Player Matchup

Izanami
Izanami
FourOneZero410
Izanami
Level 13
God Stats
2W - 1L
1,499 SR
Queue Stats
28W - 24L
1,582 Elo+
Solo
Janus
Janus
MoxuCr7
Janus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,717 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shigezane-
Cu Chulainn
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
27W - 16L
1,581 Elo+
Party 1
Achilles
Achilles
perdon_creador9
Achilles
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
56W - 50L
1,552 Elo+
Solo
Cerberus
Cerberus
vazor_3
Cerberus
Level 28
God Stats
30W - 14L
1,710 SR
Queue Stats
90W - 56L
1,546 Elo+
Party 1
Team Averages
Level 20
1,585 SR
1,595 Elo+

VS

Team Averages
Level 14
1,524 SR
1,599 Elo+
Arachne
Arachne
Andriano_MSPIE04
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,517 Elo+
Solo
Nemesis
Nemesis
Fulmistik
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,719 Elo+
Solo
Mercury
Mercury
HungarianDad
Mercury
Level 8
God Stats
2W - 3L
1,490 SR
Queue Stats
17W - 10L
1,663 Elo+
Solo
Rama
Rama
NeaKrawczyk
Rama
Level 27
God Stats
0W - 2L
1,633 SR
Queue Stats
9W - 7L
1,534 Elo+
Solo
Amaterasu
Amaterasu
hxgo55
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,407
582
1,683
5,044
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
MoxuCr7
Janus
11
5 / 1 / 4
6,871
625
4,776
4,375
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Shigezane-
Cu Chulainn
12
6 / 2 / 1
7,084
644
5,940
9,071
3,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
13
5 / 0 / 3
7,488
681
5,353
5,983
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
vazor_3
Cerberus
10
2 / 1 / 5
6,268
570
3,220
5,598
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,484
408
1,154
6,344
1,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Fulmistik
Nemesis
7
0 / 2 / 1
4,677
425
219
5,115
1,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
HungarianDad
Mercury
9
3 / 3 / 0
5,776
525
3,859
7,601
2,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,498
500
3,044
5,238
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
hxgo55
Amaterasu
6
0 / 6 / 0
4,807
437
998
8,085
2,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
3
4
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
1
0
0
1
L
Nemesis
Fulmistik
Nemesis
0
2
1
0.25
L
Mercury
HungarianDad
Mercury
3
3
0
1
W
Janus
MoxuCr7
Janus
5
1
4
7
L
0
2
0
0
W
Cu Chulainn
Shigezane-
Cu Chulainn
6
2
1
3.25
L
Amaterasu
hxgo55
Amaterasu
0
6
0
0
W
Achilles
5
0
3
6.5
W
Cerberus
vazor_3
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
9,274
30,071
Taken
32,383
11,811
Mitigated
8,615
8,086
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,154
822
0
539
6,344
1,499
240
1,235
5,109
0
7,322
W
1,683
834
0
2,245
5,044
1,906
0
0
5,044
0
51,382
L
Nemesis
Fulmistik
Nemesis
219
0
0
446
5,115
1,143
0
1,376
3,621
0
14,836
L
Mercury
HungarianDad
Mercury
3,859
2,505
0
1,134
7,601
2,272
0
1,572
5,999
0
26,422
W
Janus
MoxuCr7
Janus
4,776
682
0
1,268
4,375
1,321
551
0
4,375
39,120
0
L
3,044
2,660
0
1,835
5,238
1,279
0
383
4,855
0
29,845
W
Cu Chulainn
Shigezane-
Cu Chulainn
5,940
484
0
3,116
9,071
3,804
326
0
9,071
0
40,045
L
Amaterasu
hxgo55
Amaterasu
998
402
0
508
8,085
2,422
164
3,075
4,803
0
11,353
W
Achilles
5,353
2,654
0
687
5,983
2,711
0
0
5,983
0
42,740
W
Cerberus
vazor_3
Cerberus
3,220
255
0
770
5,598
2,069
390
0
5,598
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
25,242
393
Minions Killed
195
0
Camps Cleared
0
1,050,111
Distance Traveled
1,012,467
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,484
408
17
2
0
182,815
0
W
Izanami
6,407
582
102
9
0
169,984
1
L
Nemesis
4,677
425
32
3
0
205,391
0
L
Mercury
5,776
525
59
5
0
223,095
0
W
Janus
6,871
625
87
8
0
206,161
0
L
Rama
5,498
500
60
5
0
184,712
4
W
Cu Chulainn
7,084
644
87
8
0
205,783
1
L
Amaterasu
4,807
437
27
2
0
216,454
0
W
Achilles
7,488
681
92
8
0
239,952
1
W
Cerberus
6,268
570
25
2
0
228,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role