Player Matchup

King Arthur
King Arthur
AnimePantsu-
King Arthur
Level 76
God Stats
5W - 12L
1,520 SR
Queue Stats
319W - 303L
1,478 Elo+
Party 1
Cupid
Cupid
BeardedSpace
Cupid
Level 64
God Stats
17W - 22L
1,519 SR
Queue Stats
248W - 243L
1,467 Elo+
Solo
Janus
Janus
DeeperDishPizza
Janus
Level 63
God Stats
3W - 6L
1,236 SR
Queue Stats
249W - 273L
1,472 Elo+
Solo
Fafnir
Fafnir
Ibigpapi
Fafnir
Level 118
God Stats
0W - 4L
1,275 SR
Queue Stats
31W - 50L
1,259 Elo+
Solo
Serqet
Serqet
NiiChan-Im-Stuck
Serqet
Level 122
God Stats
19W - 21L
1,518 SR
Queue Stats
395W - 360L
1,500 Elo+
Party 1
Team Averages
Level 89
1,414 SR
1,435 Elo+

VS

Team Averages
Level 74
1,441 SR
1,469 Elo+
Janus
Janus
BigMFNJubes
Janus
Level 68
God Stats
13W - 12L
1,553 SR
Queue Stats
616W - 624L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
CrewSaddr
Gilgamesh
Level 77
God Stats
1W - 3L
1,153 SR
Queue Stats
346W - 368L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
HaveANice1
Cthulhu
Level 49
God Stats
36W - 28L
1,440 SR
Queue Stats
553W - 574L
1,467 Elo+
Solo
Neith
Neith
Skullpie
Neith
Level 88
God Stats
6W - 3L
1,626 SR
Queue Stats
267W - 259L
1,518 Elo+
Solo
Susano
Susano
VaiderRises
Susano
Level 90
God Stats
6W - 4L
1,435 SR
Queue Stats
185W - 184L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimePantsu-
King Arthur
9
0 / 1 / 0
5,074
507
1,949
6,801
2,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 0 / 0
3,552
355
304
808
84
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 2
5,722
572
3,693
5,241
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Ibigpapi
Fafnir
9
2 / 0 / 1
5,645
565
2,299
4,861
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,704
470
2,422
6,155
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,641
664
4,096
4,207
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
CrewSaddr
Gilgamesh
9
1 / 1 / 4
5,635
564
1,700
5,663
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
HaveANice1
Cthulhu
8
0 / 3 / 1
4,960
496
1,420
8,224
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Skullpie
Neith
9
1 / 1 / 0
5,185
519
3,556
4,464
1,254
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
11
2 / 0 / 0
5,955
596
3,938
3,865
1,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnimePantsu-
King Arthur
0
1
0
0
L
0
0
0
0
W
4
1
1
4.5
W
Gilgamesh
CrewSaddr
Gilgamesh
1
1
4
3
L
1
3
2
0.67
W
Cthulhu
HaveANice1
Cthulhu
0
3
1
0.17
L
Fafnir
Ibigpapi
Fafnir
2
0
1
2.5
L
0
4
0
0
W
Neith
Skullpie
Neith
1
1
0
1
W
Susano
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,667
Damage
14,710
23,866
Taken
26,423
9,333
Mitigated
8,986
5,872
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnimePantsu-
King Arthur
1,949
328
0
1,837
6,801
2,851
0
896
5,895
0
22,239
L
304
94
63
356
808
84
0
0
808
0
2,862
W
4,096
131
0
1,617
4,207
1,067
252
1,349
2,554
34,399
0
W
Gilgamesh
CrewSaddr
Gilgamesh
1,700
359
0
947
5,663
2,105
28
1,171
4,366
0
26,165
L
3,693
108
0
1,126
5,241
1,675
0
2,934
2,093
30,449
0
W
Cthulhu
HaveANice1
Cthulhu
1,420
27
375
2,238
8,224
3,346
261
2,194
5,972
12,366
0
L
Fafnir
Ibigpapi
Fafnir
2,299
337
0
926
4,861
2,873
0
581
4,280
20,932
0
L
2,422
241
0
1,564
6,155
1,850
0
817
5,274
0
19,734
W
Neith
Skullpie
Neith
3,556
1,309
0
870
4,464
1,254
415
976
3,426
0
33,904
W
Susano
3,938
606
0
1,450
3,865
1,214
0
0
3,685
0
24,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
28,376
232
Minions Killed
301
0
Camps Cleared
0
807,207
Distance Traveled
943,315
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,074
507
50
5
0
205,586
1
L
Cupid
3,552
355
9
1
0
26,503
0
W
Janus
6,641
664
83
8
0
208,371
3
W
Gilgamesh
5,635
564
58
6
0
184,755
1
L
Janus
5,722
572
70
7
0
162,023
5
W
Cthulhu
4,960
496
21
2
0
179,775
3
L
Fafnir
5,645
565
48
5
0
199,852
0
L
Serqet
4,704
470
55
6
0
213,243
1
W
Neith
5,185
519
75
8
0
178,169
4
W
Susano
5,955
596
64
6
0
192,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role