Player Matchup

Hercules
Hercules
 
Hercules
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigKev02
Neith
Level 28
God Stats
8W - 2L
1,790 SR
Queue Stats
10W - 3L
1,832 Elo+
Solo
Sol
Sol
IceCauserJR
Sol
Level 26
God Stats
19W - 13L
1,578 SR
Queue Stats
30W - 24L
1,527 Elo+
Party 1
Janus
Janus
Jontizh
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 18L
1,654 Elo+
Party 1
Susano
Susano
toyslaka
Susano
Level 25
God Stats
3W - 2L
1,335 SR
Queue Stats
49W - 39L
1,665 Elo+
Party 1
Team Averages
Level 23
1,541 SR
1,635 Elo+

VS

Team Averages
Level 16
1,378 SR
1,613 Elo+
Camazotz
Camazotz
DaniDom9
Camazotz
Level 21
God Stats
0W - 1L
1,088 SR
Queue Stats
2W - 2L
1,708 Elo+
Solo
Ymir
Ymir
PrimusTheOnly
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Solo
Rama
Rama
TheAhola
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Janus
Janus
ikeeerprieto
Janus
Level 27
God Stats
3W - 5L
1,303 SR
Queue Stats
93W - 96L
1,508 Elo+
Solo
Mercury
Mercury
zzZnowa
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 0 / 5
7,223
657
4,148
6,873
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
BigKev02
Neith
13
7 / 0 / 3
7,757
705
6,886
3,186
1,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 2
6,348
577
2,430
5,302
1,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Jontizh
Janus
11
2 / 2 / 3
6,608
601
4,649
4,500
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
toyslaka
Susano
11
3 / 0 / 3
6,504
591
4,629
6,310
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaniDom9
Camazotz
10
2 / 3 / 0
5,547
504
4,169
9,402
3,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 0
4,263
388
1,232
6,651
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
7
0 / 5 / 0
4,539
413
1,291
6,677
1,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,527
593
3,358
5,923
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
zzZnowa
Mercury
4
0 / 2 / 0
4,129
375
491
4,224
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
4
4
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
5
7.5
W
Neith
BigKev02
Neith
7
0
3
8.5
L
Camazotz
DaniDom9
Camazotz
2
3
0
0.67
W
2
2
2
1.5
W
Janus
Jontizh
Janus
2
2
3
1.75
L
0
6
0
0
L
Rama
0
5
0
0
L
2
3
0
0.67
W
Susano
toyslaka
Susano
3
0
3
4.5
L
Mercury
zzZnowa
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
10,541
26,171
Taken
32,877
10,986
Mitigated
9,803
10,496
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,148
1,796
0
2,150
6,873
5,018
0
807
6,066
0
27,448
W
Neith
BigKev02
Neith
6,886
3,163
0
1,647
3,186
1,234
1,190
285
2,901
0
45,667
L
Camazotz
DaniDom9
Camazotz
4,169
997
0
2,350
9,402
3,452
0
2,991
6,167
0
25,597
W
2,430
276
0
1,715
5,302
1,552
1,546
2,742
2,388
30,809
0
W
Janus
Jontizh
Janus
4,649
917
0
1,944
4,500
1,177
825
0
4,500
34,750
0
L
1,232
668
0
440
6,651
2,161
0
1,005
5,574
8,311
0
L
Rama
1,291
1,042
0
985
6,677
1,498
0
0
6,677
0
15,931
L
3,358
164
0
1,101
5,923
1,803
0
2,209
3,714
41,076
0
W
Susano
toyslaka
Susano
4,629
1,122
0
3,040
6,310
2,005
188
582
5,726
0
32,980
L
Mercury
zzZnowa
Mercury
491
376
0
1,654
4,224
889
0
518
3,666
0
7,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
25,005
345
Minions Killed
202
0
Camps Cleared
0
998,967
Distance Traveled
848,073
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,223
657
35
3
0
217,361
3
W
Neith
7,757
705
94
9
0
177,161
0
L
Camazotz
5,547
504
44
4
0
209,392
4
W
Sol
6,348
577
72
7
0
187,974
3
W
Janus
6,608
601
68
6
0
199,328
1
L
Ymir
4,263
388
13
1
0
165,727
1
L
Rama
4,539
413
35
3
0
175,719
1
L
Janus
6,527
593
86
8
0
188,567
2
W
Susano
6,504
591
76
7
0
217,143
3
L
Mercury
4,129
375
24
2
0
108,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role