God Stats
19W - 20L
1,530 SR
Queue Stats
102W - 82L
1,507 Elo+
Party 1
Chaac
Chaac
snagglepvss9
Chaac
Level 87
God Stats
12W - 0L
1,938 SR
Queue Stats
251W - 252L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 8 / 6
7,273
428
6,616
16,116
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Fany丶小弟
Hachiman
13
3 / 8 / 1
8,287
487
5,882
15,176
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 2
8,227
484
6,560
10,505
3,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
TheFlyer1
Guan Yu
16
4 / 5 / 3
9,518
560
10,023
13,751
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
simpdadddyy
Cabrakan
14
4 / 4 / 2
8,978
528
8,786
13,686
10,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 3 / 4
10,026
590
9,279
12,306
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BAUMBA
Bacchus
13
1 / 1 / 12
9,007
530
5,130
12,511
11,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 3 / 1
10,305
606
15,326
15,297
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 2 / 1
11,124
654
16,629
14,068
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 6
9,038
532
8,797
15,923
10,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
29
29
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
4
2.33
W
Bacchus
BAUMBA
Bacchus
1
1
12
7
W
9
3
1
3.17
L
Hercules
0
8
6
0.38
L
Hachiman
Fany丶小弟
Hachiman
3
8
1
0.44
W
13
2
1
6.75
L
1
4
2
0.5
L
Guan Yu
TheFlyer1
Guan Yu
4
5
3
1.1
L
Cabrakan
simpdadddyy
Cabrakan
4
4
2
1.25
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
55,161
69,234
Taken
70,105
35,850
Mitigated
40,947
14,907
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,279
2,974
0
3,015
12,306
5,598
1,584
2,067
10,239
0
66,874
W
Bacchus
BAUMBA
Bacchus
5,130
926
275
1,095
12,511
11,164
0
2,106
10,405
19,103
0
W
15,326
1,629
991
7,979
15,297
7,916
1,136
4,494
10,803
83,151
0
L
Hercules
6,616
1,749
0
1,829
16,116
11,015
137
5,720
10,396
0
21,844
L
Hachiman
Fany丶小弟
Hachiman
5,882
2,742
0
3,026
15,176
3,167
0
2,331
12,845
0
32,950
W
16,629
9,549
0
7,059
14,068
5,541
3,275
1,390
12,678
0
76,374
L
6,560
1,088
393
3,577
10,505
3,975
297
5,706
4,799
52,846
0
L
Guan Yu
TheFlyer1
Guan Yu
10,023
1,099
952
1,608
13,751
7,489
0
3,754
9,997
0
58,015
L
Cabrakan
simpdadddyy
Cabrakan
8,786
1,103
0
3,522
13,686
10,204
0
2,945
10,741
47,295
0
W
8,797
1,492
0
5,660
15,923
10,728
0
5,289
10,634
0
52,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
49,500
410
Minions Killed
537
0
Camps Cleared
0
1,394,764
Distance Traveled
1,533,749
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,026
590
117
7
0
349,075
1
W
Bacchus
9,007
530
22
1
0
315,879
5
W
Hades
10,305
606
154
9
0
266,570
5
L
Hercules
7,273
428
30
2
0
332,254
7
L
Hachiman
8,287
487
61
4
0
276,156
3
W
Anhur
11,124
654
137
8
0
286,256
3
L
Nu Wa
8,227
484
102
6
0
221,451
5
L
Guan Yu
9,518
560
106
6
0
340,380
1
L
Cabrakan
8,978
528
111
7
0
224,523
3
W
Chaac
9,038
532
107
6
0
315,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role